pictures?
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FIXED!!!! There's a glitch in walkQueue(if it's still in there) so use this as a way to build on your srvr. The server isn't currently 'playable' unless you fix the walking glitch.
This is the first server EVER to have a fully working and extremely flexible combat system and also the first server to have NPC vs NPC and also one of two server bases which contains an Entity (constructed with Attackable instances, MaskVariables [update masks for player and npc] and Variables [general] classes which extend the Entity model) base that allows extensive control over client-server handled instances (such as NPC and Player).
Walking glitch fixed... as well as an extra of my half-assed pest control (:tart pc)
it's non-threaded per client and has a new minigame, though it isn't the new version.
Client:
Instructions to plant cache:
1. Download the latest beta version of client below (the client does everything else)
2. Right click on Run file -> Edit
3. Replace "aec-s.wtf.la" with "localhost" or "127.0.0.1" (no quotes)
4. Run the client
Download 317 Client: [Only registered and activated users can see links. ]
Server:
Download NT-AEC2.2 #2 (fixed version):[Only registered and activated users can see links. ]
Vids: Removed
Updates:[Only registered and activated users can see links. ]
Old links (dont work):
Download Incomplete 317 server:[Only registered and activated users can see links. ]
BTW use this updater if you need csprv3lite:
[Only registered and activated users can see links. ]
pictures?

This looks nice. Good job!

fucking amazing i remember the cheezescape thing you did lolol
Good job, looking forward to future versions.

Client gets an error:
Apparently it cant load the headicon_pk sprite (Client loads if you comment this out)Code:Parsing model file 11785.dat Parsing model file 16828.dat Parsing model file 3476.dat Exception in thread "Thread-7" java.lang.OutOfMemoryError: Java heap space at Class30_Sub2_Sub1_Sub1.<init>(Class30_Sub2_Sub1_Sub1.java:148) at client.method6(client.java:7299) at Applet_Sub1.run(Applet_Sub1.java:53) at client.run(client.java:4539) at java.lang.Thread.run(Unknown Source)
Code:catch(Exception _ex) { } try { for(int j4 = 0; j4 < 8; j4++) aClass30_Sub2_Sub1_Sub1Array1095[j4] = new Class30_Sub2_Sub1_Sub1(class44_2, "headicons_pk", j4); }
wtf is this shit based off?
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