Thread: [#179] Illerai BETA ☣️ Constant Updates ☣️ Archaeology ☣️ Biggest Wiki ☣️

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  1. #101  
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    As we're getting closer to release, be sure to check out our website to stay up to date on everything, as well as a fancy countdown until release on the homepage!
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  2. #102  
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    If you haven't already read our Release date and update calendar, please see it here.
    Also, we have rescheduled the update for Monday rather than today as I have some work that still needs finishing for Glitzlit caverns and the Sequin beacon. Normal update schedule resumes after tomorrow. Stay tuned!

    Sneak peak into the Mage Arena Extension:
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    Mage Arena 3: Omnic Wizard Boss fight
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  3. #103  
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    Bump
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  4. #104  
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    Thanks for all your support this far! More interesting things to come
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  5. #105  
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    Welcome to this week's patch notes!

    We venture into the depths of content creating and produce some quality implementations for all of Illerai to enjoy.

    Let's jump right into it!




    Mage Arena 2 & 3: Return of the Elemental and Omnic Wizards
    Since the introduction of Mage Arena 2, our versions have been condensed into a third sector. Now, players will have to defeat all 4 elemental wizards before facing the Omnic wizard.

    However, Kolodion will not allow any magic user to face these powerful wizards until they have retrieve all of the followers objects. Those who are able to defeat these anti-magic wizards will have the right to called themselves Masters of Magic, as well as being granted access to the 'Greater Spellbook of Modern Magics'.



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    Upon completing Mage Arena II, you will be able to infuse Soul dust into corresponding battle mages to resurrect the three creatures of the Gods. When successfully defeated, they will award 25 Magical energy points that can be used at Kolodion's High-Tier Mage equipment store.
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    Glitzlit Caverns: The Aesyr
    After discovering the Glitzlit Caverns (achievement locked), players will be able to venture these ancient chambers and retrieve item pieces from the PvP Armour set. The Aesyr are warriors destined to Exoden from breaking free and wreaking havoc among the land. Wearing entire sets of these armours provide a 10% accuracy and max hit boost against players.

    Corrupt equipment has 2,500 Charges before degrading to dust, while Normal equipment has 10,000 before breaking and can be recharged at the Sequin Beacon.


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    Glitzlit Caverns: The Sequin Beacon
    The Aesyr protect a magical source of energy called the Sequin beacon. This beacon generates magical portals which flow through those who stand on it, empowering their non-combat spells granting extra experience in some spells, and yield in others like Alchemy. Players can use these portals as a non-combat zone and have the ability to be safe from player related combat and the ability to teleport to safety.

    These portals will change every minute, so be careful not to get caught off guard by a nearby PKer!


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    Sequin Beacon empowerments:


    Spoiler for Empowerments:
    Enchant Jewellery
    • 25% chance of receiving an extra jewellery enchantment under level 6 (anything before Onyx jewellery)
    • Increase experience by 20%

    Enchant Bolts
    • 25% chance of not consuming runes
    • 20% chance of being granted 5 extra enchanted ammunition

    Cure other
    • +5 Base experience (which is then multiplied by the combat multiplier)

    Heal other
    • +8*Base experience (which is then multiplied by the combat multiplier)

    Superheat
    • Increases experience gained by 20%
    • 15% Chance of not consuming the primary ore of a bar
    • Superheating 'perfect' gold ore will increase the base gold from 2851 to 4450

    Alchemy Spells
    • Increases gold granted by 30%



    In other news...

    • Upon death outside of the wilderness by NPCs, players will have a 1 hour timer to retrieve their items before they disappear.
    • New clue scroll rewards have been implemented (over 100 missing uniques can now be reaped from a treasure trail)
    • Fixed certain spells like working in the Modern Spellbook (Charge, Fire wave, Entangle, etc)
    • Players can now wear Imbued god capes and Imbued god max capes
    • Imbued god capes can be combined with the Max cape and hood
    • Fixed opening the quest tab from the challenge tab buttons
    • Membership bonds now have a redeem dialogue to avoid accidentally clicking and redeeming
    • You may now send membership requests by using membership bonds on other players
    • All special attacks have been fixed!
    • Salamanders have their proper equipment tab interface and attack styles
    • Chinchompas have their proper equipment tab interface and attack styles
    • Players are now required to cast god spells 100 times within the boundaries of the Mage arena before using it elsewhere
    • Fixed an issue with Enchanting bolt experience rates only basing the experience off of one entry
    • The quest, 'Age of the Barbarians', has been started! Follow it's progress here!




    Assist Illerai's development by Pre-ordering!
    If you've yet to hear, we are now accepting Pre-orders! Pre-ordering store tokens grants discounts, a unique title and more. Visit the link below for more information on what the store contains, how it works and more.
    https://illerai.com/community/index....tor-ranks-etc/


    Kind Regards,
    -Illerai Development Team
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  6. #106  
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    Quote Originally Posted by Jeekusama View Post
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    In case you wanted a closer look at these:

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    I've made stuff
    [/CENTER]
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  8. #107  
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    We would like to formally introduce our new Junior Core Developer, Jack!

    Today we have released a Pre-Release BETA for a few selected individuals. Undergoing these tests to make sure we ensure the best quality gameplay. Thank you to everyone who has been appreciating and supporting the project, we look forward to seeing you all online in the near future!
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  9. #108  

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    Only 6 days left until launch!
    New Discord is 'zexillium'
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  10. #109  
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    What's up with the donator shop supplying high-tier items? o.O You would think putting so much work into a server, you wouldn't make it p2w.

    "15 Tokens
    Dragon Boots
    Bandos Boots
    20 Tokens
    Warrior's ring
    Seer's ring
    Archer's Ring
    Berserker's Ring
    25 Tokens
    Amulet of Fury
    Barrow armour sets
    30 Tokens
    Abyssal Whip
    Mage's Book
    Fighter Torso
    Master Wand
    35 Tokens
    Dark Bow
    40 Tokens
    Saradomin Sword
    Zamorakian Spear
    45 Tokens
    Dragonfire Shield
    Dragonfire Ward
    Ancient wyvern shield
    50 Tokens
    Ale of the Gods
    Ring of Coins
    Ring of Nature
    75 Tokens
    Armadyl Crossbow
    Staff of the Dead
    100 Tokens
    Toxic Blowpipe
    Serpentine Helmet
    130 Tokens
    Dragon armour set (Lg) (including full helm, platebody and kiteshield)
    Dragon armour set (Sk) (including full helm, platebody and kiteshield)
    Armadyl Godsword
    Bandos Godsword
    Saradomin Godsword
    Zamorak Godsword
    200 Tokens
    Dragon Warhammer"

    What the fuck is this shit? LOL?
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  11. #110  

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    Quote Originally Posted by DGKxNick View Post
    What's up with the donator shop supplying high-tier items? o.O You would think putting so much work into a server, you wouldn't make it p2w.

    What the fuck is this shit? LOL?
    By that definition, all the top servers are 'shit'. DreamScape, Alora, Elkoy, Ikov, Atlas, etc.
    As much as we hate having a store with game items, it sadly is necessary in order to drive a successful RSPS.

    EDIT: You're also forgetting that those aren't top-tier items. We've got items from Raids 1, 2 and 3 and also items unique to Illerai that can be worn after prestiging in your skills
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