Thread: So what's up with DeltaScape?

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  1. #11  
    Bloodygore43
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    what did he actually do?
     

  2. #12  
    Theory Wins?
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    Quote Originally Posted by Bloodygore43 View Post
    what did he actually do?
    Figure it out yourself, there's a reason why people like me don't release knowledge of this so it will separate pro's from fakes.



     

  3. #13  
    .supersyn

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    Quote Originally Posted by Songoty View Post
    It happens in Devolution too.
    Thanks, thought it was just deltascape..

    Still going back to using Emolous..
     

  4. #14  
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    Quote Originally Posted by Mike<3 View Post
    Eh i don't like it it's too much, given to u. I am not a beginner at this. I was just wonderting if all wL servers null like this.
    No they don't.

     

  5. #15  
    .supersyn

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    Quote Originally Posted by Luke132 View Post
    No they don't.
    Thanks for the answer, =].
     

  6. #16  
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    Quote Originally Posted by Mike<3 View Post
    Thanks for the answer, =].
    DeltaScape is based on Devolution, which is probably why it happens.

    DeltaScape is over-rated anyway, if you can atleast program your own basic stuff, skills etc, you'll do fine with a base server such as emulous .

     

  7. #17  
    .supersyn

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    Quote Originally Posted by Luke132 View Post
    DeltaScape is based on Devolution, which is probably why it happens.

    DeltaScape is over-rated anyway, if you can atleast program your own basic stuff, skills etc, you'll do fine with a base server such as emulous .
    Yup thats what I am going to stick to. thx bra.
     

  8. #18  
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    Delta is good to play on but when you look at the code its shit
     

  9. #19  
    Fuckin PRO

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    Deltascape does it to, You have to fix the nulling part, but even then it will still null ocasionally.

    Also, if you are hosting it on a home computer, and not a vps it will null alot more.
     

  10. #20  
    tomthebomb80
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    Just remove the anti-leech in playerhandler
     

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