Thread: 🌟Lumbridge🌟 The BEST Custom Server Experience | Scam Proof Gambling | OPEN GL

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  1. #81  
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    finally a server i really like. GOOD JOB DEVS!
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  2. #82  
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  3. #83  
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    November 25th -> 30th:

    • :: openall commands now tries to do 2k of any eligible items if you don't enter a value.
    • Nicknames and roles are now syncing correctly to discord.
    • Spam fixed for "item not tradeable"
    • Can no longer ::redeem, claim, etc... inside of a raid.
    • Removed the training dummies from Eturnips and added more npc spawns.
    • Added more TD spawns.
    • Backstabber Teddy bear has been renamed to Rasta Teddy bear.
    • Katana and Teddy Bear upgrading has been added:
      • 2 Lucky Heaven Stone + Golden Katana has a 50% chance to upgrade into an Ornate Katana.
      • 2 Lucky Heaven Stone + Auspicious Katana has a 50% chance to upgrade into a Ninja Katana.
      • 1 Lucky Heaven Stone + Lucky Teddy (or Rasta) has a 50% chance to upgrade into a Upgraded Lucky Teddy. (or Rasta Upgraded).
      • 3 Heaven Stones + Lucky Teddy (or Rasta) has a 50% chance to upgrade into a Upgraded Lucky Teddy. (or Rasta Upgraded).
    • Eturnip's HP have been fixed.
    • Arrow stack models have been fixed.
    • Lucky Teddy bear stack model has been fixed.
    • Polypore staves stacking model has been fixed.
    • Warrior Ring's stacking model has been fixed.
    • Universal Drops ratios have been fixed.
    • Slayer helm shine message only appears once per slayer task now.
    • HP orb background has been reduced to regular size.
    • Absorption orb background has been reduced to a smaller size.
    • Tab names on hover have been fixed.
    • Absorption damage message has been fixed.
    • World Boss NPC ids are fixed on update.
    • Thieving stalls have been fixed.
    • Raids One: Elite Task Scroll has been removed from the Ultra Rare Loot table and added to the Rare Loot Table.
    • Named all implings so that you don't catch "no names" anymore.
    • You can no longer spam click Implings.
    • After 4 long years, the Impling Catching interface now displays the proper impling names.
    • Every 30 seconds, you'll get an update message in your chatbox telling you how many hunter points you have.
    • Range and Magic XP rates have been fixed.
    • Unholy Cursebearer has been re-written.
      • It now has 10m HP, instead of 50m HP.
      • It now spawns every hour, instead of 15 minutes.
      • It will Spawn at either Varrock or Edgeville.
    • You now face thieving objects before doing any actions.
    • Removed the world announcements for maxing a skill and getting 200m in a skill.
    • Changed to money-pouch orb/icons.
    • Voting notifications fixed up.
    • Level up interface removed.
    • Npcs no longer stand still after respawning.
    • Equipment sets have been added to the exclusive shop for 12.5T.
    • Corrupt Dragon wings inventory model has been fixed.
    • Supreme Tzhaar Whip inventory model has been fixed.


    Trying to clean up some of the junk visuals from when the game was first released, such as the old game-frame components, interface, maps, etc.
    Our next few updates will be focused on improving aesthetics/things you see as a first impression.

    Before:
    Attached image

    After:
    Attached image
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  4. #84  
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  5. #85  
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    December 3rd:

    Bug Fixes/Content Additions (LIVE):

    • A universal Shops interface has been created. This is still in beta, but we'll be fully implementing it into the game with the new home.
    • A maximum of 7/7 days are now displayed on the login interface instead of 10/7, for example.
    • In regards to the memory leak issue we were having earlier this week; we're still diving into that issue trying to make sure we don't have it AGAIN. We fixed a huge problem with items as well as positions. We'll continue to profile the server while we're "smaller" in player-count so that we don't run into any big issues later when we have more online.
    • Saxon warbow now works with all range ammo types.
    • Only prints kills once per kill, instead of per drop. (the spam of 'this guy killed 500 of this!)
    • Double Magic and range strength potions have been fixed as well as made stackable.
    • World boss has been completely re-written.
      For now: He'll be spawning in the rock crabs area at home, but there is a much better, dedicated spot for him in the new home maps when we release them.
    • World boss now spawns every 2 hours, instead of every 3.
    • World boss no longer WALKS around the map; he's stationary to an area.
    • World boss loot was completely changed.
    • Tyrant sword blueprints added.
    • Cleaned up all login-messages.
    • Added a login message that displays if the world boss is currently alive/preparing.


