if(command.equalsIgnoreCase("help")){
The name of quest interface
}
|
hey guyz can any1 plz telll me how do i make it when some1 types ::commands a interface opens with all the commands on it?
here is the commands
can any1 plz tell me wat do i add there so if any1 types ::commands a screen opens and shows all those commands on it?Code:endQuest("@gre@DeltaScape - Commands", 8144); clearQuestInterface(); sendQuest("::talkon YOURTEXT - repeats a message (for buying/selling)", 8147); sendQuest("::talkoff - turns off message repeater", 8148); sendQuest("::pctime - checks how much time is left in pest contorl", 8149); sendQuest("::pass NEWPASSWORD - changes your password", 8150); sendQuest("::players - view everyone online", 8151); sendQuestSomething(8143); showInterface(8134); flushOutStream(); }
plz some1 help me
if(command.equalsIgnoreCase("help")){
The name of quest interface
}
where do i add that
can you tell me where i find the name of the interface?
if(command.equalsIgnoreCase("help")){Code:public void nubcommands(){ SendQuest("@gre@DeltaScape - Commands", 8144); clearQuestInterface(); sendQuest("::talkon YOURTEXT - repeats a message (for buying/selling)", 8147); sendQuest("::talkoff - turns off message repeater", 8148); sendQuest("::pctime - checks how much time is left in pest contorl", 8149); sendQuest("::pass NEWPASSWORD - changes your password", 8150); sendQuest("::players - view everyone online", 8151); sendQuestSomething(8143); showInterface(8134); flushOutStream(); }
nubcommands();
}
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