Thread: Indova - Chambers of Xeric | Theatre of Blood | RuneLite | Construction |Duo Iron Man

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  1. #161  
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  3. #163  
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    Hitting 100 players+ daily, come try us out!
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    Additions
    • Construction is now available for everyone to begin training!
    • A new PvP feature has been added: "Wilderness Keys". There are three types of keys: common, uncommon & rare. The chest for these keys are located near ::home, both in the bank on the right/east side of ::home as well as next to the bank chests near the Wilderness ditch. You can right-click these chests and select "Rewards" to view the possible rewards for each key type. You can get these keys by simply killing players in the Wilderness. Each key has a base rate that can be increased by simply risking more networth (items or cash) - this increase in rate is capped as well so don't go around risking your whole bank! Receiving a rare key from a kill will announce it to the server along your wilderness level. Killing a player who has a key in their inventory will roll a reward from the key and drop it on the player's corpse
    • Prayer point drain tick is now reset when you turn your first prayer on. This means you can now 1-tick prayer to save prayer points
    • Wilderness Obelisks now work properly including the Set-destination option
    • Added ::edge command that teleports you by the bank chest near the ditch
    • Lava dragon bones are now noted with the "Dragon bone collector" slayer perk
    • Lava dragons now drop x25-50 Burnt pages
    • Mystic set has been added to the Magic store
    • Players who have PvP-mode enabled and have any pvp-only items in their inventory or equipment can no longer initiate combat with someone who's not in PvP-mode. However, if the player that has PvP-mode enabled is attacked by someone, they can fight/retaliate. If 30 seconds pass and neither of the players have attacked each other, the PvP-mode restriction is added back for the one who has it enabled
    • Added an "NH Max" PvP preset
    • There is now a 1/33 chance of receiving Elite clues from barrows chest
    • Items lost on death in Kraken instance are now dropped at the entrance of the Kraken entrance instead of being lost forever
    • Trying to speak while muted will now show a popup message stating you are muted (has a cooldown of 15 seconds)
    • The 'Wilderness' count (how many players in the Wilderness) has been moved below the 'Players' count
    • The 'Points' in the Indova Panel have been moved into their own category instead of being crammed into 'Player Statistics'
    • Imbued god max capes can now be worn
    • Blue woven top has been added to Achievement Point Store
    • Added some fishing spots behind Al-kharid bank
    • Added Ali the Kebab seller to Al-kharid and he will now sell kebabs for 500 gp each
    • Ice cooler has been added to Slayer Equipment store. Though it has no use for Slayer, it will be needed for Construction and maybe later on we'll add its slayer functionality
    • The chances of receiving a pet when you have < 25 XP rate & 200m XP in the skill is increased (scales with how low your XP rate is)
    • Skull ground spawns have been added around the Wilderness
    • Lesser Fanatic now has a 'trade-armour' option that opens the Achievement Armour Store
    • The ::commands command now uses a better/more organized interface to list the commands
    • The Clay Forge at Neitiznot now works
    • Superiors killed in Kourend will always drop totem pieces on death 
    • The following items have been added to the BM store:
      • Warrior ring: 50K BM
      • Seers ring: 50K BM
      • Archers ring: 50K BM
      • Berserker ring: 50K BM
      • Light ballista: 50K BM
      • Dharok's set: 100K BM
      • Ahrim's set: 100K BM
      • Staff of light: 150K BM
      • Heavy ballista: 150K BM
      • Enchantment scroll: 300K BM


    Tweaks
    • The Slayer Extension perk will now multiply the task by x3 instead of x2
    • Iron Man can no longer use the Blood Money shop
    • Slayer task kills are now taken into account once the npc actually despawns. This is to fix the bug where slayer perks that modify drops wouldn't affect the last kill on tasks because the slayer task was finished before the npc despawned/spawned its dropped
    • Completely redid the instance maps for Dragon Slayer quest while in the boat. We did some weird things with it before, which included using different instances for the bottom of the boat and the top, which could lead to a variety of issues. Hope this also fixes the issue with teleporting to a black area sometimes while boarding the ship/going to the bottom/top again
    • Removed Tome of fire (empty) and Mage's book from Achievement store
    • Kurasks are now immune to poison and venom damage
    • Kurask spawns have been added to the Kurask task-only area in the Freminnik slayer dungeon
    • The slayer teleport for Wall beasts has been adjusted to position closer to a Wall beast instead of Cave slimes
    • Barrows brothers are now assigned as a Boss slayer assignment
    • Added +105 strength bonus to Dharok the Wretched
    • Torag the Corrupted's max hit has been increased to 24
    • Added +72 strength bonus to Torag the Corrupted and Verac the Defiled
    • Removed Mysterious emblem drop from Chaos fanatic, Scorpia and Crazy archaeologist
    • Changed Mysterious emblem's drop rate to 1/99 at Venenatis, Callisto and Vet'ion
    • Adjusted the Master farmer's spawn location and decreased walking radius
    • Rune pouch has been removed from the Achievement store
    • Ranging potion has been added to the ToB chest
    • "Pure" PvP preset renamed to "NH Pure"
    • The "Very Rare" rate for Mystery boxes has been nerfed a bit (was also going to remove the announcement for receiving rare rewards, but it might look like we're trying to cover/hide something so saving that for another patch)
    • Ranger boots have been removed from Mystery Box rewards table
    • Rune pouch has been removed from the Achievement store
    • Mining messages are now filterable
    • Dark totem pieces in Kourend will now make sure you don't get duplicates even if you have a piece in your bank/floor
    • Ultimate Iron Man can no longer use the "Bank-all" button on their Theatre of Blood reward interface
    • Removed a fishing spot in Lumbridge that couldn't be reached
    • You can now use dwarf multicannon pieces on a half-built cannon to continue its building process
    • Filtered the "The gods are very pleased with your offering" prayer message
    • The following items in the BM store has had price adjustments:
      • Blue dark bow paint: 10K BM
      • Green dark bow paint: 10K BM
      • Yellow dark bow paint: 10K BM
      • White dark bow paint: 10K BM
      • Frozen whip mix: 15K BM
      • Volcanic whip mix: 15K BM
      • Bandos godsword: 250K BM
      • Zamorak godsword: 250K BM
    • Revenant changes:
      • Added missing Magic and Ranged strength bonuses for Revenant goblin, Revenant demon, Revenant ork, Revenant knight and Revenant dragon
      • Increased Revenant ork, Revenant dark beast and Revenant knight's slayer experience
      • Increased Bracelet of ethereum's drop rate
      • Replaced the x1-2K coin drop with a x250-500 Revenant ether drop in the 'Rare' drop table
      • Decreased the guaranteed Revenant ether drop back down to the original amount (x1-12)
      • Moved the new Revenant weapons over to the 'Rare' table and decreased their rates
      • Decreased the rate of accessing the 'Rare' table (affects the lower level revs more than the higher levels)


