Code:
public boolean savechar() {
BufferedWriter characterfile = null;
try {
characterfile = new BufferedWriter(new FileWriter("./charFiles/"+playerName+".dat"));
/*ACCOUNT*/
characterfile.write("[ACCOUNT]", 0, 9);
characterfile.newLine();
characterfile.write("character-username = ", 0, 21);
characterfile.write(playerName, 0, playerName.length());
characterfile.newLine();
characterfile.write("character-password = ", 0, 21);
characterfile.write(playerPass, 0, playerPass.length());
characterfile.newLine();
characterfile.newLine();
/*CHARACTER*/
characterfile.write("[CHARACTER]", 0, 11);
characterfile.newLine();
characterfile.write("character-height = ", 0, 19);
characterfile.write(Integer.toString(heightLevel), 0, Integer.toString(heightLevel).length());
characterfile.newLine();
characterfile.write("character-posx = ", 0, 17);
characterfile.write(Integer.toString(absX), 0, Integer.toString(absX).length());
characterfile.newLine();
characterfile.write("character-posy = ", 0, 17);
characterfile.write(Integer.toString(absY), 0, Integer.toString(absY).length());
characterfile.newLine();
characterfile.write("character-rights = ", 0, 19);
characterfile.write(Integer.toString(playerRights), 0, Integer.toString(playerRights).length());
characterfile.newLine();
characterfile.write("character-ismember = ", 0, 21);
characterfile.write(Integer.toString(playerIsMember), 0, Integer.toString(playerIsMember).length());
characterfile.newLine();
characterfile.write("character-messages = ", 0, 21);
characterfile.write(Integer.toString(playerMessages), 0, Integer.toString(playerMessages).length());
characterfile.newLine();
characterfile.write("character-lastconnection = ", 0, 27);
characterfile.write(playerLastConnect, 0, playerLastConnect.length());
characterfile.newLine();
characterfile.write("character-lastlogin = ", 0, 22);
characterfile.write(Integer.toString(playerLastLogin), 0, Integer.toString(playerLastLogin).length());
characterfile.newLine();
characterfile.write("character-energy = ", 0, 19);
characterfile.write(Integer.toString(playerEnergy), 0, Integer.toString(playerEnergy).length());
characterfile.newLine();
characterfile.write("character-gametime = ", 0, 21);
characterfile.write(Integer.toString(playerGameTime), 0, Integer.toString(playerGameTime).length());
characterfile.newLine();
characterfile.write("character-gamecount = ", 0, 22);
characterfile.write(Integer.toString(playerGameCount), 0, Integer.toString(playerGameCount).length());
characterfile.newLine();
characterfile.newLine();
/*EQUIPMENT*/
characterfile.write("[PLAYER-EQUIP'S]", 0, 16);
characterfile.newLine();
for (int i = 0; i < playerEquipment.length; i++) {
characterfile.write(" ", 0, 1);
characterfile.write(Integer.toString(i), 0, Integer.toString(i).length());
characterfile.write(" ", 0, 1);
characterfile.write(Integer.toString(playerEquipment[i]), 0, Integer.toString(playerEquipment[i]).length());
characterfile.write(" ", 0, 1);
characterfile.write(Integer.toString(playerEquipmentN[i]), 0, Integer.toString(playerEquipmentN[i]).length());
characterfile.write(".", 0, 1);
characterfile.newLine();
}
characterfile.newLine();
/*LOOK*/
characterfile.write("[LOOK]", 0, 6);
characterfile.newLine();
for (int i = 0; i < playerLook.length; i++) {
characterfile.write("character-look = ", 0, 17);
characterfile.write(Integer.toString(i), 0, Integer.toString(i).length());
characterfile.write(" ", 0, 1);
characterfile.write(Integer.toString(playerLook[i]), 0, Integer.toString(playerLook[i]).length());
characterfile.newLine();
}
characterfile.newLine();
/*SKILLS*/
characterfile.write("[SKILLS]", 0, 8);
characterfile.newLine();
for (int i = 0; i < playerLevel.length; i++) {
characterfile.write("character-skill = ", 0, 18);
characterfile.write(Integer.toString(i), 0, Integer.toString(i).length());
characterfile.write(" ", 0, 1);
characterfile.write(Integer.toString(playerLevel[i]), 0, Integer.toString(playerLevel[i]).length());
characterfile.write(" ", 0, 1);
characterfile.write(Integer.toString(playerXP[i]), 0, Integer.toString(playerXP[i]).length());
characterfile.newLine();
}
characterfile.newLine();
/*ITEMS*/
characterfile.write("[ITEMS]", 0, 7);
characterfile.newLine();
for (int i = 0; i < playerItems.length; i++) {
if (playerItems[i] > 0) {
characterfile.write("character-item = ", 0, 17);
characterfile.write(Integer.toString(i), 0, Integer.toString(i).length());
characterfile.write(" ", 0, 1);
characterfile.write(Integer.toString(playerItems[i]), 0, Integer.toString(playerItems[i]).length());
characterfile.write(" ", 0, 1);
characterfile.write(Integer.toString(playerItemsN[i]), 0, Integer.toString(playerItemsN[i]).length());
characterfile.newLine();
}
}
characterfile.newLine();
/*BANK*/
characterfile.write("[BANK]", 0, 6);
characterfile.newLine();
for (int i = 0; i < bankItems.length; i++) {
if (bankItems[i] > 0) {
characterfile.write("character-bank = ", 0, 17);
characterfile.write(Integer.toString(i), 0, Integer.toString(i).length());
characterfile.write(" ", 0, 1);
characterfile.write(Integer.toString(bankItems[i]), 0, Integer.toString(bankItems[i]).length());
characterfile.write(" ", 0, 1);
characterfile.write(Integer.toString(bankItemsN[i]), 0, Integer.toString(bankItemsN[i]).length());
characterfile.newLine();
}
}
characterfile.newLine();
/*FRIENDS*/
characterfile.write("[FRIENDS]", 0, 9);
characterfile.newLine();
for (int i = 0; i < friends.length; i++) {
if (friends[i] > 0) {
characterfile.write("character-friend = ", 0, 19);
characterfile.write(Integer.toString(i), 0, Integer.toString(i).length());
characterfile.write(" ", 0, 1);
characterfile.write(Long.toString(friends[i]), 0, Long.toString(friends[i]).length());
characterfile.newLine();
}
}
characterfile.newLine();
/*IGNORES*/
characterfile.write("[IGNORES]", 0, 9);
characterfile.newLine();
for (int i = 0; i < ignores.length; i++) {
if (ignores[i] > 0) {
characterfile.write("character-ignore = ", 0, 19);
characterfile.write(Integer.toString(i), 0, Integer.toString(i).length());
characterfile.write(" ", 0, 1);
characterfile.write(Long.toString(ignores[i]), 0, Long.toString(ignores[i]).length());
characterfile.newLine();
}
}
characterfile.newLine();
/*EOF*/
characterfile.write("[EOF]", 0, 5);
characterfile.newLine();
characterfile.newLine();
characterfile.close();
} catch(IOException ioexception) {
misc.println(playerName+": error writing file.");
return false;
}
return true;
}
and idea whats wrong with dat?