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Bump
Bump
Bump
Bump
Past few days of updates, along with a lot of unique content incoming to help out the wilderness activity. Still sitting around 100-150 players online during the day. Planning on moving forward with advertising once the Bloodlust system is finally ready to go for Season 2.
July - 2017
[28-07-2017] More improvements to the combat accuracy.
[28-07-2017] Disabled the ::2fa command, we still need to integrate the new 2 factor authentication from the forums with the game :C
[28-07-2017] ::vote, :onate should redirect correctly now.
[28-07-2017] Fixed a free for all smuggle.
[28-07-2017] Staff of death no longer disappears on death for the opponent.
[28-07-2017] Bank pins now take only 1 minute to be set.
[28-07-2017] New accounts have new filters to avoid spamming.
[28-07-2017] Rune Pouch runes are dropped on death now.
[29-07-2017] Added some fixes to the door system.
[29-07-2017] The Armadyl crossbow development has been started.
[29-07-2017] Kalphite queen for ::rdi has been fixed, it no longer hits players from different heights.
[29-07-2017] Chaos Ele at ::rdi has been fixed.
[29-07-2017] Fixed the pirates hideout doors no-clipping issues.
[29-07-2017] Rocktail fishing net at :ie no longer moves.
[29-07-2017] Calisto and Venenatis are now introduced in the game with their respective drops.
[30-07-2017] Fixed an exploit related to the general store.
[30-07-2017] Moderators and higher ranks are able to use ::ipmute.
[30-07-2017] Vyrewatch shoes are fixed.
[31-07-2017] The bank pin interface will no longer pop up.
[31-07-2017] New ::rdi improvements.
[31-07-2017] changes to the :i, :ie, ::rdi drop rate bonuses.
[31-07-2017] Armadyl crossbow has been completely finished (hasn't been released).
August - 2017
[1-08-2017] Fixed another exploit related to the general store.
[1-08-2017] Implemented 100% rev. #149 data alongside current 634 data
We have also been working on a unique wilderness boss, were unsure what to call him yet. He will be an event based boss (e.g. every x minutes, if x amount of players are nearby etc), he will be located near the Pirate's Hideout (far enough away to not interfere with deep-wild PKing. You can see a sneak peek of what he will look like below.
(Ignore the knuckle-bow of the sword, we know it's backwards, it has already been fixed accordingly).
O.o nice ^ Bump
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