Sarachnis has been added and is now a completionist cape requirement requiring 250 kills for the cape
Sarachnis should function the same as oldschool and is a fairly simple boss fight for any mid level gear
Hespori has been added and will take 12 hours to grow, Teleport to the farming guild to enter (Hespori seeds are needed)
Hespori has also been added as a completionist cape requirement requiring 10 kills for the cape
Enhanced tier 3 keys have been added and will remove all of the non rare & very rare drops from chest loot tables below is an example:
Enhanced keys can be obtained via npc drops the same as t3 keys or by using 5 t3 keys on each other in your inventory to create an enhanced t3 key, They can also be purchased in the online shop
Fixed pet priority option not lowering the option on pets
Removed Corp event drop rate modifier as it was just too op with multiple drops per kill
Corporeal beast damage threshold increased to 350 damage on event for drop
Can no longer use Cannons at Corp during the event
Added Red dragon task to Nieve & Konar
Added Sarachnis task to Mazchna
Added Undead druids
Added Temple spiders
Added Red dragon forthos dungeon obstacle (75 Agility)
Chambers of Xeric map generation has been modified to hopefully help with performance
Added UID checks to stop blood money & emblem farming
Fixed bug where you could continue attacking an npc when you are standing in an invalid position
Bottomless bucket has been added + using it on a patch will increase the yield over Super Compost
You can now buy Hespori seeds with skilling points, (there is a random chance of getting them when doing farming runs)
Kraken has been updated to our new instance system
Strong swimmer's perk has been fixed
Tekton will now set a player's vengeance off
Vasa's teleport special's max hit has been increased and is now like OSRS (If only one player is stunned, then the damage is their current HP -5. This damage is then divided by the number of players who take the hit)
When using the Pool of Rejuvination, a timer will appear to tell you when you can use it again
Fixed amethyst bolt making level requirement
You can now boost for agility with summer pies for obstacles and agility courses
Dragon hunter lance and crossbow will now work against wyrms and drakes
Fixed Sanguinesti Staff not changing to the correct attack styles
Uncharged Toxic trident (e) is now tradable
Can now autocast crumble undead with the slayer staff
A fix for super antifire making when you have an antifire of 4 doses
Removed the tier 3 key from Unsired drop table, so now it matches OSRS item table
Added the tier 3 to a special drop table for Abyssal sire, (so theoretically you could get an unsired + tier 3 key)
Instanced Dagannoth room has been added, changed our room system a little bit to support it
Added a fix for alching charged items (when you alch them and try to charge an uncharged version of it, it would say you already owned a charged version)
Lowered the drop rate for an Abyssal orphan
Fixed Odium and Malediction shard 3 not being added to the Collection log
Fixed the requirement for a granite longsword requirement of 50 attack 50 strength (was 70 for some reason)
Fixed an issue with Nightmare staffs and the orb versioned of them, was not able to dismantle
Fixed an issue with not being able to toggle the absorption effect on Bracelet of Etherum when it was in your inventory
Fixed withdraw all option in Theatre of blood
Fixed a bug where you could gain infinite magic experience with any staff that could autocast
Fixed Volatile nightmare staff spec consumption
Fixed Ring of life giving invincibility in certain cases
Fixed Rune defender (t) not counting towards you receiving a Dragon defender
Should no longer be frozen after Vorkath dies
PK Bots should no longer be venomed
Removed the <u=####> in the teleport panel
Added custom pets for Travis & Xan
-Added a new agility event for both Prifddinas and Varrock Agility Course.
-Added black graceful & Prifddinas Agility course (teleport has also been added in Agility panel)
-Abyssal sire will no longer spawn poison spawns on Abyssal Sire first and second phase
-Fixed Trident and other special staves that had their own spell not working when you were below the level requirement (Brewed down for example),
-Zuriel staff now autocasts ancients,
-Changed the amount of seeds in the seed shop,
-Changed Kree'Arra and minions max hit and bonuses,
-Lowered the drop rate for Chinchompa pet,
-Lowered the drop rate for Herbi pet,
-Changed the cloth drop on hollow trees from 1/20 to 1/10 ,
-Adamant & Rune dragons have a lower distance for their melee attack,
-Bloats falling hands will now stun you for 5 game ticks instead of 8,
-Seed box will no longer lose its seeds when you die and it was in the bank,
-Fixed a seed box bug when trying to put seeds that you already have in your seed box.
-Fixed a bug when searching bird nests, it would say that you need 1 inventory slot to search it.
-Removed dragon chest from Unsired drop table & Tier 3 Key drop chance was increased.