[3/28/16]
- Setup source, compilers, and run batch files. Ran around testing source.
- Fixed unarmed block not giving defence experience
- Fixed shared experience to work correctly.
[3/29/16]
- Replaced old clan chat so you join Help's clan chat
- Replaced old server messages with new ones
- Made cave crevice by cave krakens take you to kraken boss and vice versa
- Fixed cave entrance and exit to stronghold slayer cave
- Added some of the newer osrs items and their definitions so they can be used.
- Can now make the cerberus boots
Primordial crystal + dragon boots = primordial boots
Pegasian crystal + ranger boots = pegasian boots
Eternal crystal + infinity boots = eternal boots
- Did some work on Zulrah, still need to see how it is handled to get the complete fix for it.
- Fixed the prices on some items. They were like 1.2b.....
- Dragon warhammer should now work. As well as bludgeon, and daggers.
- Blue Dragons now have drops, So do Black Dragons
[3/30/16]
- Added wildy bosses teleport options to teleport interface. Still need to change coords and spawn in the bosses.
- Rock crabs now have 75 hp
- Started putting checks for where you are standing for using objects. Things like agility and what not
- Fixed coords for the wildy boss teleports
- Fixed an attack animation with Vetion. Still need to find his projectile gfx i think
- Level requirements for new osrs items
- All godwars doors should be fixed now
- Fixed some wield attack panels
- Fixed some dialogue problems
- Ahrim now has the correct attack animation
- Made minor adjustments to quest tab
- Fixed the settings interface client-sided & added debugging messages because the buttons do not load correctly on logging in. (Will fix this later)
- Patched the crystal bow with other ammo bug, still need to fix melee crystal bow glitch
- Added p ring (made it staff only for wielding). Makes all stats 99999999 Made undropable, unsellable, and deletes on death.
- Added p necklace(made it for staff only for wielding) - It gives 9999999 hp when wearing. It puts you back at your normal level when removing. Made undropable, unsellable, and deletes on death.
- Fixed Rights for moderate. All staff above helper should be able to kick and jail now.
[4/1/16]
- Got help to fix the titles system; Then found out how to make custom titles work.
- Fixed preset system. Also made modifications so you do not need to have an empty inventory or equipment slots in order to load presets.
- Added potion drinking and displaying how many doses you have left + eating vials.
- Fixed Search Bank.
- Jad Pet
- Second click option on the tzhaar npc for a chance to get a jad pet. 1/26 chance
- Added skilling teleports in spellbook with all coords to skilling locations, need to remove
skilling zone still besides the fish spots and stalls.
- Moved some Npcs around
- Reactivated prestige mode. Dont think there is a point system or shop yet still
- Fixed tentacle animation
[4/2/16]
- Fixed quick prayers.
- Enabled a pm desktop alert system on next client update
- Started on a skill guide system.
- Fixed game mode choosing interface to be more clear that there are 3 game modes.
- Kdr should save now.
- Fixed Anti-bot menu.
- Regular magic book fixed.
- Added stun to pickpocketing.
- Tanner now tans hides
[4/3-5/16]
- Revamped skill interface (Got rid of construction, made the info panel bigger, and added total experience + moved total level over to make it look about the same.) - Forgot to rename the skill guide hover/right click via cache or client.
- Normal magic book revamp (fixed vulnerability sprite) - Still need to do ancients and lunars
- Moved Presets from equipment tab to bank.
- Made presets take what items you have from the preset (if you don't have all the items) - Before it just returned with an error saying "We couldn't load your whole preset" but did not load anything. Also made it so that it banks your current inventory/equipment depending on which one you are doing. (Huge revamps to this)
- Push Notifications have been added. Must jar client through eclipse with the alertify jar otherwise client will freeze when you get a pm.
- Fixed small glitch - resizable system update was in middle of screen. Will fix disconnection centering later on.
- Worked on Skill Guide interfaces, you can now go through all of the options in a menu. Rewrote the way attack skill guide was written grouping all weapons into one area.
- Also changed the way the skill guide line numbering works to make it MUCH MUCH easier to add in items in the list (in between other items) without having to renumber it. Adding to each skill as I go.
- Commented out a few debugging messages in the command prompt. Would get annoying with players.
- Accidently renamed the fishing holes prematurely in the past client update - Going to fix fishing soon.
