Bump.
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This server is just money grabbing. this is like their 10th time relaunching.
Bump.
Hey guys some updates from the past day or so
v13.0.1:
- Cache is now streamed much like how OSRS streams their cache
- Fixed pure stats and Zerker loadout for PVP Tournament
- Fixed up elo gain and losses in Wilderness
- PVP Tournament finalized
- Changed yell formats
- Shops re-arranged
- Wilderness levers reimplemented, lever added to Edgeville bank, south of bank
- Re-added the stalls at Edgeville bank
- Changed up server notices
- Added Team Cape shop
- Fixed being able to attack players out of the wilderness
- Added clickable links in the chatbox
- Fixed up black triangles on npcs
- Custom items no longer null the client
- You can now use numbers to select dialogue options
- Animations for various NPCs have been fixed up - please report any others that are broken
- Added a ::wiki search command
- Added a ::rsgp command
- Added a ::gamble command
- Quest tab rework
- Confirmation dialogue added when closing out of the client
- Occult Altar right click options now work for switching between Ancient and Lunar Magicks
- You no longer have to wait 5 seconds to attack a player after killing another player
- The loadouts for the NH and Brid tournaments has been changed slightly, and had a cap added to Saradomin Brews
v13.0.2
- Altars for switching prayer books and spellbooks have been added to the PVP Tournament
- You can now attack a player that is in multi if you're standing in a single-way combat zone
- The Lava Maze ladder has now been fixed, and the dungeon made a Wilderness zone
- The stairs south of mage bank has had it's teleport animation removed, and the dungeon made into a wilderness area.
- The spiders in the wilderness dungeon have been changed from Poison spiders to Shadow spiders
- Pirate Hideout doors have been fixed and now work as intended
- Fixed Edgeville trapdoor
- Experience lamps can now be used on Construction
- Added prayer and magic rules for various tournament types
v13.0.3
- You can no longer attack a player that is running out of your melee range while frozen
- Items left on the ground no longer appear twice when you leave the area and come back
- Total level calculation no longer includes boosted stats
- When staking at the duel arena, if an item cannot fit into your inventory it is now dropped on the floor rather
than being deleted
- Summoning and Dungeoneering Capes have been removed from Sam's Skillcape Store in Lumbridge
- The animations for Nechyreals, Aberrant Spectres, Banshees, Gargoyles and Infernal Mages have been fixed
- The tournament system has had a "fog" effect added to prevent rounds lasting indefinitely
- The "loading - please wait" message has had a percentage updated to it to display download progress when loading a
map
- A bug preventing players from attacking a target and then switching to another target has been fixed
- Dragon thrown axes have had a 1-tick delay added to their special attack, rather than being instant
omg this brings back memories :O
Bump! Will post updates for 13.0.4 tomorrow.
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