Thread: OldSchool BoneYard

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  1. #41  
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    Quote Originally Posted by Mr Adrian View Post
    Agility should also drain once sitting around or not being active if you get me.
    That's actually not a bad idea lol.
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  2. #42  
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    Some very exciting updates are coming soon

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  4. #43  
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    Quote Originally Posted by ISAI View Post
    Some very exciting updates are coming soon

    For how simple the design is, it actually looks really good

    Edit: looking at how numbers are displayed, I think formatting them would be a nice touch
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  6. #44  
    Bossman

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    Quote Originally Posted by Titan View Post
    For how simple the design is, it actually looks really good

    Edit: looking at how numbers are displayed, I think formatting them would be a nice touch
    Thank you for the feedback, I appreciate it! And yep, already on my list.

    Also, to expand on the simplicity - I felt like too many RSPS websites are gaudy, overcomplicated and don't have the best UX - I wanted Boneyard's website to be the opposite of that and for it to feel modern while still following some design patterns that RSPS and RS players are used to.
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  8. #45  
    Registered Member Glabay's Avatar
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    So it's been a little since I posted my dev-log, a few updates from the awesome community

    Graphical
    - Angler top has been cosmetically corrected
    - Corrected the Slayer Helm as well, will no longer have your hair sticking out of it

    Behind the scenes
    - Backend improvements to Economy Scanning and Logging
    - Backend upgraded to support basic interactions with upcoming website
    - RESTful services improved again for website
    - Updated backend to update playercount on the website
    - Removed Dev world from tracking on HiScores and World Counter

    Corrections
    - Slayer Scroll will now remove your current task and assign you another of the same type, unless you're on a boss task, then it's set to Hard
    - Better logging for player deaths
    - Correction to thieving, Pickpocketing has been fixed on the broken NPC
    - Corrected timing on ground items when dying...
    - Removed Administrator accounts from being tracked on HiScore
    - Corrected the timing alerts of Resourceful lamp, PvM Noted/Banked Scrolls, Anti-Fire, and Stamina pots

    QoL
    - Removing Compost will grant you exp
    - Adding to the compost bin grants small exp
    - When dying in an instanced PvM map you will be teleported out before dropping your items to the floor
    PI * 13.37 = 42
    There are 10 kinds of people; those who know Binary and those who don't
    Why programmers confuse Christmas and Halloween; Because 31 OCT = 25 DEC.
    OSBY -> removed

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  10. #46  
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    Bump for this awesome server.
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  11. #47  
    Registered Member Glabay's Avatar
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    Been a few days, lets post the Dev-log:

    QoL:
    - Navigator has a 'Last-Navigation' option to teleport you quickly to your last navigated location
    - Advanced Potion sore added to Lilo in the Prifiddinas area
    - Cleaned up the Navigator's destinations to a Book UI with clickable links
    - Baby Dragons on the Isle of Dragons to the north (Green) have grown up to Adult Dragon, get your bones
    - A boat has landed at the isle of Dragons to take you back to safety
    - GWD Will now req 20 KC per door pass
    - - Instances are being looked at
    - Godwars instanced requires a Kill Count of 40 to be able to purchase, and then 20 KC from there to re-enter like the normal non private one

    Administrative:
    - Code Clean up
    - Region Keys updated/added missing region
    - Dropping items for admins has been removed(items are auto deleted when an admin drops)
    - Cleaned up database connections
    - Support for "Cut scenes"
    - New quick intro of the server for first time login's

    Content:
    - Added the last part of the Home Horror Slayer dung
    - Slayer master Added to Mount K

    - Mount Karuulm has been added
    - - Hydra, Wyrm, Sulphar Lizard, Fire Giant, Greater Demon, Alch Hydra Boss

    - Added An options for Burg De Rott
    - - Filled with multiple NPC
    - - - Zombie cow/chicken
    - - - Zombies
    - - - Soulless
    - - - Nail Beasts
    - - - Skeleton Hellhounds
    - - - Plague Frogs (drops toad legs for herblore)

    - Added Zulrah
    - Added Lava Dragons, deep within the volcano dungeon, in a passage near the Bronze Dragons

    - Filled out Lunar Isle with some NPC
    - - North has Suqah, Ice Spiders, Icefiends
    - - South has more Suqah, Mountian Trolls, Slash & Bash, and even old Dad


    Corrections:
    - Fixed Theiving from Gnome in the Farming Guild
    - Reduced the chance to get a seed back from harvesting to just 1%
    - You can now use the Godsword Shards on an Anvil with a hammer to make a blade
    - Attaching the Hilt to a blade is correctly updating your inventory slot.
    - Dismantling the Sword will now properly separate the blade from the Hilt
    - Barbarian Agility course has had it's Pet odds corrected
    - Corrected Jewelery crafting
    - Smoke Devil cave will not let you enter the boss or "peek" and have the option to make an instance
    - Added extra random silver items to the Silver stall
    - Changed the silver ore to un-noted ore
    - Corrected Bolt Ranging



    PI * 13.37 = 42
    There are 10 kinds of people; those who know Binary and those who don't
    Why programmers confuse Christmas and Halloween; Because 31 OCT = 25 DEC.
    OSBY -> removed

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  13. #48  
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    Bump for this amazing server + owner.
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  15. #49  
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    Bump for more friends playing my favorite server
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  17. #50  
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    Killed the trio near 300 times total and no rings. Just axes. Weak RNG.



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