- Fixed resource wilderness door requiring 50k
- Items received from fight caves on full inv should drop by you now
- Fixed itemonobject
- Location check for mage bank lever
- Fixed smithing
- Fixed herblore
- Slayer task in quest tab
- Moved all Slayer Masters to one location besides Nieve
- Reworked a few shops
- Kraken crevice will now start the kraken instance.
- Fixed the ::command command to have up to date commands
- Changed crystal to satanical in ::staff
- Smithing cannonballs should now work
- Lumby stairs will no longer teleport you to warriors guild
- Warriors guild animator now works
- Bones on altar works now
- Cooking works now
- Teleport crystal - id: 6099 - can save your location and when you click the crystal again, can teleport
back to there
- You can now use scales and darts for ammo in toxic blowpipe
- The jewelry crafter now works
- Farming is now fixed
- Added skilling teleports to ancient and lunar spellbooks
- Fletching now works
- Toxic blowpipe should be sorted. Except, you can charge it with any item *FIXED*
- Attempted to fix selling items to shops
- Added a slayer monster killcount tracker
- Shops sell items for half of their original value
- Barrows overlay interface
- Started work on achievements
- Finished boss teleports in spellbook
- Started dialogue for city teleports in spellbook
- Started variables for perk system
- Fixed brimhaven teleport until we make the door work
[4/6/16]
- Iron smelting is now 50% chance. Added a basic idea for ring of forging. - Not adding the +30% for levels 15-45 no point in being that technical, not like iron is a big deal.
- Fixed Quick Prayer clicking area on client.
- Working on adding true or false for experience locks for each skill. Will finish tomorrow.
- Need to adjust the boss teleports
- Added all godwars npcs, still need to do killcount
[4/7/16]
- Finished adding true or false for future skill locks.
- Started working on slayer overlay.
- Dragonfire Shield now requires 90 smithing and a hammer to make.
- Fixed the text bug over smelting interface.
- Spent 4 hours trying to find a way to make more right click options on skills tab, didn't work.
- Started working for an alternative using skill guides.
[4/8/16]
- Bug testing
- Added new "gui" when you need to exit server and save character files (if we get nulled) just exit that instead of cmd. May eventually add a panel and integrate that into it.
- Not much else had work + Sammi wanting to watch a tv show + friends wanted me to do something with them.
[4/9/16]
- Fixed stumps for magic, yew, maple, and willow trees.
- Fixed walking while wcing.
- Added a message for when you get logs.
- Fixed firemaking with colored logs.
- Woodcutting skill guide finished.
- Changed hunter hover to say "view hunter guide" instead of "view construction guide" on next client update.
- Fixed woddcutting skill hover on next client update
- Fixed up the "home" settings tab interface
- Added new teleports interfaces and started working on fixing the interfaces.
- Working on trade system... Has a major bug when declining. Clickingstuff.java is where the problem resides... (Found problem, haven't fixed)
[4/10/16]
- Fixed pet pickup glitch where you right click and do 2nd option on any npc.
- Music & sound system works, disabled until bugs have been fixed.
- Fixed buttons for sound and re-added the interface for music. - Retracted this when system is disabled.
- Also re-added the settings interface subtab for audio settings.
- The buttons do not work to mute sound yet.
[4/11/16]
- Tanner now takes the right price of coins when tanning
- Thieving items have a riased price
- Fixed some cooking bugs. Fixed level requirements for cooking aswell
- Added some basic shops
- Cleaned a little bit of actionhandler for things that were not being used
- Worked on the skilling part of the server. Check the skilling document
- Added in Ultimate IronMan Mode
- Ultimate irons can no longer use banks. Need to implement a way to note items by using them
on the bank
- Added stats to the serp helms
- Finished the rest of the achievements increasing
[4/12/16]
- Helped work on client-sided login screen
[4/13/16]
- Did a few more changes including adding the world selector
- Finished Teleport interface
- Started class for new teleport interface and got basic concept down. File is TeleportHandler.java and has everything needed to start teleports
- Music system adjustments.
- Need to repack new music for osrs... half our music is corrupt or overwritten.
[4/14/16]
- Added another teleport for "other" to all magic books + interface.
- Completely revamped all the magic book teleport spells to work + be named correctly.
- Each corresponding teleport spot now opens up the correct interface.
