Thread: 317 Loading OSRS 188.6 // Nightmare of Ashihama 40% added.

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  1. #31  
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    Quote Originally Posted by sebi View Post
    the source and client are great, in the sense of what has been added to the server.

    the coords for nightmare is -> 4048 9120 0
    the barrier doesn't work, you have to change something to make it work, i've done it and it's an easy fix, if you can't find it i don't suggest working on rsps's

    the teleport interface was commented or removed, i don't remember as i looked at it like 3 weeks ago, that's also easy to make it work, however, it takes a lot of time as you have to find the coords for the teleports -> most of the coords are in the source in the java classes, you just have to look for them.

    vorkath works, the cave horrors were replaced with a random npc so that the cave horrors could be used as pets for the chrismass event <- LOL

    the drop table interface, on which you can search for an npc, breaks when you search, which is most likely because of the method which handles the searching

    etc... the real annoying part is the godswords

    but as everyone else mentioned above, really do appreciate the release, it is great what has been put together, however, as i mentioned, there is a lot of work that needs to be put in if you want to do something real nice with this release. a lot. it's not the sort of source you can fix up and deploy with youtube guides.
    The godswords are fixed with a simple repack
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  2. #32  
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    I will remove all the XP and Leveling Mechanics. And I will remove all the things that make Runescape Runescape.. that way you can't level. Thanks.
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  3. #33  
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    I'm gonna be honest bois, after working on this source for a few weeks I can tell ya the only thing worth salvaging is maybe the client if you dont know how to pack the osrs data.
    Everything, and I repeat, everything needs to be rewritten. Missing alot of key features and most of the skills are not even half assed. This is like, the allstar version of pi that your 9 year old brother learned to avoid 100 errors on. Alot of maps have been modified by someone with no idea and /they/ have left invisible "ramps" and messed up the terrain on many maps. The client doesnt load all the new objects either. So the data is packed but it can't handle ids over 32k when doing right clicks. This affects all new maps that came around and after the farming guild update.
    The depth buffer for the client needs to be overlooked.
    In short its a miracle that it runs.
    Its cramped with dead code and is loading most things in process while it should be on demand.

    I still like it but its probably not worth your time if you're new to this.

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  5. #34  
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    SO i try run this on idea , all good client work , server work but when I try log in in game its not working writing error connecting to server ? any cant help
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    Change the up fam
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  7. #36  
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    Quote Originally Posted by vudmo View Post
    SO i try run this on idea , all good client work , server work but when I try log in in game its not working writing error connecting to server ? any cant help
    Yes, I can't help.
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