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Today I am releasing the deadman server I have been working on for quite a while. It has a bank raid system, guards, and safezones. Im releasing this because a kid named uTorrent scammed me for the files. The base I used was Aros.
THIS SOURCE IS NOT FOR STARTERS! DO NOT ASK HOW TO FIX SOMETHING BECAUSE I WILL NOT RESPOND
NOTE:
This server contains lots of bugs that will need to be fixed.
Media
DeadMan RsPs is a 317 remake of Deadman mode. We have near the latest osrs npcs and items and work hard to make sure you have an enjoyable and bug free experience on our server.
Features -
Code:- Guarded areas - Bank Raid system - Fully working barrows - Zulrah -Venennatis - Scorpia -Vet'ion - Kraken - Cerberus - Boss Pets - Safety Deposit Chests - 100% osrs gameframe and interfaces
Progress -
Current issues I plan on fixing -Code:Jan 16th- - Added in world wide pvp system - Re assigned items equipting to the wrong slot - started guarded areas Jan 17th- - Added in deadman chests and keys - Added in blood money - Added in Abyssal bludgeon and Abyssal dagger - Added in Abyssal Sire (Animations not added yet) - Fixed 2 Zulrah spawn bug - Fixed Alkarid gate disconnect - Added in attacking in safezone - Fixed a few weapon animations - Added in armadyl crossbow spec Jan 18th- - Made areas in lumbridge safe - Made areas in Varrock safe - Made edgeville unsafe - Started working on barrows - Pegassian, Primordial, Eternal boots/crystals have been added in the game - Minigames disabled - Started to work on godswords - Added in Stand/Walk/Run animations for all godswords - Added in proper gfx to all godswords Jan 19th- - Finished godsword - Fixed Zulrah - Made Zulrah multi - Made Zulrah aggressive - Added in bank raid interface Jan 20th- - Fixed Armadyl crossbow - Added proper gfx to godswords - Started to work on tridents - Starting working on dialogues January 21- - Finished Guards - Added in bank key model January 22- - Added in a bank raid system - Started working on bank safety system - Started working on stat protection system - Fixed woodcutting January 23- Released Public beta client for users
Code:- Godswords do not have correct attacking animations - Granite Maul special attack is buggy - Toxic blowpipe uses arrows - Toxic staff of the dead does not work - Trident of the swamp, Toxic trident, and Trident of the seas does not work - Corporeal Beast has no animations - Safety chest does not work - Barrows is buggy - Only Lumbridge, Varrock, and Camelot bank is safe (for now)
Media -
If you download this please leave me a thanks, I would appreciate it.
Source - [Only registered and activated users can see links. ]
Client - [Only registered and activated users can see links. ]
Cache - [Only registered and activated users can see links. ]
Quote Originally Posted by Thee Rash View Post
Open config.java
find: Data_loc
change the dropbox link to where you have aros_data (or w/e) to
compile
done
ty

Thanks for the release, i'll check it out.
Good job, i'm more than sure someone will use this!
Thanks for the release man..

Looks good man, I wanna check it out! Thanks!
What's the Main class because Server.java gives an error when I try to run
Code:[2/8/16 8:20 PM]: Exception in thread "main" [2/8/16 8:20 PM]: java.lang.ExceptionInInitializerError [2/8/16 8:20 PM]: Caused by: java.lang.NullPointerException [2/8/16 8:20 PM]: at wind.model.npcs.NPCHandler.build(NPCHandler.java:55) [2/8/16 8:20 PM]: at wind.model.npcs.NPCHandler.<init>(NPCHandler.java:49) [2/8/16 8:20 PM]: at wind.Server.<clinit>(Server.java:51)

Nice little release, like the interface. Not using tho.
Thanks for the release

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