[4/15/16]
- Thieving system completed, only one stall added. Need to do the rest + test pickpocket by
adding npcs to the pickpocketing system.
- Sammi is busting my balls on homework like normal.. Will finish later..
[4/16/16]
- All stalls have been added and thieving skill guide has been updated for what we have so far.
- Wall Safe 100% including failure the crack the safe.
- Had to redo the interface ids for teleport system; Working on changing interface on help system. Both conflicted with the clan chat rank interface.
- Added Request Help to client in place of the Zelos/Date. Opens interface for help. Had to remake the hover sprite, it was way too short.
- Finished Thieving System. Need someone to test.
[4/17/16]
- Changed the cave krakens to the whirlpools.
- Changed some npc definitions for the stronghold slayer cave
[4/18/16]
- Help Database now opens when clicking on Help Panel button on next client. Request Help text changed to help panel.
- Mods+ now can right click on friends list to teleto and teletome. (Next Client)
- Fixed woodcutting glitch where one person can keep cutting after tree is cut down.
- More npc definitions for stronghold slayer cave
- Fixed volcanic and frozen whips animations.
[4/19/16]
- Wilderness agility gate and walkway works both ways, removed portal
- Added skeleton npcs at the end of course
- Fixed barbarian course rope swing, cheaphax as of right now. Need to find anims for agility
- Can't mine anvil anymore
- Added Thermonuclear Smoke Devil to corresponding spot and spawned more smoke devils
[4/20-22/16]
- Been working on item definitions & codes for it.
- Added saving for sounds and music & added in exp locks to read file.
- Fixed pet ids because of new item_definitions
- Fixed a lot of equipment slots
- Fixed some teleports on the new teleport interface
- Spawned some of the npcs accordingly
- Fixed a few npcs animations, attack and death
- Fixed Book of law, Book of war, Book of darkness
- Changed Agility XP rates for wilderness course and gnome
- Made a whole bunch of userbars for forums
- Made an advertisement for our server
[4/24/16]
- Fishing basically finished, Fishing has been moved to fishing guild, all spots placed + skill guide finished.
- Dark Crabs & Karambwanji need to be added to wilderness resource dungeon.
- Repaired something that caused npc fourth click to first click if you were not in range.
- Fixed godwars teleport coordinates
- Fixed more Item definition slots.
- Added a possible fix for shooting crossbows without bolts.
- Added minimap icons for Rogue's Den (may remove just testing with adding icons)
[4/25/16]
- Made player idle system 15 minutes in next client update. Will enable system then.
- Started working on crafting guild.
- Added cows & sheep
- XMade staircase workX - Removed Stairs due to an object glitch.
- Added doorway to cows since a door system has not been added.
- Pottery Oven now pops up with interface
- Added new item definition slots.
[4/26/16]
- Crafting Guild Updates
- Made shearing sheep "work". Could not get npc transforming to work... Don't understand it enough yet to
rewrite a new method to make them automatically transform back. For now just added a timer and a message.
- Mining silver, clay, and gold inside guild now works.
- Pottery Oven for Rings, Necklaces, and Amulets (u) completely works now. Need to let you make unholy symbols
with silver bars & tiaras. That will take a little bit as I need to make 2 separate interfaces based on a selection like
Silver Or Gold Smelting. *Gold smelting already exists and is done.*
- Changed interface to make it work with tiara & holy symbol (allows silver bar usage). Still need to add the creating
of the silver jewelry. (Only doing tiara & holy symbol)
- Started working on spinning wheel... Can't find the interface...
- Added a system to SkillGuide.java to "disable" a skill. It just says the skill is unavailable when you click on the button
I made all skills that are not finished "disabled". A step in the right direction for a beta without all skills working...
Only thing it does is disables the skill's skill guide which is supposed to have the "teleport" to the skill...
Could move it to constants in the future and add it to addexperience to actually disable a skill.
- Added new item definition slots.
