Thread: startAnimation?

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  1. #1 startAnimation? 
    ArcticChibi
    Guest
    I tried to use the 98% special attacks on TestScape, but it cannot find the startAnimation symbol. Is there a fix for this?
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  2. #2  
    T4_
    Guest
    Code:
       public void startAnimation(int ID) {
            animationRequest = ID;
            animationWaitCycles = 0;
            updateRequired = true;
        }
    For those winterLove srcs.
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  3. #3  
    ArcticChibi
    Guest
    Thanks a LOT dude!!! I love you. NO HOMO

    ---------
    Is there a thing for animation too?
    Code:
    animation(246, absY, absX);
    That is the error
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  4. #4  
    T4_
    Guest
    Quote Originally Posted by ArcticChibi View Post
    Thanks a LOT dude!!! I love you. NO HOMO

    ---------
    Is there a thing for animation too?
    Code:
    animation(246, absY, absX);
    That is the error
    Code:
    	public void animation(int id, int Y, int X)
    	{
    		outStream.createFrame(85);
    		outStream.writeByteC(Y - (mapRegionY * 8));
    		outStream.writeByteC(X - (mapRegionX * 8));
    		outStream.createFrame(4);
    		outStream.writeByte(0);
    		outStream.writeWord(id);
    		outStream.writeByte(0);
    		outStream.writeWord(0);
    	}
    I'm surprised I kept a wL src for reference...
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  5. #5  
    ArcticChibi
    Guest
    Oooh dang thanks.

    ----------

    GraphicsHandler.createSpec method has an error

    It's pointing to a space so I don't know how to fix

    Code:
    public void ProjectileSpec(int startID, int casterY, int casterX, int offsetY, int offsetX, int index, int enemyY, int enemyX) {
    try {
       GraphicsHandler.createSpec(startID, casterY, casterX, offsetY, offsetX, 50, 95, 43, 31, enemyY, enemyX, index+1);
    } catch(Exception E) {
    }
    }
    The error is the space before enemyX
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