Code:
case 58255: //Price check
clearQuestInterface();
for(i = 0; i < playerItems.length; i++) {
if(playerItems[i]-1 > 0) {
sendQuest("Price Check", 8144);
int IDs[] = { 8145, 8147, 8148, 8149, 8150, 8151, 8152, 8153, 8154, 8155, 8156, 8157, 8158, 8159, 8160, 8161, 8162, 8163, 8164, 8165, 8166, 8167, 8168, 8169, 8170, 8171, 8172, 8173 }; //8145, 8147, 8148, 8149, 8150, 8151, 8152, 8153, 8154, 8155, 8156, 8157, 8158, 8159, 8160, 8161, 8162, 8163, 8164, 8165, 8166, 8167, 8168, 8169, 8170, 8171, 8172, 8173
for (int e = 0; e < IDs.length; e++) {
int itemWorth = (int)GetItemShopValue(playerItems[e] - 1 , 1 , 1);
sendQuest(""+GetItemName(playerItems[e] - 1)+": "+itemWorth+"gp.", IDs[e]);
if (GetItemName(playerItems[e] - 1) == "Unarmed") {
sendQuest("", IDs[e]);
showInterface(8134); //8134
}
}
}
sendQuestSomething(8143);
showInterface(8134);
flushOutStream();
}
break;
so it should be clearing the interface and then display the price check things but when i open it up, all i get is a blan interface. can anyone help? Rep++ if you help me fix