Thread: AuroraPS - 15+ Players | Frequent Updates | Raids | Inferno | 100+ Achievements

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  1. #21  
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    Thank you all for your kind words. We have some great updates coming up and our team is growing fast!
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  2. #22  
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    Great server so far! updates daily, great staff, solid community. def putting my time into Aurora :3


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  4. #23  
    Project incoming..
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    Did you even change anything to Ascend ?


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  5. #24  
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    Quote Originally Posted by Rise Of Gods View Post
    Did you even change anything to Ascend ?
    You can see a list of our updates on our forums. We have a content update dropping next week.
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  6. #25  
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    Great things are coming along nicely on our test server, we're making sure its perfect before we bring it to our live game!
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  7. #26  
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    Bump
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  8. #27  
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    Little bit late, but better late than never – best of luck!
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  9. #28  
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    Tomorrow we will be coming out with a patch that reworks the inferno minigame as well as many other changes make sure you check us out!
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  10. #29  
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    riot w66 fally
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  11. #30  
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    We updated today here are our notes:

    We have sent out 2 experimental pathing algorithm changes that should hopefully improve over all pathing. Let us know how pathing feels now. *note not everything will be fixed, its just to address certain issues.
    Armadyl boss should no longer be safe spotable.
    Corp boss should no longer be safe spotable.
    Barrows should no longer be safe spotable.
    Inferno boss has been re-worked.
    Inferno boss will now hit through prayer.
    Inferno boss now has proper waves/combat script.
    Inferno rooms pathing overall has been improved.
    Inferno boss has been spawned a bit closer to the player to allow hitting from further.
    Since the last inferno boss was able to be afk'd and just prayed ranged upon we've decided to replace everyones infernal capes with fire capes.
    Everyone has had there inferno capes replaced with fire capes.
    You must now sacrifice a fire cape to fight the inferno boss.
    Tormented Bracelet should now function properly.
    Looting bag has been reworked.
    Rune pouch has been reworked.
    Raids is now just the fight against The Great Olm.
    Changed up Olm's combat script.
    We have moved a couple NPC's around at the home and edited the map a little bit.
    We have designed a new dzone with our map editor you can visit by :z or :ontorzone this is just the start of our new features that will be coming to our supporters.
    Buffed fletching exp overall.
    We added a News system that gives you reminders about the game.
    Made Rune pack(s) stackable.
    Left click will open entire stack of Rune pack(s).
    Pest control will now properly refresh your weapon special now.
    Fixed mage bank bugs.
    Fixed kolodion text.
    Added an Agility shortcut for the magic pool.
    You can now reply to non friends with tab.
    You can no longer teleport out of raids, please use the stairs.
    Fixed auto-retaliate.
    Once again we have sent out pathing changes this update please give us your feedback!
    Decreased client size by over 50%
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