Thread: OSRS Divine-Reality Returns

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  1. #21  
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    Quote Originally Posted by slammed2razz View Post
    Going to come check this out, looks sick bro

    just joined and this server is sick, must join!!
    Thanks mate.

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  2. #22  
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  3. #23  
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    good luck.
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  4. #24  
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    Quote Originally Posted by Squashy View Post
    good luck.
    Thank you

    Hi guys, I like to keep to my word, hope you're excited for another update thread as I am!


    Firstly Id like to say, thank you to all the new & loyal players that are supporting the server, couldn't do this without you. You have been fantastic, with reporting bugs, suggestions and just generally giving the motivation to continue. (I wouldn't stop anyway)!



    Let's just get straight onto the update!

    Sire fixes

    Thanks to Soren for the testing of Sire.

    A few issue with Sire, Poison, respawn issue and dropping of items are all patched and working fine now. I've tested it multiple times. Id be surprised if there was any more issues after this!

    An extra path check

    There was an issue with sometimes running up to npcs, your character would just give up. I have rewritten this and it willl now try find alternative paths instead of just one.

    Crazy archaeologist

    Is now live! He is also assigned as a Boss-task along with Chaos Fanatic. As I said id have these 3 bosses done ASAP.

    Roof top agility start

    I also said id be doing Roof top agility, proud to say i have made some good progress. I have currently wrote Varrock Rootop & Alkharid Rooftop. The rest are soon to come. (I will probably have these done for the next update), I mainly just wanted to release this fix for Sire.

    https://i.gyazo.com/a004f4c742f8fe27...165aee76f5.mp4


    As always, make sure to post bugs and suggestions you guys have!

    - If anyone can figure out the issue with Prayer, that'd be a great help. I haven't yet being able to debug the issue -

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  5. #25  
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    bump
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  6. #26  
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    Hi guys,

    Sorry this update is considered small. I haven't being able to code efficiently lately with being slightly busy IRL and the keyboard I had was really broken making it hard to type code. Anyway I've now got my new keyboard and have been looking into the "Nulled account issue". Hoping to have this fixed with this update, if you still get it, let me know and we'll have to look further!

    I have done quite a lot of misc fixes/changes in the BG, but i probably will not list them all, as I haven't been keeping track of the changes properly this time as I've been busy trying to sort this null issue.


    Game engine slight rewrite

    Could you report to me if you feel any negative differences? I.e. more lag or anything of that calibre.

    "Debug command"

    You can now use :ebug to get a statistical overview of an NPC's stats. It will show you the defence the NPC has against the attack you're using. aka Melee, Range, Mage.

    "Zulrah & Kraken"

    Both have had their defence stats reduced. Along with a few fixes to Zulrah.

    Prayer rewrite

    I've rewritten prayer slightly, hopefully this fixes the infinite prayer issue.

    Fixes to rooftop courses

    Thanks to HC Akira, notifying me of some issues.


    Interacting with Objects fix


    It now caters in the specified Object Distance.

    Mining time


    Each pickaxe now has a more significant time-reduction on mining. (didnt make much of a difference prior).

    Backup save task

    We now have a backup-saving task, in case of any unexpected issues we experience (Just a fail-safe).







    -- I've heard a few npcs on the game aren't accessible. Could someone notify me of which ones so i can get this patched ASAP --


    Will be working on some new updates now I have the new keyboard Stay tuned.
    Did i help you? All i ask in return is thanks/Rep.



    Quote Originally Posted by rustigold View Post
    iknow, but i fail.
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  7. #27  
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    Bump another update is now live! Check the forums for details
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  8. #28  
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    Bump

    Bump
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  9. #29  
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    Quote Originally Posted by Deception-pkz View Post
    Hi guys,

    Sorry this update is considered small. I haven't being able to code efficiently lately with being slightly busy IRL and the keyboard I had was really broken making it hard to type code. Anyway I've now got my new keyboard and have been looking into the "Nulled account issue". Hoping to have this fixed with this update, if you still get it, let me know and we'll have to look further!

    I have done quite a lot of misc fixes/changes in the BG, but i probably will not list them all, as I haven't been keeping track of the changes properly this time as I've been busy trying to sort this null issue.


    Game engine slight rewrite

    Could you report to me if you feel any negative differences? I.e. more lag or anything of that calibre.

    "Debug command"

    You can now use :ebug to get a statistical overview of an NPC's stats. It will show you the defence the NPC has against the attack you're using. aka Melee, Range, Mage.

    "Zulrah & Kraken"

    Both have had their defence stats reduced. Along with a few fixes to Zulrah.

    Prayer rewrite

    I've rewritten prayer slightly, hopefully this fixes the infinite prayer issue.

    Fixes to rooftop courses

    Thanks to HC Akira, notifying me of some issues.


    Interacting with Objects fix


    It now caters in the specified Object Distance.

    Mining time


    Each pickaxe now has a more significant time-reduction on mining. (didnt make much of a difference prior).

    Backup save task

    We now have a backup-saving task, in case of any unexpected issues we experience (Just a fail-safe).







    -- I've heard a few npcs on the game aren't accessible. Could someone notify me of which ones so i can get this patched ASAP --


    Will be working on some new updates now I have the new keyboard Stay tuned.
    Anytime man, bump
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  10. #30  
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