Thread: Prop sword anims and gfx ids

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  1. #1 Prop sword anims and gfx ids 
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    Went through the effort to get the ids to find out the anim looks terrible on 634 characters and I can't use it. Might as well post the stuff. It came out in revision 164 so I took a 164 cache from https://archive.runestats.com/osrs/ and read how many animations and spot anims there were, (7980 and 1521) so I tested there going down and found them pretty quickly.

    Item Id is 22316 for the Prop sword
    https://oldschool.runescape.wiki/w/Prop_sword

    For the emote:
    anim is 7872
    gfx is 1520

    Attached image

    anim 7868 is also used for this sword and it similar to the above anim but with less swiping, might be used for the "slash" player option but unsure.

    Here's a video of some people fighting with the sword


    As for the snippet part, inside your ItemContainer action packet handling, add a case for 22316 and make the player perform the animation and gfx.
    Code:
    case 22316: // Prop sword emote
    	player.performAnimation(new Animation(7872));
    	player.performGraphic(new Graphic(1520));
    	break;
    Only use in this post is those anims and gfx ids, but eh somebody is going to complain if I missed something else out. [I don't know the actual anim it uses for fighting-feel free to post in comments if you know].
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  2. #2  
    'Slutty McFur'

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    Thank you knd, very cool!


    Spoiler for wat:
    Attached image
    Attached image

    Attached image


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  3. #3  
    Extreme Donator


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    Thanks, might use this
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  4. #4  
    Throne Scape - Founder/Developer
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    Thank you will use this
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