Thread: RuneRoyale - RuneScape Battle Royale [Ruse]

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  1. #11  
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    Quote Originally Posted by _jordan View Post
    i’m sorry i’m sorry i’m sorry

    you’re just now learning the.... principles?

    thanks for releasing to the community.
    I didn't mean to say I just now learned them. Him nagging to me about them and teaching me stuff were meant to be two separate statements.
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    The idea itself is great, and I would have probably made one myself... but the problem is it will only work out if u get lots of players, and that seems quite hard nowadays.
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  4. #13  
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    Quote Originally Posted by mige5 View Post
    The idea itself is great, and I would have probably made one myself... but the problem is it will only work out if u get lots of players, and that seems quite hard nowadays.
    Right? The reason I made one was on that gamble. I invested a lot of money to attract people. I believe the problem was retention, but I think it was sort of unfair for it was an alpha test and we were focusing on content first rather than implementing our ideas for retention such as tokens and such.
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    I don't see battle royals being an MMORPG thing tbh but it was a good try though. Thanks for the contribution.
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    Won't use, thanks for this contribution.
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  7. #16  
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    Could of worked, I know you were interested in my last man standing project before. It was really hyped and I guess ahead of its time. I think you just called it quits too early, if you belied in your product and your idea you should of continued it, and kept developing your ideas into it. Shouldn't have been released or sold, but then again you can start again apply the same concepts and focus on amazing combat and a bug free system with something retain people. On last man standing it was money based tournaments, for yours it could be something different.
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  9. #17  
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    thank you
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    thanks a lot arham
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    Quote Originally Posted by Guthixps View Post
    Could of worked, I know you were interested in my last man standing project before. It was really hyped and I guess ahead of its time. I think you just called it quits too early, if you belied in your product and your idea you should of continued it, and kept developing your ideas into it. Shouldn't have been released or sold, but then again you can start again apply the same concepts and focus on amazing combat and a bug free system with something retain people. On last man standing it was money based tournaments, for yours it could be something different.
    I suppose you're right.
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  12. #20  
    shit im high af

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    It's very sad to see it go down this route, but it was some fantastic execution and the people I know who tried it out enjoyed it thoroughly during your alpha.

    Best of luck with future endeavors!
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