-Shop improvements.
-Teleport interface improved, as well as now displaying drops applicable to that teleport.
-Obsidian maul animation corrected.
-Crawling hand NPC can no longer be obtained as an NPC drop (as it's an NPC itself!).
-Home area modified.
-Prayer will now drain as time passes, depending on your Prayer bonus.
-New client background and added functionality.
-Server-side work to remove redundant code.
-An issue with some non responsive buttons has been rectified.
-You can no longer manually set your combat level.
-Cerberus' minions implemented.
-TzTok Jad's attack animations are now in sync with when you receive damage.
-Upon login your attack style will now be the same as it was when you logged out.
-Multiple NPC's drop table issues with non existent items being dropped has been rectified. (Multiple dragon types, Revenants, Ankous and Greater Demons)
-Untradeable items will now cost 350 Blood Money to retrieve, lowered from 500.
-Allotment, herb and flower patches will no longer be affected by disease.
-Drop Display, Activity Logger, Title Manager and the Slayer Interface are now accessible via the Quest tab.
-High Alchemy spell implemented.
-Improvements to how the Toxic Blowpipe works.
-When wearing Ava's Accumulator, darts will now be removed randomly from the Toxic Blowpipe accordingly.
-New entrance to the Revenants cave from the North.
-Zulrah's loot table has been improved.
-Prestiging now requires 200M XP as opposed to a level 99.
-All shops now require the player to have GP to purchase items.
-Revenant and Banshees now perform the correct animations in combat.
-A portal has been added to the Revenant cave that will teleport you to Home.
-You can now smith Iron arrowheads.
-Steel bars can now be smelted at a furnace.
-Multiple website updates such as Auto-vote, Donate and Hiscores.
-The default CC has been set to "Help" for new players and players without a CC.
-All players will now be notified of players who log in via a message in public chat.
-Brimhaven stairs and vines now functional.
-The majority of low-level Slayer NPC's now animate correctly in combat.
-Multiple improvements to NPC drop system.
This uses a base drop rate as below (may differ for bosses) :-
--Always 1/1
--Common 1/10
--Uncommon 1/50
--Rare 1/250
--Very rare 1/500
-Starter bank modified.
-You are now able to attack the Monk of Zamorak.
-Due to low player count, Blood Money has been disabled, it will be reinstated in due course when we see fit.
-Rock/Sand Crab animation issues rectified.
-The Achievement diary panel in the Quest tab now displays the amount of players on Tarnish.
-"Make X" can now be used to fletch.
-Skilling zone entry requirement lowered to 800 Total level from 1,250.
-Kraken instance spawn issues resolved.
-A number of NPC's were dropping duplicate items, this has now been rectified.
-";;Drops" can now be used to display an interface to see all possible drops from a certain NPC.
-Ironmen will now recieve GP as opposed to Blood Money as Trivia rewards.
-The General Store is now accessible to Ironman accounts.
-Max-total capes can now be combined with Ava's Accumulator, Ava's Assembler, the Fire Cape, and Mage Arena capes.
-Max capes created with Mage Arena capes will automatically create their Imbued variant (E.g Saradomin Cape will become an Imbued Saradomin Max Cape)
-A Max cape when combined with Ava's Accumulator or Ava's Attractor, will retrieve the players ammo as Ava's items would when worn before being combined with the Max cape.
-Magic Seceteurs will increase your herb yield when equipped during harvest.
-Magic Seceteurs can now be obtained from the Skilling shop for 50 Skilling Points.
-The Tool Leprechaun will now note Grimy, as well as clean herbs close to Farming allotments.
-Catacombs of Kourend is now accessible from the Teleport interface.
-Trivia will now longer show the answer after a period of time and will instead display a new question in due course.
-99 Level skillcapes now have their correct bonuses.
-When engaging in combat, you will now move to the correct distance for your weapon before attacking.
-Following whilst in combat has been tweaked, please let us know of any issues!.
-When attacking an opponent from distance, if your opponent moves out of range you will no longer be considered in combat.
-Interacting with NPCs will now only happen when you are within 2 tiles of the NPC.
-Interacting with world objects will now only happen when you are within 1 tile of the object.
-Following has had a few more tweaks. Again, any issues please let us know.
-NPC/Player following "dance" issues rectified.
-Holding "ctrl" key is no longer required to change your zoom distance.
-World synchronization no longer required for tasks.
-NPC's and Players are now updated in a more efficient way.
-In and outbound packet thresholds modified for high-intensity situations.
-Movement will now update a lot more as it does on OSRS.
-A memory leak issue with unread data stangnating has been rectified.
-Multiple networking changes resulting in faster response time for players.
-An issue with animations and graphics freezing upon death has been rectified.
-Amy near the Ourania Altar will now let you access your bank for a fee of 10K GP.
