ActionButton:
Code:
case 161:
player.playAnimation(Animation.CRY);
break;
case 162:
player.playAnimation(Animation.THINKING);
break;
case 163:
player.playAnimation(Animation.WAVE);
break;
case 164:
player.playAnimation(Animation.BOW);
break;
case 165:
player.playAnimation(Animation.ANGRY);
break;
case 166:
player.playAnimation(Animation.DANCE);
break;
case 167:
player.playAnimation(Animation.BECKON);
break;
case 168:
player.playAnimation(Animation.YES_EMOTE);
break;
case 169:
player.playAnimation(Animation.NO_EMOTE);
break;
case 170:
player.playAnimation(Animation.LAUGH);
break;
case 171:
player.playAnimation(Animation.CHEER);
break;
case 172:
player.playAnimation(Animation.CLAP);
break;
case 13362:
player.playAnimation(Animation.PANIC);
break;
case 13363:
player.playAnimation(Animation.JIG);
break;
case 13364:
player.playAnimation(Animation.SPIN);
break;
case 13365:
player.playAnimation(Animation.HEADBANG);
break;
case 13366:
player.playAnimation(Animation.JOYJUMP);
break;
case 13367:
player.playAnimation(Animation.RASPBERRY);
break;
case 13368:
player.playAnimation(Animation.YAWN);
break;
case 13383:
player.playAnimation(Animation.GOBLIN_BOW);
break;
case 13384:
player.playAnimation(Animation.GOBLIN_DANCE);
break;
case 13369:
player.playAnimation(Animation.SALUTE);
break;
case 13370:
player.playAnimation(Animation.SHRUG);
break;
case 11100:
player.playAnimation(Animation.BLOW_KISS);
break;
case 667:
player.playAnimation(Animation.GLASS_BOX);
break;
case 6503:
player.playAnimation(Animation.CLIMB_ROPE);
break;
case 6506:
player.playAnimation(Animation.LEAN);
break;
case 666:
player.playAnimation(Animation.GLASS_WALL);
break;
Animation:
Code:
public final static Animation YES_EMOTE = create(855);
public final static Animation NO_EMOTE = create(856);
public final static Animation THINKING = create(857);
public final static Animation BOW = create(858);
public final static Animation ANGRY = create(859);
public final static Animation CRY = create(860);
public final static Animation LAUGH = create(861);
public final static Animation CHEER = create(862);
public final static Animation WAVE = create(863);
public final static Animation BECKON = create(864);
public final static Animation CLAP = create(865);
public final static Animation DANCE = create(866);
public final static Animation PANIC = create(2105);
public final static Animation JIG = create(2106);
public final static Animation SPIN = create(2107);
public final static Animation HEADBANG = create(2108);
public final static Animation JOYJUMP = create(2109);
public final static Animation RASPBERRY = create(2110);
public final static Animation YAWN = create(2111);
public final static Animation SALUTE = create(2112);
public final static Animation SHRUG = create(2113);
public final static Animation BLOW_KISS = create(1368);
public final static Animation GLASS_WALL = create(1128);
public final static Animation LEAN = create(1129);
public final static Animation CLIMB_ROPE = create(1130);
public final static Animation GLASS_BOX = create(1131);
public final static Animation GOBLIN_BOW = create(2127);
public final static Animation GOBLIN_DANCE = create(2128);