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Every other server does so meh :L
Also the only issue with "combat" is the pre-sync task order (I was processing movement after many other things). Nick from OSScape was PKing for 3 hours whilst on a Skype call with me and I was making adjustments accordingly but he wants stuff in return for the correct order (packets, movement, combat processes etc) which atm I'll just experiment with until I get it right, if not in a few days I'll give him what he wants and get it sorted for good.
Edit: Changing the site multiplier to the real count now.
Server is pretty decent, I mainly tribrid with overheads, looking for a main spot to do it. Also wildy events needa start happening maybe steal the idea from dawntained and add a bloody key that spawns in mid wilderness multi, you cant tele or log with the key, if you manage to get to safe zone you get a big reward. Events for the server will increase the player count, looking forward to continuing to playing this but I may get bored if no events come out.
Enjoyable server just needs to work bug fixing and combat system, the thing's I've noticed for combat that will need some work so far are (correct osrs hit delays for ranged(magic will be tested), reworking dragon claw formula, player pathing when attacking a player over distance) and some other misc things i'll tell you in detail over discord when need be.
However good work though hopefully you will stay motivated to improve the server since the player count is rising would be excellent to maintain that.
Quick video of me pking on your server
Watch in 1080p50HD
Oh shit dawg, didn't know you had a server. Will check it out.
let me just say this server is fucking good. Join now everybody.
beast server, if u tele, u can still get hit and u die, u dc doing almost anything, can still gmaul with 0 hp....
bump
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