Thread: [Elvarg Based] ALL 317 Skills, 4 Minigames, ALL OSRSPK Content / Fixes

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  1. #51  
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    Quote Originally Posted by Professor Oak View Post
    Don't mean to be rude or anything but pretty much every skill that's been added is copy+pasted from Ruse. Yet the credits have been modified on top of the classes, lol...
    Oh and they're pretty much done horribly, you might aswell use the original OSRS Pk and write your own skills.
    I agree with almost everything you've said, EXCEPT for the edited credit / author tags. I didn't touch any of the author tags of previously existing code. I am not the one to steal code without proper credits, I am most definitely not the one to call someone elses work my own. I do believe you're talking about the barrows minigame, which I did indeed write a lot of what was in that class, (not all of it; I wouldn't take credit for Gabbe's code, or any one else's for that fact.) If I did mistakenly remove credit tags, could you point some out, and I'd be happy to reupload the package. I understand you not meaning to be rude, and I do understand where you're coming from
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  3. #52  
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    Quote Originally Posted by Bosnia View Post
    Can someone help? The blow pipe stopped working when I loaded this verison up and im not sure why
    nvm figured it out

    Sent from my iPhone using Tapatalk
    Just a noob wanting to learn
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    I'll be posting a little small tweaks to this probably later today / early tomorrow. The REAL OSRSPK is coming back, and is in beta. So if anyone is interested PM me.
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    Quote Originally Posted by Logan View Post
    I'll be posting a little small tweaks to this probably later today / early tomorrow. The REAL OSRSPK is coming back, and is in beta. So if anyone is interested PM me.
    like what lol?
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    Quote Originally Posted by Logan View Post
    I agree with almost everything you've said, EXCEPT for the edited credit / author tags. I didn't touch any of the author tags of previously existing code. I am not the one to steal code without proper credits, I am most definitely not the one to call someone elses work my own. I do believe you're talking about the barrows minigame, which I did indeed write a lot of what was in that class, (not all of it; I wouldn't take credit for Gabbe's code, or any one else's for that fact.) If I did mistakenly remove credit tags, could you point some out, and I'd be happy to reupload the package. I understand you not meaning to be rude, and I do understand where you're coming from
    /**
    * Messy redo ASAP
    *
    * @author Logan G.
    */
    public enum ObstacleData {


    I literally opened 4 classes and saw your author tag in all of them. Probably a ton more.
    [Today 01:29 AM] RSTrials: Nice 0.97 Win/Loss Ratio luke. That's pretty bad.
    [Today 01:30 AM] Luke132: Ok u fucking moron i forgot i could influence misc.random
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  8. #56  
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    Quote Originally Posted by Logan View Post
    I agree with almost everything you've said, EXCEPT for the edited credit / author tags. I didn't touch any of the author tags of previously existing code. I am not the one to steal code without proper credits, I am most definitely not the one to call someone elses work my own. I do believe you're talking about the barrows minigame, which I did indeed write a lot of what was in that class, (not all of it; I wouldn't take credit for Gabbe's code, or any one else's for that fact.) If I did mistakenly remove credit tags, could you point some out, and I'd be happy to reupload the package. I understand you not meaning to be rude, and I do understand where you're coming from
    You've literally taken credit for 99% of classes from what I've seen. And there is literally nothing changed in most. If not maybe 1 line but that doesn't constitute you being the author of a damn thing.
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  10. #57  
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    Quote Originally Posted by Zivik View Post
    You've literally taken credit for 99% of classes from what I've seen. And there is literally nothing changed in most. If not maybe 1 line but that doesn't constitute you being the author of a damn thing.
    Exaggerations to the literal extremes here.

    If you can point out some classes you don't think I should have my name in, as I said to Oak, I will happily re-upload the package with the correct author tags. Obstacle Data has my name in it because I added IDs, (should my name have @author in front? Probably not!) With that being said, I don't mind you guys pointing out the flaws in this base's skill code[s], I literally threw it together in a day or so. BUT with that being said, I don't appreciate being called a liar, code stealer, author tag remover or what ever else you're trying to insinuate.

    You getting upset over an author tag, (whether rightfully or not) shows while you care for the original author's work being respected, the way you went about doing so is immature at the least.

    What SHOULD you have done?

    Private message me the classes YOU think I didn't "do a damn thing" to and as I stated a few posts up, I will happily discuss, and / or change the author tag and re-upload it.

    The maybe 2 or 3 classes that I probably only changed a few things in are the ones you guys are nitpicking the hell out of. Stop bumping my thread with this nonsense; and maybe private message or leave me a visitor message with something I should / can / could of changed.

    Honestly think to yourself before posting blatant exaggerations, and keep your angry comments off my thread. VM or PM me them, I don't mind seeing people help me out, or even being critical over my "author" tags.


    Quote Originally Posted by Professor Oak View Post
    /**
    * Messy redo ASAP
    *
    * @author Logan G.
    */
    public enum ObstacleData {


    I literally opened 4 classes and saw your author tag in all of them. Probably a ton more.
    Can you point out the ones you saw that have my author tags wrongfully?

    "Probably a ton more" ???????

    I even posted a message to your Skype saying this:

    You coming back to this thread, and pointing out ONE author tag WEEKS later is a bit odd, and if anything you're asking for rep / thanks.

    I respect the hell out of you, but you went a bit low there.. In my opinion at least. Correct me if I'm wrong...


    *** EDIT ****


    I just searched the SRC, I found 6 files with author tags of mine, 2 of which I wrote, 2 of which have an "Edited by: Logan G" 2 of which (ObstacleData / RuneCrafting) I added author tags to...? The program MAY have skipped over a few, but that's all it found..........

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    Thanks! some people could really use it
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    Question what is what the ''cryption id''
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    Quote Originally Posted by Logan View Post
    Hello,

    I originally was going to sell this, but after much consideration.. I've decided to release it.

    This has the code for the skills but most is for 667 data, which I am not releasing as it's a Piece of shit on the OSRS Gameframe

    First,
    Links:

    Package Google Drive:
    https://drive.google.com/uc?id=0B5R_...lJsTml0akxlS1E
    Server ONLY Google Drive:
    https://drive.google.com/uc?id=0B5R_...ng0bEF3UGIzZkU
    Package MEGA.nz:
    https://mega.nz/#!4k4z2QCQ!Kz8Jp4mfV...UDI_2IdK768kbM
    Server ONLY MEGA.nz:
    https://mega.nz/#!41I1GR5Q!9t2Z0Ypl2...rkKvYSfOy8qNtQ

    Packaging Picture:

    Random picture:

    General Elvarg Pic:

    What the quest tab probably won't look like:


    A few notes,

    Almost ALL of this code is un-tested and half assed, you'll notice similarities with Ruse in a few skills / and a few other misc. pieces of content (Slayer, Farming, Well of Goodwill, a few others), why?
    Because they're from Ruse dumbass.

    I left some MySQL code (highscores, players online), you'll need to disable it or make your database. (This includes MyBB Forum integration / ranking)


    Credits:
    Professor Oak & his gang
    Swiffy / Gabbe & his gang
    https://www.rune-server.ee/members/logan/ (me) Logan

    Who ever else..
    Nice can you pm me?
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