    In addition to the world boss loot table changes, you may have noticed I put "tyrant sword blueprints". We're going to start creating blueprints for really powerful weapons where if you get ALL of the blueprints pertaining to that certain item, you can combine them to create it! The first example of this being the tyrant sword from the World Boss. Each rarity of drop will have 1 piece of the blueprint, you'll need all 4 to create the weapon.

    Attached image


    --------------------------------------------------------------------------------------------------------------


    New Donator Boss:

    • Spawned every hour outside of home.
    • 3 basic attacks (1 magic attack, 1 dragon fire attack, & 1 melee)
    • 3 special attacks.
    • 1 minute preparation time.
    • Must be a regular donator+ to attack this npc/teleport here.
    • 75 million HP.
    • 4,000 defence level.
    • Attack speed: 7



    Special Attack 1: Gusting Winds (at least 3 players fighting the boss)
    • Every 45 seconds, all players are pulled toward the donator boss.
    • If you don't run away from the boss atleast 3 tiles within' 3 seconds of being pulled toward the boss, you're then hit by an explosion for 80% of your health.


    Special Attack 2: Drain (at least 2 players fighting the boss)
    • Every 12 seconds, the dragon drains each combat stat by 10 levels (prayer by 25).


    Special Attack 3: Throw (at least 3 players fighting the boss)
    • Every 25 seconds, all players within' 3 tiles of the dragon are thrown backwards taking 25 damage and stunned for 3 seconds.



    --------------------------------------------------------------------------------------------------------------


    December 8th:

    Bug Fixes/Content Additions (NOT-LIVE):

    • Finished the new donator boss.
    • Buffed the World Boss's attacks slightly.
    • Two Became One blueprints created.
    • Buffed the extreme + supreme donator box loots.
    • Donator boss and the World Boss now tell you how long they're still inactive for when using their teleport commands.
    • The "# votes have been cast today" message has been fixed.
    • Stun effects have been fixed.
    • The scroll of cleaning no longer works on items with the attribute, "uses left" anymore. (no more smuggle)
    • ::train now takes you to the ckey location.
    • Stun effects now properly lock the player from moving.
    • Added a "Starter" Drop Catcher that is given to new players. It has 5,000 usages before it disintegrates.
    • Removed the skill level-up dialogue interface.
    • Reduce spam in chatbox when frozen and trying to move.
    • Rune of Protections are now stack-able.
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  6. #86  
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    Ton of updates going on! Join today!
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  7. #87  
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    Quote Originally Posted by Hank View Post
    Ton of updates going on! Join today!
    Yo. Respect for your motivation dude! Keep it up.
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  8. #88  
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    Quote Originally Posted by Nes View Post
    Yo. Respect for your motivation dude! Keep it up.
    Thanks brother

    Updates since I've posted last:

    December 9th:

    Guardian Resistance Minigame:
    This minigame can be started by talking to the aggressive mage at home and selecting the 'guardian resistance' option in the dialogue. It costs 500b to enter the minigame area. This is similar to the existing Guardian Swords Minigame in-game; however, this is for armour pieces.

    Drop Mechanics
    • 6 different NPCs are featured in this mini-game. One for each armour type that is available: Helm, Plate, Legs, Boots, Gloves, Wings.
    • You start off at a 1/60 drop rate chance at getting the first tier of every type of armour. Then, each tier will increase the drop rate exponentially. For example: If I have 3 out of 6 of the helms, I'll have a (60*3) drop rate chance, 1/180.



