bump...?
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My system is pretty much done and im using a renamed tokkul as a tangible pk point currency.
only thing is. shortly after i implemented it players started taking turns killing each other for tokkul
i remember on OLD OLD wL sources you couldnt get PkPoints if you killed that person last.
how can i check if the person they killed isnt the person that they last killed.
thanks
bump...?
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