Thread: Revision 204 Sound Bank

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    Quote Originally Posted by lequietriot View Post
    The original MakeSoundFont code from gervill only works if you have only one sample and want to create a simple instrument. OSRS is a lot more complex because they've got a lot of instrument patches connected to vorbis and sometimes sound effects. Plus, OSRS uses different banks and allows percussion/drum kits on any channel whereas the normal Java synth only allows percussion on channel 9.
    It probably doesn't sound exactly like what you get through the osrs client because I'm just applying the sound bank with the raw midi. I'm not doing any of the other stuff I saw them doing in the osrs client (whether they adjust channels and stuff not exactly sure)
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    Quote Originally Posted by _jordan View Post
    It probably doesn't sound exactly like what you get through the osrs client because I'm just applying the sound bank with the raw midi. I'm not doing any of the other stuff I saw them doing in the osrs client (whether they adjust channels and stuff not exactly sure)
    The soundbank isn't even being applied to the midi. You have to set your sequencer's "connected" boolean to false, otherwise it uses the default soundbank regardless. When you declare the sequencer use MidiSystem.getSequencer(false)
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    Quote Originally Posted by lequietriot View Post
    The soundbank isn't even being applied to the midi. You have to set your sequencer's "connected" boolean to false, otherwise it uses the default soundbank regardless. When you declare the sequencer use MidiSystem.getSequencer(false)
    I see. I also tested the the bank in another application to view contents and yeah the file is not made right.
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    Update: The original upload was not proper and I have updated the link.
    I should mention that it is still not 100% correct but they are very close. I have not been able to completely figure out the issue whether it is the way I decode all of the data from the cache or with the sound font generating. With that being said I will still continue to update the github repo with them between cache changes.

    If you are looking for a better version of the current sound bank please check this out.
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