Thread: RuneNova / Updated Paragon

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  1. #21  


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    Quote Originally Posted by Advocatus View Post
    I thought this was decided to be moved to the 503+ section like Wallied's 498 with hd due to the core engine?
    I don't remember Walied's being moved into the 500+ section, but it doesn't really make a ton of sense, IMO, for it to be posted there. Perhaps if it was purely the client being released, I could see the logic, but the server itself is the same one from back when we ran it as a pure, honest-to-god 464 with a real 464 client.

    The actual protocol is unmodified, aside from some custom packets. You can totally connect to it with a 464 client. The client it is bundled just with happens to be a newer engine client, though, which is converted to be 1:1 identical packet structure-wise to 464.

    It's muddy for sure, but in that sense, where do those projects like totty's unity renderer or the legit 317 unity client belong? In the application development section? Similarly, we had a version of Paragon connecting to live OSRS at one point, but I don't think that makes OSRS any less "OSRS" simply because someone happens to use a new rev client. Personally, I think you can really only base it off of what the server protocol is otherwise you run into too many weird edge cases with the rules.

    Quote Originally Posted by Advocatus View Post
    Cool though that this is finally released by someone who will probably have the topic stay up. I've seen pieces/leaks show up over the years.
    Last edited by Omar; 04-11-2021 at 10:22 AM.
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  2. #22  
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    Always had a soft spot in my heart for Paragon, nice release
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  4. #23  
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    Quote Originally Posted by attributes View Post
    Added the grass texture and kinda fixed the trees. Can prolly swap the tree models for osrs models or enlarge texture size idk why they look retarded still.

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    https://mega.nz/file/jNMzTYID#X5xW3i...3MJNtjPzcZRv_U
    That looks like invalid filters.
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  6. #24  
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    anybody has some min to help me set this up cant see to get this to load up


    Castiel#7544
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  7. #25  
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    What a weird release in my eyes, I skipped this whole era though.

    Thanks for this anyway.
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  8. #26  
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    I couldn't get it running haven't worked with PostgreSQL and XenForo 2.1 looks amazing and I'm surprised to see such a good hyperion server :b

    EDIT: love it, rewrote authentification-System using the PostgreSql database thanks for that rly well developed hyperion base! *.*
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  9. #27  
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    Nice release Omar.
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    Execution failed for task ':game:compileJava'.
    > Could not target platform: 'Java SE 11' using tool chain: 'JDK 8 (1.8)'.


    Any help ?
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  11. #29  


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    Quote Originally Posted by OSRS. View Post
    Execution failed for task ':game:compileJava'.
    > Could not target platform: 'Java SE 11' using tool chain: 'JDK 8 (1.8)'.


    Any help ?
    I'd recommend Googling some of the errors you run into. "Could not target platform X using toolchain Y", in this case, simply means the project is targeting JDK 11, but you're trying to use JDK 8 to build it. So, you'd need to upgrade to a newer version of Java.
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  13. #30  
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    u should add osrs data to this daym looks good man keep up the good work
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