    December 10th:
    Content changes:

    • Amulet of torture can no longer be upgraded using a heaven stone or lucky heaven stone.
    • Evil Set items now give 850 melee strength bonus each, instead of 440 each.
    • Tzhaar Set items now give 1000 melee strength bonus each, instead of 500 each. The defensive stats have been removed from each piece.
    • Commander Set items now give 1200 melee strength bonus each, instead of 700 each.
    • Supreme Tzhaar armour pieces now give 1400 melee strength bonus each, instead of 630. The defensive stats have been removed.
    • Completionest Armour Pieces now give 1500 melee strength bonus each, instead of 480. All 3 Attack accuracies have been increased and player bonus has been increased.
    • Hank The Tank Armour Pieces now give 1600 melee strength bonus each, instead of 950 each. The defensive bonus is now 2000 each, instead of 1000/750.
    • Lucky Completionest Armour now give 1700 melee strength bonus each, instead of 800 each.
    • Heavy Dragonbone armour pieces now give 1750 melee strength bonus each, instead of 825 each.
    • Corrupt Armour Pieces now give 1850 melee strength bonus each, instead of 735 each. Prayer bonus is now 35, instead of 20.
    • Rage Armour set pieces now give 2000 melee strength bonus each, instead of 1100 each. Accuracy bonuses increased, prayer bonus increased, defence slightly nerfed.
    • Virtue Necklace now gives 1500 melee & ranged strength bonus, instead of 600.
    • Amulet of torture now gives 5% melee strength bonus, instead of 7%.
    • Amulet of torture [or] now gives 10% melee strength bonus, instead of 12%.
    • Necklace of Virtue now gives 15% melee strength bonus, instead of 12%.
    • Guardian Minigame armours all have stats now.
    • "givekc" command now works on beta for everyone
    • Server now tells you how much time is left till the next spawn of World boss or donator boss on login, if they're not active.



    December 11th -> 13th:

    Content changes:

    • You can now do ::wb, ::wboss, ::worldb to get to worldboss, instead of just ::worldboss
    • The Hank The Tank npc Model has been revamped.
    • Npcs attacking other npcs no longer stack on top of eachother. (This also means the npc Dueling Gambling Option is fixed).
    • Fixed several issues with npc/player following/pathing.
    • Boss npcs with multi attacks no longer do an attack for every player present.
    • Multi attacks will now only affect players that have the requirements to attack the npc.
    • The daily interface on startup is now toggleable in the settings menu.
    • Login messages are now toggleable in the settings menu.
    • Donator Boss's name is fixed, it's no longer "no name".


    Hank The Tank Model:

    Before:
    Attached image

    After:
    Attached image


    December 14th -> 15th:

    Content Additions/Changes:
    • The "Quest" Tab is now a "Tasks List".
    • The player tab has begun being revamped. More information on this soon
    • The top 7 damage dealers now get a drop from Evil Wise Old Man/Hank the Tank/Cerberus, instead of top 5.
    • A button has been added for the buffs to show/hide them.
    • Buffs now have a border around them/cleaned up the display.
    • Added a view achievements button in the Tasks List interface.
    • The announcement for killcount recognition has been fixed to display the proper person's name/kc.
    • Tyrant armour pieces now give 2200 melee strength bonus each, instead of 1500.
    • QBD armour pieces now give 2400 melee strength bonus each, instead of 1750.
    • Donor armour pieces now give 2500 melee strength bonus each, instead of 2400-2450.
    • Donor legs actually give the drop rate bonus now.
    • Celestial donor armour pieces now give 3500 melee strength bonus each, instead of 3529?
    • Scorpion armour pieces now give 3600 melee strength bonus each, instead of 3541?
    • Buffed the daily donation deal rewards a bit.


    Hank the Tank - New Combat Mechanics
    • Every 5 seconds, there is a 10% chance for Hank the Tank to deactivate your prayers.
    • Everyone 10 seconds, if Hank the Tank is under 1m HP, there is a 15% chance for Hank the Tank to heal himself between 500k-750k HP.
    • Every 15 seconds, if Hank the Tank still has 75% of it's max HP or higher, there is a 5% chance for Hank the Tank to heal himself to FULL health.
    • Every 20 seconds, if there are more than 3 people attack Hank the Tank, there is a 50% chance for Hank the Tank to hit everyone for half of their health. ( 2 second eat warning).


    Player Tab Update:
    Before:
    Attached image
    Attached image

    After:
    Attached image
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  9. #89  
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    Bump.
    New website is live (forums are not live yet)

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    Ton of updates going on.
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  10. #90  
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