Thread: [PI] Callypsis #474 DATA

Page 1 of 29 12311 ... LastLast
Results 1 to 10 of 282
  1. #1 [PI] Callypsis #474 DATA 
    Registered Member
    netzo's Avatar
    Join Date
    Feb 2008
    Age
    28
    Posts
    1,226
    Thanks given
    402
    Thanks received
    135
    Rep Power
    185
    New version:
    [Only registered and activated users can see links. ]
    Download

    Old version:
    [Only registered and activated users can see links. ]
    Download

    I've been reported that the source has been released on other forums, just to let you know, it was released only on Rune-Server, wherever else it's released - it's leeched.


    Server
    [Only registered and activated users can see links. ]

    Client
    [Only registered and activated users can see links. ]

    Should be very very stable
    Quote Originally Posted by Alex' View Post
    As for people woundering if this source is stable,
    2500 Bot players online:
    [Only registered and activated users can see links. ]
    2500 Bot Players Profiled:
    [Only registered and activated users can see links. ]

    Old
    Code:
    #Fixed ranged projectiles.
    #Fixed ranged starting gfx.
    #Added blocking for Players.
    #Added blocking for NPCs.
    #Added NPC don't walk thru NPC (random walking).
    #Added NPC don't walk thru Player (random walking).
    #Fixed NPC‘s attack following glitch.
    #Fixed following.
    #Added Warriors Guild (Needs fixing).
    #Added correct animations for Goblins in lumbridge (I really like them).
    #Added coorect animations for Grizzly bear in draynor.
    #Added /players and /spec commands.
    #Added Ladders.
    #Added membership with countdown.
    #Fixed memory leaks (didn't have a chance to test).
    #Changed to walk on start instead of running.
    #Fixed Total Level.
    #Removed malicious codes.
    Updated
    Code:
    #Fixed item clicking.
    #Fixed major glitch.
    #Fixed Woodcutting axe checking.
    #Cleaned lots of sh1t.
    #Hyperions Game engine.
    #Hyperions Task system.
    #Hyperions Event system.
    #Hyperions background load system.
    #Regions from Hyperion implemented.
    #NPC+Player updating procedures re-done.
    #NPC Region processing.
    #Added Running with energy draining.
    #Lots of small fixes.
    #Added Amulet of glory & Games necklace.
    #Added flax picking.
    Some pictures









    Making yourself member:
    ::membership name

    Fixes:
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    [Only registered and activated users can see links. ]
    MORE FIXES HERE:
    [SPOIL]
    Quote Originally Posted by RSAfterLife View Post
    Couple of things I'd like to add:

    Fixing drops (for everyone that's begging):

    Search for
    Code:
    NPC_DROPS
    in NPCHandler

    The drops are sorted in a 2D array. If you don't know how to use this, then don't try.

    Heres the setup of the 2D array:
    Code:
    {NPC_ID,ITEM_ID,ITEM_AMT,RARITY}
    The higher the rarity, the less often it will drop.
    Note: DO NOT SET ITEMS ON THE SAME RARITY! IT WILL DROP ALL ITEMS OF A SPECIFIED RARITY!

    Simple Bank Pin bug:
    I noticed this bug while playing. When you type :etpin anywhere in game, it will let you set
    a pin and will open the bank anywhere.

    Search for
    Code:
    if(!client.hasBankPin) {
    in BankPin.java

    At the end of this if statement, below "client.saveCharacter = true;"
    Type: "return;"

    Removing the "Members Object" item name:
    Alot of people were asking for this as well, and it's fairly easy.

    In the Client now, specifically ItemDef.java
    Search for
    Code:
    if(client.anInt1046
    Delete this whole statement:
    Code:
            if(client.anInt1046 == 0 && itemDef.membersObject)
            {
                itemDef.name = "Members Object";
                itemDef.description = "Login to a members' server to use this object.".getBytes();
                itemDef.groundActions = null;
                itemDef.itemActions = null;
                itemDef.team = 0;
            }
            return itemDef;
    Have fun, it's a good source.

    EDIT: To owner: Using as my base, thanks a ton.
    [/SPOIL]

    Here's the working compiler:
    [Only registered and activated users can see links. ]
    Credits
    Someone for the base hayzie used,
    hayzie for Emulous,
    Lmctruck30 for RiotScape,
    Sanity for Project Insanity,
    2012 for his base,
    Jinrake ,
    Russian for his sexy running,
    me Netzo.