    Bug Fixes
    • Fixed a bug where the door "stick" mechanic wasn't working. This mechanic is to avoid players spam opening/closing doors and after doing so 5 times, it should make the door "stick" and not be usable for around a minute
    • Fixed the bug where sometimes on log-in your name wouldn't appear in the chatbox until you started to type
    • Colored graceful should now work for achievements
    • Fixed a bug where staff kick command wasn't working properly
    • Fixed a bug where wearing the Falador shield wouldn't note mole claws/skin (only worked if it was in your inventory)
    • Fixed god coifs removing your character's chin
    • Fixed Krakens dropping the incorrect casket
    • Fixed a bug where the Lizard Shaman spawns weren't spawning in the Lizard Shaman instance
    • The bug where two players can catch the same Impling should be fixed
    • The bug where Lizard Shaman's spawns were teleporting home with a player should be fixed
    • Mutagens have been removed from the Indova Point Store


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  6. #165  
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    Server is nice and everything. I was playing as a hcim and I was risking at the wildy (I understand it, and I get it). So ye, I died from Hiya, which I completely accept. After dying it's normal that I'll be ranked as ironman which is ok. But while I was raging (I was completely mad) I was like, fuck this. I'll play as a normie. And this what happens. I get a complete and full reset.

    Here is what made me leave the game after I actually donated, it was if you're going to deiron your whole account will be wiped, bank, stats, achievements, and even settings? Like WHAT THE FUCK? What's behind this illogical decision? I thought it's going to be the same as osrs you'll keep your items/stats/ and whatever you have but this is retarded. I had like 20m cash and tons of skilling supplies enough to get me to 99 crafting and fletching, and some herblore supplies, weps, ores, my runes everything. Everything went away after grinding.

    I would suggest it but up until this "deiron" process, fuck no. I DO NOT SUGGEST IT.
    Last edited by Radiated; 09-07-2018 at 08:00 PM.
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  7. #166  
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    Quote Originally Posted by A7mad3absi View Post
    Server is nice and everything. I was playing as a hcim and I was risking at the wildy (I understand it, and I get it). So ye, I died from Hiya, which I completely accept. After dying it's normal that I'll be ranked as ironman which is ok. But while I was raging (I was completely mad) I was like, fuck this. I'll play as a normie. And this what happens. I get a complete and full reset.

    Here is what made me leave the game after I actually donated, it was if you're going to deiron your whole account will be wiped, bank, stats, achievements, and even settings? Like WHAT THE FUCK? What's behind this illogical decision? I thought it's going to be the same as osrs you'll keep your items/stats/ and whatever you have but this is retarded. I had like 20m cash and tons of skilling supplies enough to get me to 99 crafting and fletching, and some herblore supplies, weps, ores, my runes everything. Everything went away after grinding.

    I would suggest it but up until this "deiron" process, fuck no. I DO NOT SUGGEST IT.
    Sorry to hear you had a bad experience. However when you die you get a choice of what you want to do. You can either continue as a normal iron man with your items/stats (similar to how you get demoted to iron man on OSRS) or you can reset your account and choose a new game mode.

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  9. #167  
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    Could a skiller be successful on this server? Is it Skiller friendly?
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  10. #168  
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    Quote Originally Posted by Ii Kidz Ii View Post
    Could a skiller be successful on this server? Is it Skiller friendly?
    Definitely. The eco is skiller-friendly as pvm requires a lot of things that can only be made through skilling such as higher-end potions, higher-end food, etc.


    On a side-note: raids 1 development has begun now that construction is released
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  12. #169  
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    Spent the last day looking into how raids 1 actually works, so took a bit but got the dynamic map generation down (includes room rotations, map layouts, correct clipping etc)

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  13. #170  
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