Code:
.Killing[Killer]) {
^
NPCHandler.java:1747: class, interface, or enum expected
}
^
NPCHandler.java:1752: class, interface, or enum expected
}
^
NPCHandler.java:1754: class, interface, or enum expected
}
^
NPCHandler.java:1799: class, interface, or enum expected
public static int worldmap[][] = {
^
NPCHandler.java:1879: class, interface, or enum expected
public static int worldmap2[][] = {
^
NPCHandler.java:1888: class, interface, or enum expected
public int remove = 2; // 1 = removes equipment, 2 = doesn't remove - *****cheez
^
NPCHandler.java:1889: class, interface, or enum expected
public static int removeschaos[] = {1,2,2,2};
^
NPCHandler.java:1891: class, interface, or enum expected
public static int randomremoveschaos()
^
NPCHandler.java:1894: class, interface, or enum expected
}
^
NPCHandler.java:1896: class, interface, or enum expected
public void gfxAll(int id, int Y, int X)
^
NPCHandler.java:1903: class, interface, or enum expected
if((person.playerName != null || person.playerName != "null"))
^
NPCHandler.java:1908: class, interface, or enum expected
}
^
NPCHandler.java:1914: class, interface, or enum expected
public int GetNPCBlockAnim(int id)
^
NPCHandler.java:1924: class, interface, or enum expected
default:
^
NPCHandler.java:1927: class, interface, or enum expected
}
^
NPCHandler.java:1929: class, interface, or enum expected
public boolean AttackPlayer(int NPCID) {
^
NPCHandler.java:1931: class, interface, or enum expected
if (server.playerHandler.players[Player] == null) {
^
NPCHandler.java:1933: class, interface, or enum expected
return false;
^
NPCHandler.java:1934: class, interface, or enum expected
} else if (server.playerHandler.players[Player].DirectionCount <
2) {
^
NPCHandler.java:1936: class, interface, or enum expected
}
^
NPCHandler.java:1938: class, interface, or enum expected
int EnemyX = server.playerHandler.players[Player].absX;
^
NPCHandler.java:1939: class, interface, or enum expected
int EnemyY = server.playerHandler.players[Player].absY;
^
NPCHandler.java:1940: class, interface, or enum expected
npcs[NPCID].enemyX = EnemyX;
^
NPCHandler.java:1941: class, interface, or enum expected
npcs[NPCID].enemyY = EnemyY;
^
NPCHandler.java:1947: class, interface, or enum expected
int EnemyHP = server.playerHandler.players[Player].playerLevel[s
erver.playerHandler.players[Player].playerHitpoints];
^
NPCHandler.java:1948: class, interface, or enum expected
int EnemyMaxHP = getLevelForXP(server.playerHandler.players[Play
er].playerXP[server.playerHandler.players[Player].playerHitpoints]);
^
NPCHandler.java:1949: class, interface, or enum expected
boolean RingOfLife = false;
^
NPCHandler.java:1950: class, interface, or enum expected
if (server.playerHandler.players[Player].playerEquipment[server.
playerHandler.players[Player].playerRing] == 2570) {
^
NPCHandler.java:1952: class, interface, or enum expected
}
^
NPCHandler.java:1958: class, interface, or enum expected
server.playerHandler.players[Player].faceNPCupdate = true; // Xe
rozcheez: updates face npc index so player faces npcs
^
NPCHandler.java:1959: class, interface, or enum expected
server.playerHandler.players[Player].attacknpc = NPCID; // *****
cheez: makes it so if player runs away the player attacks back when npc follows
^
NPCHandler.java:1960: class, interface, or enum expected
server.playerHandler.players[Player].IsAttackingNPC = true; // X
erozcheez: makes it so if player runs away the player attacks back when npc foll
ows
^
NPCHandler.java:1961: class, interface, or enum expected
}
^
NPCHandler.java:1963: class, interface, or enum expected
hitDiff = misc.random(npcs[NPCID].MaxHit);
^
NPCHandler.java:1964: class, interface, or enum expected
if(npcs[NPCID].npcType != 3200 && npcs
[NPCID].npcType != 1645) {
^
NPCHandler.java:1966: class, interface, or enum expected
}
^
NPCHandler.java:1971: class, interface, or enum expected
} else {
^
NPCHandler.java:1974: class, interface, or enum expected
} else {
^
NPCHandler.java:1977: class, interface, or enum expected
}
^
NPCHandler.java:1980: class, interface, or enum expected
}
^
NPCHandler.java:1983: class, interface, or enum expected
} else if (npcs[NPCID].npcType =
= 2026) {
^
NPCHandler.java:1985: class, interface, or enum expected
} else if (npcs[NPCID].npcType =
= 2030) {
^
NPCHandler.java:1987: class, interface, or enum expected
} else if (npcs[NPCID].npcType =
