Can use WalkTo
LikeCode:public void WalkTo(int i, int j) { newWalkCmdSteps = 0; if(++newWalkCmdSteps > 50) newWalkCmdSteps = 0; int k = absX + i; k -= mapRegionX * 8; newWalkCmdX[0] = newWalkCmdY[0] = tmpNWCX[0] = tmpNWCY[0] = 0; int l = absY + j; l -= mapRegionY * 8; isRunning2 = false; isRunning = false; for(this.i = 0; this.i < newWalkCmdSteps; this.i++) { newWalkCmdX[this.i] += k; newWalkCmdY[this.i] += l; } lastWalk = System.currentTimeMillis(); walkDelay = 20000; poimiY = l; poimiX = k; }
WalkTo(0, 1);
Or what ever direction, you could probably make it random it do their direction if you tried.