Thread: 2005 Source & Client - 05 Redux

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  1. #1 2005 Source & Client - 05 Redux 
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    Hello!
    I've been around the RSPS for a long time, although I never really posted much on forums.
    at one point me and a friend was working on a 2005 private server called 05-Redux.

    The source we used although was pretty bare, so mostly everything in the source is written by either of us, it is still using PI which is just a terrible source.
    Therefore a lot of the code is more bad code added to bad code. That said, I know a lot of people really want a 2005 Remake source and client.
    So we thought we would release the code, as someone is bound to find more use for it than us.

    This could also be useful if you are using PI as it has a bunch of PI bug fixes inside it, and includes my own version of projectile clipping, although not fully correct, it works

    The source has quite a lot of content put into it and a lot of hard work over a couple years.
    all the skills work, including farming,
    there are quite a few quests, I think around 15.
    some smaller minigames, lots of other content, nearly 100% tutorial island, random events etc etc etc.

    edit: I forgot to mention, I also included my custom version of the 2005 website code

    level up cooking.png
    Mining Random.png
    River Troll Random.png
    Woodcutting.png

    redux package.zip | Files.fm.

    Source by:
    some random very bare 2005 source and client that I cannot find the link too anymore.
    Me (TealWool)
    Dome Fossil
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  2. #2  
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    should upload to something better like mediafire or mega
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  3. #3  
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    Quote Originally Posted by .css View Post
    should upload to something better like mediafire or mega
    redux package
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  4. #4  
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    What's the melee combat like? How does it handle stepping under NPCs with the size 1x1 and anything larger?
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    Quote Originally Posted by Elysian View Post
    What's the melee combat like? How does it handle stepping under NPCs with the size 1x1 and anything larger?
    Combat is probably the one thing that could use the most work if I'm honest. but as for any NPC bigger than 1x1, it does walk correctly, and does not stand under them. Although the code for it isn't great
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  6. #6  
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    Really appreciate the release! I'm sure this will help a lot of people learn including me!
    Are you giving up on the RSPS development scene all together or are you going to continue to work on this from time to time?
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    Quote Originally Posted by Elysian View Post
    Really appreciate the release! I'm sure this will help a lot of people learn including me!
    Are you giving up on the RSPS development scene all together or are you going to continue to work on this from time to time?
    I'll always be around RSPS as I have since around 2008 :'D, that said I probably won't work on anything for awhile if at all as I'm quite busy with work now.
    RSPS is what taught me to code in some ways, and now I have a job in game development so very happy with what I've learnt. That said I learnt a lot of bad practises from RSPS that I had to get out of the habit of.

    It would be nice if someone made this open source on github so people could contribute, I myself wouldn't have time to check and preview PR's so I'll leave that to someone else who has the time.
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  9. #8  
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    Quote Originally Posted by Minoroin View Post
    I'll always be around RSPS as I have since around 2008 :'D, that said I probably won't work on anything for awhile if at all as I'm quite busy with work now.
    RSPS is what taught me to code in some ways, and now I have a job in game development so very happy with what I've learnt. That said I learnt a lot of bad practises from RSPS that I had to get out of the habit of.

    It would be nice if someone made this open source on github so people could contribute, I myself wouldn't have time to check and preview PR's so I'll leave that to someone else who has the time.
    I might actually be able to do that for you!
    I ran the server and noticed that for targets bigger than 1x1, you need to stand on it's "point of origin (SW)" tile in order for it to move away, at least for Ogres, but I'm assuming it's like that for anything larger than 1x1, it might be foxed for bosses, not sure.
    Either way, that's what I'm actually working on to fix on my server, so once I come up with a solid solution I'll happily put your source on GitHub with a branch for a fix.

    Nevertheless, this has an insane amount of content and it was super generous of you to release it!
    It's very obvious that a lot of hours went into this project!
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  11. #9  
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    I thought I did do that, I guess I didn't. Maybe I was thinking about npc movement
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    I'm new to RSPS and currently learning alot. I downloaded your server but i am having trouble running it. When i try to run the server i get an error:
    Code:
    Error: Unable to initialize main class com.rs05scape.Application
    Caused by: java.lang.NoClassDefFoundError: org/apache/mina/common/IoAcceptor
    Also, how do i run the client?

    Any help would be appreciated, i'd love to learn more about this project .
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