Minor updates? Minor updates. Alright let's talk about minor updates.
It seems like the most you did in this release was JSON loading, which my release has stopped using entirely.
A lot of classes like ConsumableOptionPlugin, PickpocketNPCPlugin, WildernessDitchPlugin, etc, are just ripped from Arios with little to none of your code added to them.
In fact, it looks like in EquipmentInterface, all you added was this Enum, which was enough for you to add your author tag:
Code:
public static enum SlotData {
WEAPON(9, 3, "weapon"),
CHEST(10, 4, "torso"),
HELMET(6, 0, "helmet"),
LEGS(12, 7, "legs"),
SHIELD(11, 5, "shield"),
AMULET(8, 2, "amulet"),
BOOTS(14, 10, "boots"),
RING(15, 12, "ring"),
GLOVES(13, 9, "gloves"),
CAPE(7, 1, "cape"),
AMMO(16, 13, "ammo");
int button, slot;
SlotData(int button, int slot, String slot_name) {
this.button = button;
this.slot = slot;
}
public int getButton() {
return button;
}
public int getSlot() {
return slot;
}
public static SlotData getSlotFor(int button) {
for (SlotData item : SlotData.values()) {
if (button == item.getButton()) {
return item;
}
}
return null;
}
}
I'd like for you to go download your Inferno 176 release and see how many differences there are with Arcanium.
Although your author tag was added to 20 classes, I'd be surprised if you wrote more than 5 by yourself.
All the packets were wrong, most of which just as Arios 498 had left them, which I updated.
Hopefully what you've done in the current build of Inferno is more than what I see here, because in the 176 release, it really wasn't much.
Your concern for credit is laughably disproportionate to the amount of work you actually contribute.
If what I did are minor updates, make sure you put ARIOS TEAM in the credits in size 7 font and bold as well as Nomac, since he's the one that even bothered converting Arios to OSRS.