1. Just some quick doors, my friend asked me to post this cause he needed it.

Goes under "Object Click One".

Code:
``````case 1512:
if(absX == 2511 && absY == 3860)
{
tele(2510, 3860);
}
if(absX == 2510 && absY == 3860)
{
tele(2511, 3860);
}
if(absX == 2505 && absY == 3860)
{
tele(2504, 3860);
}
if(absX == 2504 && absY == 3860)
{
tele(2505, 3860);
}
if(absX == 2505 && absY == 3867)
{
tele(2504, 3867);
}
if(absX == 2504 && absY == 3867)
{
tele(2505, 3867);
}
if(absX == 2506 && absY == 3868)
{
tele(2506, 3869);
}
if(absX == 2506 && absY == 3869)
{
tele(2506, 3868);
}
if(absX == 2505 && absY == 3853)
{
tele(2504, 3853);
}
if(absX == 2504 && absY == 3853)
{
tele(2505, 3853);
}
if(absX == 2506 && absY == 3825)
{
tele(2506, 3824);
}
if(absX == 2506 && absY == 3824)
{
tele(2506, 3825);
}
if(absX == 2500 && absY == 3871)
{
tele(2500, 3872);
}
if(absX == 2500 && absY == 3872)
{
tele(2500, 3871);
}
if(absX == 2500 && absY == 3849)
{
tele(2500, 3848);
}
if(absX == 2500 && absY == 3848)
{
tele(2500, 3849);
}
break;

case 4696:
if(absX == 2517 && absY == 3858)
{
tele(2517, 3857);
}
if(absX == 2517 && absY == 3857)
{
tele(2517, 3858);
}
if(absX == 2512 && absY == 3850)
{
tele(2512, 3849);
}
if(absX == 2513 && absY == 3868)
{
tele(2513, 3869);
}
if(absX == 2513 && absY == 3869)
{
tele(2513, 3868);
}
break;``````

2. Doors != teleporting

3. lmao why u maked doors teleport its easy to make they open.

4. You got the wrong idea there =/ refer to you replaceobject method