-The Elder Chaos Druid close to the Wilderness Altar will now un-note your bones for a fee of 1k GP per bone.
-A number of items have been added to Tarnish, however are a work in progress. Please do not report issues as we are aware. (*The full list can be found below).
-The Achievements tab in the Quest tab will now display your Achievements progress.
-Slayer task, remaining Slayer kills and Slayer points is now displayed in the Quest tab.
-Vesta's longsword was added with it's special attack.
-Cosmic rift in the abyss will teleport you to the actual altar.
-Zulrah now has a common drop of 1-6 anti-venom potions.
-Zulrah/Vorkath/Kraken will drop the loot under you since they used to drop in an unreachable spot.
-All of Skotizo's world messages will display accurate locations.
-Skotizo will no longer be able to send you in a spot where you get stuck.
-Voting will now add onto your achievements.
-Fixed the voting achievements. Instead of the 3,000 votes that was previously there, it will now be 500 votes to complete the achievement.
-Achievements rewards were a slightly buffed.
-Temporarily fixed GWD bosses, now it'll just spawn you inside the room while I figure out what happened with the doors.
-Skillcapes obtained once you have reached Level 99 now have perks when worn.
--Attack - Free access to the Cyclops area within the Warriors' Guild.
--Defence - Acts as a ring of Life.
--Ranged - Retrieves ammo as wearing Ava's accumulator would.
--Prayer - Double Prayer XP when worn.
--Magic - Allows you to cast Spellbook swap spell 5 times per day.
--HP - Will restore your hitpoints at 2x the default rate.
--Agility - Your run energy will restore faster.
--Herblore - Has the chance to create a potion without using the ingredients.
--Thieving - Enables you to be more successful when stealing from stalls.
--Crafting - Has the chance to craft an item without consuming the required items.
--Fletching - Has the chance to fletch an item without consuming the required items.
--Slayer - You will gain double Slayer points.
--Mining - Has the chance to reward the player with double ores.
--Smithing - Increases the speed which you smelt bars at a furnace, and smith weapons and armour at an anvil.
--Cooking - You will no longer burn any food.
--Firemaking - Has the chance to create a fire without consuming the log.
--Woodcutting - Has the chance to reward the player with double logs.
--Farming - 5% increased yield from herb patches.
-Skipping a Slayer task whilst wearing the Slayer skillcape, but having 0 skips available, is no longer possible.
-The Revenant cave obstacles north of the Black chinchompas can now be used.
-Donators are now able to use the "yell" command.
-When teleporting to the Godwars Dungeon, you will now be offered a secondary teleport to the specific boss you wish to fight.
-Warriors' Guild NPCs now animate as intended.
-The gates at the Lava maze in the Wilderness have been removed.
-The ladder from the Lava maze into the Lava maze dungeon can now be used up or down.
-You are now able to filter messages by typing "::filter" in public chat and pressing enter. This will remove a lot of the tedious, repetative skill messages.
-An issue that caused some players to need to log in and out when slashing Wilderness webs has been rectified.
-The donator King store at Home is now accessible.
-The special attack bar will now display correctly for all items.
-A serverwide announcement will be sent when you prestige.
-Upon gaining Level 99 in a skill, you will be shown your total prestige in that skill.
-Donator zone modifications.
-Woodcutting and Mining in the Donator Zone will no longer cause the tree or rock to deplete.
-Donator deposit boxes added in numerous locations.
-The Looting bag is now obtainable from Revenants.
-Noted items can now be un-noted free of charge in the Donator Zone.
-Some previously inaccessible tiles in the Donator Zone can now be accessed.
-Revenant cave obstacle modifications.
-A few Trivia questions have been modified to be easier to understand.
-Clan messages have been rewritten to correct grammattical errors.
-The "Add all" button in the Trade window can now be used.
-A right click option has been added to NPCs which will allow you to see all possible drops from that NPC.
-When Smithing on an anvil, the correct smithable items will now display depending on the type of bars you have in your inventory.
-Slayer task text formatting.
-You can now teleport to a Slayer boss by right clicking the Enchanted Gem.
--This feature can only be used between 2 and 10 times a day. Regular players can use it twice. Elite donators can use it 10 times. With the amount increasing by 2 for each donator rank. King donators have no limit.
-Looting bag can now be used. If looting whilst the bag is open, your loot will automatically go into the Looting bag.
-An issue with depositing bolts into the Looting bag has been rectified.
-The Barbarian course rope swing can now be swung across.
-Construction and Hunter XP can now be gained via the Experience lamp.
-Osmumten's fang now animates correctly.
-Osmumten's fang's special attack should now work as intended.
-An issue when teleporting to an instance boss using the Enchanted Gem has been rectified.
-Added more skilling outfits to the skilling store.
