Thread: Skill XP Configs. In order from Easiest to Hardest

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  1. #1 Skill XP Configs. In order from Easiest to Hardest 
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    It's time for one of my PI tweaks

    I was redoing the Skill experience rates to be nearer to RuneScape by means of putting the skills in order from hardest to train to easiest using the RuneWikia database.

    Replace your current skill configs in your config class with these.
    (Accommodates all skills)
    Code:
    public static final int THIEVING_EXPERIENCE = 60;
    	public static final int COOKING_EXPERIENCE = 59;
    	public static final int CONSTRUCTION_EXPERIENCE = 58;
    	public static final int PRAYER_EXPERIENCE = 57;
    	public static final int SUMMONING_EXPERIENCE = 56;
    	public static final int HERBLORE_EXPERIENCE = 55;
    	public static final int DUNGEONEERING_EXPERIENCE = 54;
    	public static final int HUNTER_EXPERIENCE = 53;
    	public static final int FLETCHING_EXPERIENCE = 52;
    	public static final int FIREMAKING_EXPERIENCE = 51;
    	public static final int MINING_EXPERIENCE = 50;
    	public static final int SMITHING_EXPERIENCE = 49;
    	public static final int WOODCUTTING_EXPERIENCE = 48;
    	public static final int FARMING_EXPERIENCE = 47;
    	public static final int AGILITY_EXPERIENCE = 46;
    	public static final int CRAFTING_EXPERIENCE = 45;
    	public static final int SLAYER_EXPERIENCE = 44;
    	public static final int FISHING_EXPERIENCE = 43;
    	public static final int RUNECRAFTING_EXPERIENCE = 42;
    Just one of those little tweaks that makes a server more realistic.
    A thanks would do

    Just comment/remove the skill configs that your server doesn't support
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    removed due to confusion
    Hyperion V2 Martin's Updates.

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    Why would you do this... The difficulty of skills are relative based on cost, time spent, and other factors.

    Also, I doubt you have fully working rs skills, so this wouldn't apply anyway. To be honest, without pyramid plunder and garden of tranquility for thieving or vinesweeper for farming, those skills would be much harder.
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  5. #4  
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    These are done by XP per hour and by skill difficulty, idm if you don't like/need them, just carry on through.
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    Quote Originally Posted by Advocatus Diaboli View Post
    Why would you do this... The difficulty of skills are relative based on cost, time spent, and other factors.

    Also, I doubt you have fully working rs skills, so this wouldn't apply anyway. To be honest, without pyramid plunder and garden of tranquility for thieving or vinesweeper for farming, those skills would be much harder.
    These are just more proportional to the xp rates on RS.
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  8. #6  
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    Quote Originally Posted by Revival View Post
    These are just more proportional to the xp rates on RS.
    Exactly
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  10. #7  
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    Quote Originally Posted by Ambient View Post
    Exactly
    I really don't understand why people have to argue that >.>
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