The idea itself is great, and I would have probably made one myself... but the problem is it will only work out if u get lots of players, and that seems quite hard nowadays.
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The idea itself is great, and I would have probably made one myself... but the problem is it will only work out if u get lots of players, and that seems quite hard nowadays.
Right? The reason I made one was on that gamble. I invested a lot of money to attract people. I believe the problem was retention, but I think it was sort of unfair for it was an alpha test and we were focusing on content first rather than implementing our ideas for retention such as tokens and such.
I don't see battle royals being an MMORPG thing tbh but it was a good try though. Thanks for the contribution.
Won't use, thanks for this contribution.
Could of worked, I know you were interested in my last man standing project before. It was really hyped and I guess ahead of its time. I think you just called it quits too early, if you belied in your product and your idea you should of continued it, and kept developing your ideas into it. Shouldn't have been released or sold, but then again you can start again apply the same concepts and focus on amazing combat and a bug free system with something retain people. On last man standing it was money based tournaments, for yours it could be something different.
thanks a lot arham
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