Thread: #180 Project51. Anguish w/ fixes & more. Raids rework. 95% Revenant Caves.

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  1. #61  
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    Quote Originally Posted by Kid Buu View Post
    Yeah if you’re looking for the fix on your existing Anguish project simply remove One of the two air strike spells at the top of the enum. 2 air strike spells being loaded Is why the spell IDs are offset by 1.
    Weirdly enough i had already done that, decided to try and replace my magic classes with the ones from this project but no luck it seems.

    Regardless thanks again, there's lots of stuff in here i was dreading doing because its just so tedious. Deff saved me from writing 200+ items configurations lmao
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  2. #62  
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    Quote Originally Posted by disco donnie View Post
    Weirdly enough i had already done that, decided to try and replace my magic classes with the ones from this project but no luck it seems.

    Regardless thanks again, there's lots of stuff in here i was dreading doing because its just so tedious. Deff saved me from writing 200+ items configurations lmao
    For me the issue came from MagicData.java. It had two Wind Strikes allowing making every spell after wind strike have +1 added to its ID

    public final static int[][] MAGIC_SPELLS = {
    Looked something like
    Code:
     	        { 1152, 1, 711, 90, 91, 92, 2, 5, 556, 1, 558, 1, 0, 0, 0, 0 }, // wind strike
                    {1152, 1, 711, 90, 91, 92, 2, 5, 556, 1, 558, 1, 0, 0, 0, 0 }, // wind strike
    		{ 1154, 5, 711, 93, 94, 95, 4, 7, 555, 1, 556, 1, 558, 1, 0, 0 }, // water strike
    		{ 1156, 9, 711, 96, 97, 98, 6, 9, 557, 2, 556, 1, 558, 1, 0, 0 }, // earth strike
    To fix it I removed the first line shown to result in the following
    Code:
    	        { 1152, 1, 711, 90, 91, 92, 2, 5, 556, 1, 558, 1, 0, 0, 0, 0 }, // wind strike
    		{ 1154, 5, 711, 93, 94, 95, 4, 7, 555, 1, 556, 1, 558, 1, 0, 0 }, // water strike
    		{ 1156, 9, 711, 96, 97, 98, 6, 9, 557, 2, 556, 1, 558, 1, 0, 0 }, // earth strike
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  3. #63  
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    A lot of nice fixes. Thank for this!
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  4. #64  
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    Quote Originally Posted by 1047881l View Post
    A lot of nice fixes. Thank for this!
    No problem, Hope you can make some good use out of this.
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  5. #65  
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    How would someone go about to get rid of the custom maps? make them regular maps? Thanks in advance
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  6. #66  
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    i sent you a pm on discord buu answer when u can
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  7. #67  
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    Quote Originally Posted by Arizona480 View Post
    How would someone go about to get rid of the custom maps? make them regular maps? Thanks in advance
    Get a cache packing tool like rsam which can be found somewhere and pack the edgeville maps from a osrs data release.
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  8. #68  
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    When I try to login to the game I get this error right here:

    [TIMESTAMP]: [Logged in]: "USENAME"
    [TIMESTAMP]: Unresolved compilation problems:
    Syntax error on token ".", delete this token
    The method getScene() is undefined for the type Tutorial

    Any help would be appreciated!
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  9. #69  
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    How do i get rid of the antibot event?
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  10. #70  
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    Error: Unable to initialize main class ethos.Server
    Caused by: java.lang.NoClassDefFoundError: org/jboss/netty/channel/ChannelFactory

    im getting this error please help me guys
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