- Agility shop with graceful clothing in it. Added prices for each item as well. Shop located in thieves area
- Yak Gate
- Slayer Masters teleport in "Other"
- Fixed Barrows Minigame. Hope to implement full barrows later down the road
- Added Fanatic and Archaeologist to wilderness teles but need npcs still. Also still need boss mechanics
- Added Barrelchest
- Added Giant Mole
- Added a dialogue message to Corp passageway for caution and teleporting
- Made it so you can not open the new teleport interface while above level 20 wilderness
- Quest tab now refreshes when you get a task or remove a task for slayer
- Decreased the time it takes for special attack to increase. Seemed way too long
- Added a Skeletal Wyvern Option to Wilderness teles
[4/27/16]
- Removed construction from "view stats" menu on next client
- Fixed more item definition slots.
- Crafting Guild Updates
- Finished silver smelting to make tiaras and holy symbol.
- Finished Spinning for Flax -> Bowstrings + Wool -> Ball of Wool. (Use on spinning wheel) - Had to create interfaces from a base.
[4/28/16]
-Crafting Updates (Guild)
- Finished normal leather making - Fixed a bug with product logic.
- To do: hard leather making + check if all dhide armour making works + create flax picking.
- To do: Skill Guide
- Crafting "should" be done after that.
- Fixed some "nones" for slayer tasks
- Mystery Boxes. Need to find items to put in them still
- Fixed some doors in taverly dungeon so you can now get to blue dragons and what not without agility shortcut
- Added more blue dragon spawns, 4 more
- Started work on wildy bosses. Fixing Vet'ion atm
- Fixed dwarven rock cake
- Reworked some shops
- Yell system
[4/29/16]
-Crafting Updates (Guild)
- Removed Staircase due to an object height glitch.
- Added spinning wheel downstairs
- Filling up vials, jugs, bowls, and buckets now works in crafting guild sink. (Not sure about other locations)
- Made a right click option to "Fill", coded it in to work flawlessly ;D
- Hard Leather crafting finished for hard leather bodies.
- Finished Flax Picking
- Potter's Wheel name changed to Pottery Wheel with the action "Potter-on".
When clicking action it says it will be added in the future.
- Renamed tanner to "Crafting Supplier", removed gems etc from his shop. Pic:
[Only registered and activated users can see links. Click Here To Register...]
He has 2 options; tan-hides & open-shop.
- Added crafting tutor. Going to use him to explain the skill.
- Added right click options to spinning wheel "spin-flax" & "spin-wool"
- Fixed a bug with the above that allowed you to stack events x2 to spin twice as fast.
(Took 2 hours due to fking event handler)
- Fixed a few other bugs related to crafting, fixed make x, etc.
- What is left: Skill Guide + Pottery later on
- 4 am and I have work in 5 hours.. Fk.
[4/30/16]
- Rewrote the way locking, unlocking, and teleporting for skills work, now handled in clickingbuttons + saves like 100 lines of code in skillguides class
- Crafting has been finished. Need to create tutor dialogue, that can be done later on. Unless Ryan wants to do it.
You need client update to test the skill fully.
[5/1/16]
- Started work on moving objects and npcs to new home
- Spawned the missing boss monsters, still need to work on mechanics...
- Hilts can now be used on blades to make a godsword
- Moved all npcs and objects to new home
- Corp Mechanics, still need zammy spear effect
- Fixed vet'ion animations when he is in his second form
[5/2/16]
- Fixed rarities for herbs and seeds.
- Added the skilling pets. Need to add a way to get them still
- Added a magic shop. Zaff's Staves at home
- Godwars npcs now give killcount. Need to add reset on kc when teleporting and need to add more spawns
- Spawned Bandits
- Spawned Monkey Guards, Both need anims
- Tyler fixed the problem with Killcounts. wooh
[5/3/16]
- Added Whitelist System for Alpha
- Created all player names + passwords
- Finished some last minute client work for alpha.
[5/4/16]
- Fixed obelisks
- Owners can now tele whenever they want.
[5/5/16]
- Fixed some item definition slots.
- Custom titles for all testers
- Added ring of wealth to drop system
- Added all godwars npc spawns
- Added killcount for all godwars spawns
- Fixed altar at the monkey place
- Monkey bones can now be buried and used on altars
- Can now use regular secateurs for farming
- Lowered farming xp rates
- Fixed all of the roots in stronghold slayer cave
- Fixed alch antibot system. It hit way too high
- Added Barbarian Assault Minigame
- Spawned Goblins in lumbridge, Change the goblin slayer task to right id
- Fixed a lot of npcs not being able to be attacked
- Disabled castle wars teleport as if you hover over the stepping stones, the client freezes
[5/6/16]
- Fixed some setting savings for players (split screen, brightness, & accept aid)
- Fixed hobgoblins and cave crawlers hitpoints.