= 2028) {
^
NPCHandler.java:1989: class, interface, or enum expected
} else if (npcs[NPCID].npcType =
= 2029) {
^
NPCHandler.java:1991: class, interface, or enum expected
} else if (npcs[NPCID].npcType =
= 2027) {
^
NPCHandler.java:1993: class, interface, or enum expected
} else if (npcs[NPCID].npcType =
= 87) {
^
NPCHandler.java:1995: class, interface, or enum expected
} else if (npcs[NPCID].npcType =
= 41) {
^
NPCHandler.java:1997: class, interface, or enum expected
} else if (npcs[NPCID].npcType =
= 3200) { // chaos elemental
^
NPCHandler.java:1999: class, interface, or enum expected
remove = randomremovesch
aos();
^
NPCHandler.java:2000: class, interface, or enum expected
if(remove == 1)
^
NPCHandler.java:2003: class, interface, or enum expected
}
^
NPCHandler.java:2007: class, interface, or enum expected
}
^
NPCHandler.java:2010: class, interface, or enum expected
}
^
NPCHandler.java:2012: class, interface, or enum expected
npcs[NPCID].animUpdateRequired =
true;
^
NPCHandler.java:2013: class, interface, or enum expected
npcs[NPCID].updateRequired = tru
e;
^
NPCHandler.java:2014: class, interface, or enum expected
if ((EnemyHP - hitDiff) < 0) {
^
NPCHandler.java:2016: class, interface, or enum expected
}
^
NPCHandler.java:2018: class, interface, or enum expected
server.playerHandler.players[Pla
yer].updateRequired = true;
^
NPCHandler.java:2019: class, interface, or enum expected
server.playerHandler.players[Pla
yer].hitUpdateRequired = true;
^
NPCHandler.java:2020: class, interface, or enum expected
server.playerHandler.players[Pla
yer].appearanceUpdateRequired = true;
^
NPCHandler.java:2021: class, interface, or enum expected
npcs[NPCID].actionTimer = 7;
^
NPCHandler.java:2022: class, interface, or enum expected
}
^
NPCHandler.java:2025: class, interface, or enum expected
}
^
NPCHandler.java:2028: class, interface, or enum expected
}
^
NPCHandler.java:2029: class, interface, or enum expected
public boolean AttackPlayerMage(int NPCID) {
^
NPCHandler.java:2031: class, interface, or enum expected
client p = (client) server.playerHandler.players[Player];
^
NPCHandler.java:2032: class, interface, or enum expected
if (server.playerHandler.players[Player] == null) {
^
NPCHandler.java:2034: class, interface, or enum expected
return false;
^
NPCHandler.java:2035: class, interface, or enum expected
} else if (server.playerHandler.players[Player].DirectionCount <
2) {
^
NPCHandler.java:2037: class, interface, or enum expected
}
^
NPCHandler.java:2039: class, interface, or enum expected
int EnemyY = server.playerHandler.players[Player].absY;
^
NPCHandler.java:2040: class, interface, or enum expected
int EnemyHP = server.playerHandler.players[Player].playerLevel[s
erver.playerHandler.players[Player].playerHitpoints];
^
NPCHandler.java:2041: class, interface, or enum expected
int EnemyMaxHP = getLevelForXP(server.playerHandler.players[Play
er].playerXP[server.playerHandler.players[Player].playerHitpoints]);
^
NPCHandler.java:2042: class, interface, or enum expected
boolean RingOfLife = false;
^
NPCHandler.java:2043: class, interface, or enum expected
if (server.playerHandler.players[Player].playerEquipment[server.
playerHandler.players[Player].playerRing] == 2570) {
^
NPCHandler.java:2045: class, interface, or enum expected
}
^
NPCHandler.java:2048: class, interface, or enum expected
if (npcs[NPCID].actionTimer == 0) {
^
NPCHandler.java:2051: class, interface, or enum expected
} else {
^
NPCHandler.java:2054: class, interface, or enum expected
} else {
^
NPCHandler.java:2056: class, interface, or enum expected
if(npcs[NPCID].npcType == 1645) {
^
NPCHandler.java:2058: class, interface, or enum expected
hitDiff = 6 + misc.random(20);
^
NPCHandler.java:2059: class, interface, or enum expected
}
^
NPCHandler.java:2062: class, interface, or enum expected
hitDiff = 8 + misc.random(51);
^
NPCHandler.java:2063: class, interface, or enum expected
}
^
NPCHandler.java:2066: class, interface, or enum expected
hitDiff = 2 + misc.random(19);
^
NPCHandler.java:2067: class, interface, or enum expected
}
^
NPCHandler.java:2070: class, interface, or enum expected
p.stillgfx(451, p.absY, p.absX);
^
NPCHandler.java:2071: class, interface, or enum expected
hitDiff = 8 + misc.random(65);
^
NPCHandler.java:2072: class, interface, or enum expected
}
^
100 errors
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