looks like the ids are to high for your item methods or something because it only loops through a certain number
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I've recently added items into my server, but when i die with them i don't lose them. They're all added in item.cfg i just don't know what i did wrong, even when i'm skulled and don't protect items i still keep them. Some of you might be think i've probably added it where the firecape is cause you keep the firecape but i haven't . Help would be appreciated.
looks like the ids are to high for your item methods or something because it only loops through a certain number
Go into public void resetItems(int WriteFrame) {
There you will see a number like 11999(the highest id number that it will reset) just change it to something else like 16000 or 20000 then it will make your items like all other items.
look in youdied()
at
Yours should be like < 8000 or something, change it to the desired amountCode:f(playerItems[rr] > 0 && playerItems[rr] < 15000) {
Make sure you do it for both of them, there is one like 15 lines down
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