Goodluck ! :)
Goodluck ! :)
Thank you everyone for the great responses!
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jugare esto ahora mismo :) gokussj
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New Skills
- Herblore
Combat Updates
- Staff of the dead is now handled as a 1H weapon.
- Fixed the dragon claws special attack to use the new updated animation.
- Powered staves are no longer handled as 2H weapons.
- Bladed staves are no longer handled as 2H weapons.
- Multicombat and wilderness zones are now properly determined and update according to your player location.
- Bladed staves are no longer handled as 2H weapons.
- Nightmare staff render animations have been added.
- Special attacks now are toggled off when switching weapons.
- The poison graphic on another player, that previously looked like the disease graphic has been fixed.
- Scythe of vitur is now properly applying the weapon effect.
- Toxicblowpipe speed has been fixed.
- Ice barrage and ice burst now properly freeze your target and won't refreeze during the target frozen period and during the immunity grace period.
- Curse spells such as Entangle and Bind now sends the proper game messages if your target is already held by bind or is currently immune to them.
- Curse spells such as Stun and Enfeeble now send the proper game messages if your target was already effected by draining spells.
- The first two rows in the wilderness are now safe.
- Players can no longer spell teleport out of 30+ wilderness.
- The Ghorrock ancient teleport spell now teleports you to the correct location.
- The Ice Pleateau lunar teleport spell is added.
- Players can no longer teleport tablet out of 30+ wilderness.
- Anglerfish now properly overheals you, making the maximum Hitpoints possible 121.
- ::veng is now an available command to simply add Vengeance runes to your inventory.
- Fixed entering the wilderness through the sideways ditch near ice mountain.
- Spell teleports and tablet teleports now properly handle you as inside the wilderness if they teleport you there.
- The Edgeville and Ardougne levers now teleport you into the Wilderness at Deserted Keep.
- Improved the logic to npc aggroing in and out of multi combat.
- The lever at Deserted Keep now teleports you to the Edgeville lever.
- The web at Deserted Keep can now be cut for access to the WIlderness.
- PvP and PvM item preset loadouts are now added!
- Dragon hunter lance now handles as a 1H weapon.
- Fixed the standing animation while wearing a DHL.
- Items categorized as blunt weapons are now handled as 2H.
Other Updates
- Mining no longer locks you during action.
- Run energy now properly restores when walking.
- Fixed walking looking weird when walking one tile.
- Fixed the input script not closing when closing the supplies interface.
- Woodcutting now checks for the best axe compared to others in your inventory/equipment.
- Fixed the issue with not being able to click other objects while in an action.
- Dialogue interface now closes properly when moving, clicking etc.
- Mining now checks for the best pickaxe compared to others in your inventory/equipment.
- Closing the bank now closes any input script event the player has open.
- Teletabs and magic teleports now properly remove controlled instances.
- Teleport levers now have a teleport delay.
- Alternate inventory interfaces now properly switch items. This includes while banking.
- The stamina potion effect now works.
- All teleport tablets now work correctly. Some of them use break as a second option which were not handled by the server.
- Home teleport weird delay has been addressed.
- Toggling shift click drop now properly saves to the players account.
- Esc now closes world map if you have "Esc to close interfaces" toggled on.
- Esc now closes the welcome screen
- The price guide now properly returns your items whenever the interface is closed.
- Missing emotes that were not unlocked are now automatically unlocked and most are useable!
- All pyre logs can now be used for Firemaking.
- All item skill level requirements are properly working.
- Capes of Achievement cape emotes are added.
- Fixed the exercise emotes.
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Daily bump :D:D
looks pretty cool mydude
Daily bump!
Join our Discord, big things coming! :D :D
Bump :D:D
good luck with this! looks pretty decent!
Thank you!Quote:
Originally Posted by Nozemi [Only registered and activated users can see links. Click Here To Register...]
Economy/beta soon!
Expect a full blown update post this upcoming weekend! :D:D
Join our Discord!