I thinkCode:case 232: if (playerLevel[playerMining] <= 99) { talk3("Welcome to the mine area,", "Use this to get started on mining,", "Once you get 99 talk to me for a SkillCape.", 232); addItem(1265, 1); } if (playerLevel[playerMining] >= 99) { talk3("Welcome to the mine area,", "heres ur cape,", "bla bla bla bla bla.", 232); addItem(####, 1); break;



