Thread: TuT exchange~

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  1. #1 TuT exchange~ 
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    CTucker's Avatar
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    if any1helps me add a pvp system to only add 2 pk points when u kill a *player*

    ill release my perfect soveign blade ,dragon claws, sniper rifle, energy sword, and Car for deltascape also my Car makes ur speed go to 150% and u cant equip in combat to run.

    No loosing PvP points on death just straight up 2 pvp points if u win
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  2. #2  
    ̿ ̿̿ ̿̿ ̿̿̿'̿'\̵͇̿̿\=(•̪

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    EPIC all my models ur gna release i c thats funny but il help lol
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  3. #3  
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    Core's Avatar
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    In your client class add this in your death method.
    Code:
    killerz.pkPoints += 2;
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  4. #4  
    Antje03


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    I've just made a perfect tutorial for it
    http://www.rune-server.org/showthread.php?t=118691
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  5. #5  
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    Your tut is shit you just copied the barbarian assault minigame and changed the int to pkpoints
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  6. #6  
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    Quote Originally Posted by Core View Post
    Your tut is shit you just copied the barbarian assault minigame and changed the int to pkpoints
    At least it works. And this is more like a request rather than a tutorial, kapeesh?
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  7. #7  
    Antje03


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    Quote Originally Posted by Core View Post
    Your tut is shit you just copied the barbarian assault minigame and changed the int to pkpoints
    That's closely the only way to add it?
    and it actually works,stop being jealous and stop insulting
    people for just making a guide...
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  8. #8  
    Special Pk
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    omg lol
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  9. #9  
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    Quote Originally Posted by autoprogramm View Post
    That's closely the only way to add it?
    and it actually works,stop being jealous and stop insulting
    people for just making a guide...
    HAHA! You think I'm jealous because you can copy and paste others work?
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  10. #10  
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    Quote Originally Posted by autoprogramm View Post
    That's closely the only way to add it?
    and it actually works,stop being jealous and stop insulting
    people for just making a guide...
    Agreed, it's pretty much the exact same thing, so why not use the same code and just alter the monster to a player? It saves time recoding it by hand and it also helps out people who'd like to add PK points.
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