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Good luck!


Bump bump bump

Updates done between February 5th -> 11th:
- Swapping bank items and inventory items is now fixed. (This is live already).
- Buffed Nightmare raids NPCs.
- Npc dueling is now fixed.
- Ninja Npc has a brand new model with new drops & a new pet.
- Fixed all broken pet options in-game. You can now pickup/drop all previous pets as well unless they were completely removed from the game.
- The "Check Drops" interface now displays all Npc Drop Rarity types, instead of just common/rare with the correct drop chances.
- Uncommon drops ACTUALLY drop now.
- The player is now actually unlocked after death. (No more getting frozen on death and having to re-log)
- There is now a 4 second delay on clearing damage Maps when dying. This gives you a chance to still get loot at DB/WB when you die right before it dies.
- pets are right-click only to pickup now.
- Separated raids one and two's HP modifiers. Raids 1 NPC's aren't Mega OP anymore.
- Fixed double spawning for the Imagine Dragon Room in Raids 1.
- :: prestige now requires at-least prestige level 1 to use now.
- :: prestige now takes you to the prestige room past the pipes.
- Fixed the remaining pet items with the wrong inventory options.
- Fixed all broken pet npc options.
- Combat Dummies added to home so you can check your max hits VISUALLY for all combat types.
- Medusa Pet animations are fixed.
- Construct added (Jolteon has been removed).
- Construct drops re-done. NEW Dark Crystal Staff and pet added.
- Tier 1 Amulet Of Fury Added to Ckey Drops.
- Items with Tier in the name are now (T#).
- Re-wrote how magic spells were handled.
- Wrote new system for having customized magic spells based on your weapon.
- Burning Truth added to Corrupt Lizards as the starter weapon for Magic.
- Massive cleanup of the old magic system.
- Removed a ton of hard-code for magic damage.
- The correct runes are now required for every magic spell.
- Magic Damage Calculations modified to better fit Lumbridge combat.
I've also been going through and removing a lot of the junk customs from the game in between updates. Several LQ item sets, weapons, as well as NPCs have been removed/replaced.
Some of our latest media
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February 11th->13th:
Content Additions/Changes: (LIVE)
- Ursaring's have been replaced with Greybacks.
- Greybacks have a new drop table + new pet. (Tiger set being replaced soon as well)
- WB/DB now give loot to people who have dealt damage past or equal to 50,000 properly, despite if they have died or not.
- Tweaked WB's combat mechanics a bit.
- Otherside's customs have been fixed.
- Lid's custom has been implemented.
- Cleaned up more of magic & modified magic damage formulas more.
- Spiritbinder's now have a magic spell attached to them.
- Combat Dummies have been fully implemented into the game at home. (Right click option to check maxHit added as well)
- Fixed asoich's custom weapon.
Greybacks:
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February 13th->17th:
Content Additions/Changes: (LIVE)
- Brand New Vote Boss Added.
- Spawned every 60 votes.
- Two special attacks. - Prayer drain / Rumble.
- Drops new player supplies and extra vote books.
- Reaction Bot re-written and enabled. Every 25 minutes, a random string of characters will be blasted to the server and the first player to yell them correctly will get a prize!
- Removed obsolete slayer tasks.
- Fixed a trivia question's answer that was out-dated.
- Hank The Tank is not aggressive anymore (No more hours of AFKing him).
- Praetor bow has been buffed.
- All range bonuses has been slightly nerfed due to being way too OP.
- Flips have been removed from the raids 2 drop table.
- Wheel spin amounts have been nerfed in the raids 2 drop table.
- New daily rewards have been added.
- Nerf'd WB/DB wheelspin ticket drop amounts from 15 to 9 on the Ultra Rare Table.
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