-Skilling outfit prices have been reduced from 75 a piece to 50.
-Skilling points will randomize per 1:100 instead of the original 1:200.
-Added the following skilling outfits with their respectable bonuses.
Angler Set (Fishing) - 2.5
-Angler hat - 0.4
-Angler top - 0.8
-Angler legs - 0.8
-Angler boots - 0.2
Lumberjack Set (Woodcutting) - 2.5
-Lumberjack hat - 0.4
-Lumberjack top - 0.8
-Lumberjack legs - 0.8
-Lumberjack boots - 0.2
Farmer Set (Farming) - 2.5
-Farmer hat - 0.4
-Farmer top - 0.8
-Farmer legs - 0.8
-Farmer boots - 0.2
Prospector Set (Mining) - 2.5
-Prospector hat - 0.4
-Prospector body - 0.8
-Prospector legs - 0.8
-Prospector boots - 0.2
Pyromancer Set (Firemaking) - 2.5
-Pyromancer hat - 0.4
-Pyromancer top - 0.8
-Pyromancer legs - 0.8
-Pyromancer boots - 0.2
Zealot Set (Prayer) - 2.5
-Zealot hat - 0.4
-Zealot top - 0.8
-Zealot legs - 0.8
-Zealot boots - 0.2
-Bird eggs can now be obtained from Woodcutting and are then able to be sacrificed.
--The Shrine to sacrifice bird eggs can be found by opening the teleport interface and navigating to Skilling->Woodcutting->Camelot. You will gain 3,000 XP per egg sacrificed.
--There is a chance of obtaining a piece of the Evil chicken outfit by sacrificing bird eggs. The outfit is purely cosmetic and there are 4 pieces in total.
-Fletching arrow shafts is now possible. You can gain between 15 arrow shafts and 5xp from normal logs, up to 90 arrow shafts and 30xp from Magic logs.
-The Abyss can now be used to access all RuneCrafting altars.
-The level required to craft runes using the Ourania altar has been lowered from 99 to 55.
-The amount of Sand crabs has been increased.
The Rune scimitar and multiple Magic staffs are now obtainable for Ironmen at the Ironman store.
-Multiple thieving stalls have been added in the home area.
-Doing "::networth" will now show your networth to players around you.
-Nurse Sarah will now heal/restore you and she can be found at home.
-Egg sacrifices can now be found in your activity logger.
-Shooting star has been added in-game.
--Finding the star first will grant you 10,000 mining experience.
--The shooting star will spawn in a random size once every 2 hours with 8 randomized locations.
--The server will announce when a star has crashed and it will also notify you in the discord channel.
--Prospecting the star will show you what size it is and how much of it has been mined.
--The level requirements are the following for mining the star :
---Size 1 - level 10 mining
---Size 2 - level 20 mining
---Size 3 - level 30 mining
---So on and so forth...
-Instead of mining and woodcutting depleting after a set amount of logs/ores being harvested, they are now randomized.
-Passwords now use a form of encryption to avoid your passwords being hacked.
-NPC's that used to look out of place have been fixed for the majority of it. (If you see anything that looks off feel free to drop it in bug-reports)
-When creating a new account, you will spawn in with full run energy and special attack bar.
-Mind talisman will no longer have a warning when dropping it.
-Gem Bag has been added in-game.
--The gem bag can hold x60 of each uncut gem. (300 total)
--When the gem bag is open, any gems that you pick up off the ground or obtain by mining will be added in the gem bag.
--Using the "Check" function on the gem bag will show you how many of each uncut gem you have stored in the bag.
-Coal bag has been added in-game
--The coal bag can hold up to 27 pieces of coal.
--When the coal bag is open, any coal that you mine will be added directly in the gem bag.
--Using the "Check" function on the coal bag will show you how many pieces of coal you have stored in it.
-Dagannoths have their correct bonuses and are now attackable.
LMS (Last Man Standing)
-Slightly modified OSRS version.
-At this point in time we only have the casual mode option.
-Working fog and crates.
-Game modes. (Max/Med, Zerker, 1 Def Pure)
-Load outs set for each game mode.
-Minimum of 2 players, maximum of 10 players
-Same drop/loot tables as OSRS.
-Points will be used at a shop to purchase items.
Inferno
-Slightly modified OSRS version.
-You do not need a fire cape to enter
-All 69 waves.
-Once the final wave is defeated you are awarded an infernal cape.
Item Switching (
https://i.imgur.com/WYKYU1B.gif)
-When you switch weapons/armor the currently equipped armor will switch places with the armor being equipped (i.e swapping an abyssal whip for a dragon dagger (p++))
Trading Post (
https://i.imgur.com/lpDHbYU.gif)
-This allows players in our community to buy/sell items virtually hands free!
-History option allows you to see what items previously sold for.