- Clean - The client class file is down to 293kb from 1.4mb
- Can hold a decent amount of players - The process is down to 8kb
- Stable - I fixed most of the issues that was making it crash randomly
- It outprint's the Player logging, Text, and Reports
- Only one type of saving - The previous one had two different types
- Ranging & Magic have hit delays with correct animations
- Player and PK following
- Weapon delays
- Perfect teleporting, with correct delays, and animations
- Prayers working - Including piety and chilvary
- God wars Dungeon with killcount required to get to the Boss room
- Weapons have Special attacks
- Barbarian Assault with Point Exchange
- Magic Training arena with Point Exchange
- Recoiling Vengeance
- Barrows Minigame
- TzTok-Jad with correct delays, along to help him is his Healers once he reaches half Hitpoints
- Fight Pits - EVeryone in the waiting room is teleported once the game starts
- Semi-Full world
- Clue scrolls with 1-3 level difficulty
- Random Event
- All skills working
- RuneScape Wilderness levels with correct Attacking ranges
- Administrator's have no possible way to Transfer items to regular players
- Report abuse system with Log system
- Level-up interfaces
- Aggressive monsters in High-Level minigames and events
- Barrows breaks and untradable items auto-protect upon death
- The special attack bar will only show up on certain weapons which use special attacks
- Lletya with Crystal bow exchange for Crystal seed - Crystal bow degrades every 100 uses
- 1v1 and Multi combat areas
- Item Requirements
- Bank Pin system to protect player's bank accounts
- Items kept on Death screen shows the items you will be protecting upon death
- Desert treasure quest
PLEASE NOTE!:
I copied this off of Rich's Thread because it's basically his work all i did was add a few things..
This is the beta and i will finish this soon and try to release.
DONT FLAME