Thread: Krator | Zombies - Survival - Economy - PvP

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  1. #131  
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    Quote Originally Posted by shadowtea View Post
    No point in committing updates? Lol the original players quit for a reason what makes you think a new player will log in and think "oh wow idk why anyone ever quit look at these updates"
    The veterans left for a reason and I'd suggest starting from there instead of saying "No need for updates when there haven't been any new players to experience all the fresh gameplay "
    Well that's not true. Cause not only did we give the veterans a brand new eco reset that they request. We release a brand new city with a set of content on its own. Not including the other Session point system implemented to support new continent for players grinding in different areas.

    I understand we lack in committing updates constantly. But the reason is not that we gave up. There just was never enough players to sustain all the original content. So veterans (1-7 players) of course grinded out all the content after like a whole month. And when I say grinding I mean those people stayed playing the original content for hours on end for an entire month(8+ hrs often). Keeping that in mind, and keeping the updates we had in store for the players, the fact that we couldn't manage to market properly and get more "new players" to get the server community more lively to make it feel like an actual survival game was our downfall.

    My point is, there is way more content in here for new players then there are for vets. And most vets are just either waiting for either 1, some magical player boost. Or 2 more updates. Archiving option 1 will inevitability lead to option 2. Krator is a passion project, and well if there isnt a community to enjoy it... its hard to find the passion.
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  3. #132  
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  4. #133  
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    Quote Originally Posted by Guruu View Post
    Well that's not true. Cause not only did we give the veterans a brand new eco reset that they request. We release a brand new city with a set of content on its own. Not including the other Session point system implemented to support new continent for players grinding in different areas.

    I understand we lack in committing updates constantly. But the reason is not that we gave up. There just was never enough players to sustain all the original content. So veterans (1-7 players) of course grinded out all the content after like a whole month. And when I say grinding I mean those people stayed playing the original content for hours on end for an entire month(8+ hrs often). Keeping that in mind, and keeping the updates we had in store for the players, the fact that we couldn't manage to market properly and get more "new players" to get the server community more lively to make it feel like an actual survival game was our downfall.

    My point is, there is way more content in here for new players then there are for vets. And most vets are just either waiting for either 1, some magical player boost. Or 2 more updates. Archiving option 1 will inevitability lead to option 2. Krator is a passion project, and well if there isnt a community to enjoy it... its hard to find the passion.
    Well said. To add, we still have people that play the game on a solo level. Truthfully, although the content is intended for group play, a lot of our players (present and past) have played a very solo gameplay style. We had peaked around 20 players (correct me if I'm wrong) and of course you had the 2-3 people that were playing with friends but otherwise, people kept to themselves. The grind is still there. There's plenty you can do in a solo gameplay setting, and to be honest, that'll probably be what we gear updates towards in the future. I very much like the idea of solo content and I think, again, given the history, our players do/did as well.

    I'm not saying we didn't fail -- our marketing was piss poor and we've kind of come to terms with it. Krator is niche as it is. You love it or you hate it. It's a passion project we'll continue to work on when we're ready to put some time into it. Right now it's just for our longterm players and possibly new players to experience the content that already exists. There's plenty to enjoy.

    Happy New Year, and thank you to all who have/continue to play.
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  6. #134  
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  7. #135  
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    Bump and cause a lot of you doubt the game for what it is..

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    Might take a look, looks nice. Good work and good luck to the team!
     

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