Fixed all gates/doors not opening
Added hobgoblins back to their original spot for deep wild pking
Fixed an issue with adding scales to toxic staff/serp helm
Fixed an issue with freeze gap capping at 4 ticks instead of 5
Fixed an issue with Gmaul not allowing pre-spec
Fixed an issue with granite maul auto-attacking a player with special on
Updated the missing npcs to the map
Made adjustments to certain pre-set loadouts
Ability to move the BH interface by holding alt
Fixed an issue with barrows coffins not working
Fixed Inferno mini-game taking your firecape and not letting you enter
Rune Pouches are made global so if you manage to lose 1 and a get new one, runes will be saved
Fixed an issue with Mystery Box interface freezing client
Fixed the wilderness line and added a little area to separate wilderness and non-wilderness
Bank setups have been completed
Fixed dragon thrownaxes not automatically using their special (1 tick delay per special)
Revs in wilderness now drop PvP weapons
Bob the Barter allows you to enable vial smashing (located at the G.E. in edge)
Tons of combat fixes pushed
Fixed an issue with teleport wizard
Fixed an issue with venging as pure
Added full effects of Amulet of Avarace
Fixed wilderness slayer tasks not displaying location
Fixed Vestas Longsword and added full effects (Same as OSRS)
Added a loadout delay after death for pre-sets and teleporting
Added basic ::commands to display player commands and teleports
Updated shop in Emblem Trader (This will be the shop to purchase all PK Items)
Updated the BattleWild client which was causing in-game issues
Pool of Rejuvenation now shows how long you need to wait for special restore
Fixed an issue with EdgePvP kicking you out with 0 risk
Fixed an issue with death in EdgePvP (now sends you into bank)
Global announcements added for rare drops
Bloodier Keys now give 2 items instead of 1 (also made it better loot) as it spawns every few hours
Ardougne rooftop agility course is now fully working
Every kill you get will now drop an emblem