Thread: 317 Loading OSRS 188.6 // Nightmare of Ashihama 40% added.

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  1. #21  
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    can someone please help me discord
    smith
    #7985

    im trying to find the items to edit but cant decompress or find any items
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  2. #22  
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    Thanks for the contribution i will be sure to check this out now .
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  3. #23  
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    why are godsword animations messed up? appreciate the release anyways
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  4. #24  
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    Do I need to change readvalues if so does anyone have any tips or is there a guide or something haha missing sword animations and some npc like hydras stand animation is off
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  5. #25  
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    Quote Originally Posted by nates8570 View Post
    No 1 has my permission to rerelease this anywhere! And people who do rerelease it dont trust the links!
    So.. I'm going to just release this for people to rip stuff out of or just use. There isn't any antileach.. For poeple who get the 28 or 55 errors, you means you have to delete and rebuild the library.. And if if that does not work.. It means your java is unbound just change to a working one and you should be fine..

    Before you connect note that the client's IP needs to be changed if you do not know where to do that its in Client.java



    the nightmare is 40% done, Most animations have been added you need to complete the bosses file.

    Here's some media, same thing just a little bit added from last post.

    Some Media not much.
    https://gyazo.com/ff6a99cf8b9d6d77efaeda6018ab7901 Login screen
    https://gyazo.com/b8b8007db32c7cecc6392059e7598d68 Nightmare



    Big thanks to the people who worked on Ethos, Merce, & Doubt.
    Download
    http://bit.ly/38HhlFs
    Coords for nightmare please? Thanks for the release
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  6. #26  
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    Quote Originally Posted by Nightmare Kush View Post
    Coords for nightmare please? Thanks for the release
    use this to find the coords here

    https://explv.github.io/
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  7. #27  
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    Quote Originally Posted by opions View Post
    use this to find the coords here

    https://explv.github.io/
    Explv will not work here because Nate added a custom map instead of using OSRS's.

    Quote Originally Posted by Nightmare Kush View Post
    Coords for nightmare please? Thanks for the release
    Explv is a great tool and can help find regions and coords.

    Another good tool is a client such as OpenRS that can give you many features within a RS client to get data from the game.

    Here are two easy methods to achieve what you desire:
    1: Search through the files (ctrl+h in eclipse) and find where the teleport will take you.
    2: Find where it spawns the Nightmare NPC.

    I want to say that Nate added a class "Nightmare" or "NightmareOfAshihama"
    It has the coords within that file. I do not believe he ever implemented a teleport that will take a player directly there.
    ---------------------------------------------
    My Contributions:
    [317]
    Run Regeneration
    [OSRS]
    Prifddinas Agility Course
    Priffdinnas NPC Spawns
    ---------------------------------------------
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  8. #28  
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    Quote Originally Posted by Nightmare Kush View Post
    Coords for nightmare please? Thanks for the release
    Quote Originally Posted by King Zeus View Post
    Explv will not work here because Nate added a custom map instead of using OSRS's.


    Explv is a great tool and can help find regions and coords.

    Another good tool is a client such as OpenRS that can give you many features within a RS client to get data from the game.

    Here are two easy methods to achieve what you desire:
    1: Search through the files (ctrl+h in eclipse) and find where the teleport will take you.
    2: Find where it spawns the Nightmare NPC.

    I want to say that Nate added a class "Nightmare" or "NightmareOfAshihama"
    It has the coords within that file. I do not believe he ever implemented a teleport that will take a player directly there.
    The coordinates he used in his server are 4048, 9123, 0
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  9. #29  
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    better stay of this release and don't add him for fixes
    [IMG][/IMG]



    "Not everyhing that counts can be counted
    and not everything that's counted truly counts."
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  11. #30  
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    the source and client are great, in the sense of what has been added to the server.

    the coords for nightmare is -> 4048 9120 0
    the barrier doesn't work, you have to change something to make it work, i've done it and it's an easy fix, if you can't find it i don't suggest working on rsps's

    the teleport interface was commented or removed, i don't remember as i looked at it like 3 weeks ago, that's also easy to make it work, however, it takes a lot of time as you have to find the coords for the teleports -> most of the coords are in the source in the java classes, you just have to look for them.

    vorkath works, the cave horrors were replaced with a random npc so that the cave horrors could be used as pets for the chrismass event <- LOL

    the drop table interface, on which you can search for an npc, breaks when you search, which is most likely because of the method which handles the searching

    etc... the real annoying part is the godswords

    but as everyone else mentioned above, really do appreciate the release, it is great what has been put together, however, as i mentioned, there is a lot of work that needs to be put in if you want to do something real nice with this release. a lot. it's not the sort of source you can fix up and deploy with youtube guides.
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