    Report any bugs.
    Expect more updates.
    Reply With Quote  
     


  2. #2  
    ( ͡° ͜ʖ ͡°)
    Edgeville's Avatar
    Join Date
    Nov 2007
    Posts
    2,455
    Thanks given
    80
    Thanks received
    428
    Rep Power
    2589
    nice bro
    Reply With Quote  
     

  3. #3  
    Banned

    Join Date
    May 2011
    Posts
    915
    Thanks given
    20
    Thanks received
    178
    Rep Power
    0
    Good release mate.
    Reply With Quote  
     

  4. #4  


    RS Wiki's Avatar
    Join Date
    Mar 2011
    Age
    26
    Posts
    9,736
    Thanks given
    1,754
    Thanks received
    3,102
    Rep Power
    5000
    vary nice and clean release.
    Job well done
    All the best,
    Wiki




    coming soon
    Reply With Quote  
     

  5. #5  
    Respected Member

    Revil's Avatar
    Join Date
    Nov 2010
    Age
    27
    Posts
    4,883
    Thanks given
    3,717
    Thanks received
    2,233
    Rep Power
    5000
    Great release netzo though could you add a mirror to the download, megaupload is banned in my country
    Reply With Quote  
     

  6. #6  
    Registered Member
    netzo's Avatar
    Join Date
    Feb 2008
    Age
    28
    Posts
    1,226
    Thanks given
    402
    Thanks received
    135
    Rep Power
    185
    Quote Originally Posted by Revil View Post
    Great release netzo though could you add a mirror to the download, megaupload is banned in my country
    Yeah sure, just a minute.
    [Only registered and activated users can see links. ]
    Reply With Quote  
     

  7. #7  
    What....Do you mind?

    Join Date
    May 2007
    Age
    29
    Posts
    552
    Thanks given
    27
    Thanks received
    24
    Rep Power
    14
    Thanks for this might work on this just to learn few things

    make this source my little practice project
    Reply With Quote  
     

  8. #8  
    Respected Member

    Revil's Avatar
    Join Date
    Nov 2010
    Age
    27
    Posts
    4,883
    Thanks given
    3,717
    Thanks received
    2,233
    Rep Power
    5000
    Quote Originally Posted by netzo View Post
    Yeah sure, just a minute.
    Thank you very much.

    Edit: 300 posts ;D
    Reply With Quote  
     

  9. #9  
    Registered Member Kristjan's Avatar
    Join Date
    Apr 2009
    Posts
    1,579
    Thanks given
    706
    Thanks received
    187
    Rep Power
    563
    Thanks for the release.
    Spoiler for Signature:
    Previously known as: 508gu
    Quote Originally Posted by SamSoft View Post
    Vouch for Korra Legit, First pin Sold So now the 9m is off the table.
    Quote Originally Posted by Zoltz View Post
    vouch, quick trade very smooth will trade w/ again.
    Quote Originally Posted by Bundy View Post
    Very Legit Seller, Bought 170k Already, Still Buying More Of Him, Cheap Prices!
    Quote Originally Posted by Bundy View Post
    Vouch, Very Good Guy, Purchased Again !
    Quote Originally Posted by eduber1 View Post
    vouch service went fast and smoothly
    Quote Originally Posted by Jinrake View Post
    vouch bru
    Reply With Quote  
     

  10. #10  
    RuneFatality

    Join Date
    May 2009
    Age
    24
    Posts
    2,355
    Thanks given
    1,099
    Thanks received
    388
    Rep Power
    531
    Looks decent, will probably rip bank pins.
    Reply With Quote  
     

Page 1 of 29 12311 ... LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. Replies: 9
    Last Post: 01-06-2011, 09:09 PM
  2. Replies: 13
    Last Post: 07-14-2010, 09:32 PM
  3. 474+ 2h data
    By M2PWNS in forum Requests
    Replies: 1
    Last Post: 06-24-2010, 04:45 PM
  4. 2h data
    By M2PWNS in forum Help
    Replies: 4
    Last Post: 06-15-2010, 06:19 AM
  5. 508 map data
    By bloodshotpk in forum Requests
    Replies: 1
    Last Post: 10-24-2009, 07:50 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •