Thread: Weapons sounds (if works 5$)

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  1. #1 Weapons sounds (if works 5$) 
    Dutch Knight
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    Heey, ??

    i did this tutorial.
    [Only registered and activated users can see links. ]
    No error's or something.
    and event no sound i gues that was the point to do the tutorial

    So if you could help me thank you.

    Will pay you 5$

    If it works*
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  2. #2  
    SERGEANT OF THE MASTER SERGEANTS MOST IMPORTANT PERSON OF EXTREME SERGEANTS TO THE MAX!


    S Quare Quxx's Avatar
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    You did what tutorial?
    Also, you may want to look at this: [Only registered and activated users can see links. ]



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  3. #3  
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    shit son 5 bucks?

    do the tutorial that actually enables sounds clientside, keep your 5 dollrz.

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  4. #4  
    Sub
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    lol noob use the search button
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  5. #5  
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    one quest do you ever pay ? or you just type ? it
    [Only registered and activated users can see links. ]
    click banner to join gtracer!
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  6. #6  
    Dutch Knight
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    Quote Originally Posted by minutes View Post
    one quest do you ever pay ? or you just type ? it
    I PAY ALL IF IT REALY WORKS

    Sorry for caps xd

    ---------- Post added at 09:30 PM ---------- Previous post was at 09:26 PM ----------

    Quote Originally Posted by S Quare Quxx View Post
    You did what tutorial?
    Also, you may want to look at this: [Only registered and activated users can see links. ]
    i did that 1 too now but how do i add the sound to a weapon ( Whip g maul dragon scim)?
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  7. #7  
    SERGEANT OF THE MASTER SERGEANTS MOST IMPORTANT PERSON OF EXTREME SERGEANTS TO THE MAX!


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    Use this method to handle weapon sounds:
    Code:
    public int getWeaponSound(int ID) {
        switch(ID) {
            case 4151: //Abyssal whip sound - replace ## with sound ID
                return ##;
    
            default:
                return -1;
        }
        return -1;
    }
    and somewhere in your attacking method, where it performs the attacking emote, add this:
    Code:
    frame174(getWeaponSound(playerEquipment[playerWeapon]), 000, 000);



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  8. #8  
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    Thank you i love you
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  9. #9  
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    You need to add sounds to both server and client, and then call it by using the frame174 method.
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