- Added godwars npc aggression to files, does not work need to fix it.
- Removed Sound/Music system. *Upgraded to client v2 - featuring perfomance should be x2-3 better.*
- Moved giant rock crabs to daggonoth caves where they should be.
- Fixed Blue Dragons + lesser demons slayer task id
- Fixed door for taverly dungeon so you do not walk through wall.
- All woodcutting for vines should work in brimhaven dungeon.
- Fixed fighter torso slot
- Added new shops to Iron man mode (crafting, slayer point, slayer tools, & barbarian assault)
- Going to create an easier way to add shops for iron man mode in future. (using constants.java string array)
- When I do this I will check all shops for iron man mode and whether they should have access
- Added prestige mode to character files
- Made some godwars npcs aggressive.
- Fixed the problem with prestige not letting you move after you prestige. Had to do with an interface that we have to replace.
[5/7/16]
- System for using bones on altar and bone burying has been redone.
- Skill locks should now actually work.
- Finished prayer skill guide and enabled it.
- Warriors guild now gives your armour back.
- You can now attack goblins or vampires in godwars dungeon.
- Talking in cc / yelling in wild should be fixed now.
- Fixed kbd so he hits through melee prayer. Also made him hit with dragonfire.
- He is also aggressive now.(max of 65 dragonfire, 25 melee like osrs)
- Fixed seeds and arrows you can now withdraw all with no bugs, let me know of any other items.
- All barrow brothers attacks have been fixed, + veracs hits through prayer
- Slayer Tower Stairs Fixed.
[5/9/16]
- Began working on cerberus mechanics
[5/15/16]
- Added new boss system and tried to make it functional, needs testing.
- Working on fix for drop system
- Fixed godwars killcount, proper monsters now give proper killcount
- Fixed the godwars killcount interface to actually update
- Added more items to Ranging shop so people will want to train range and in the process of training range they will eb able to get some melee weapons and armour
- Message for killing each barb npc to tell you how many barb points you have
- Made the godwars dungeon altars teleport you to exit to the main room
- Started trying to fix prestige. Still don't get why it doesnt save the prestige level. There is a character variable for it in the player files 0.0
- Made an interace similar to the staff team interface to see the donator perks. Added a new method to use so if we ever need to add more, we can.
[5/17/16]
- Started working on events that will happen everyday of the week. Double slayer points, pk points, etc. On certain days
- Organized the Quest tab, Put it into categories so its easily remembered.
- Finished Double Slayer Points
- Finished Double Pk Points
- Double Experience is already done.
[5/19/16]
- Finished Double Minigame points day. Warriors guild gives x2 tokens per animated armour kill. Pest Control and Barb give double points.
- Added barbarian points to quest tab
- Almost done with Dominion Tower Minigame. Just need to change the npcs and fix a spawning issue
- Added a Total Playtime tracker
- Added a trivia system. Need to make the answer command still lol.
[5/20/16]
- Relocated giant rock crabs
- Raised chance of getting a jad pet
- Did a few drop adjustments on request
[5/21/16]
- Firemaking finished.
[5/22/16]
- Changed some slayer dialogue up
- Lowered max hit of turoths
- Revamped slayer shop so people will want to go for more items
- Bank Perk Completed /*
- Crystal Key Perk Completed / All of these need testing when
- Crystal Teleport Perk Completed / we add the variables to player files
- Overload Perk Completed /
- Avas Perk Completed /
- Slayer Perk Completed */
- Made it so the dwarven rock cake doesnt dissapear after one use
- Rewrote the Pking Random Item reward to make it work and added a whole new list of items
- Added combining of the frozen and volcanic whip mixes to make whips. Need to fix the whole item combination code though.
- Fixed the whole item combination system. Now we don't have to hardcode everything, wooooh.
[5/23/16]
- Fixed Cyclops not being able to be attacked in warriors guild
- Nechryaels dropped 15 rune 2h's lol. Fixed
- You can now cook Monkfish!
- Added the teleport option on some of the missing skills on the skillguides
- Added the coords and teleports to those above
- Removed zulrah scales and anti-venom from herblore shop
- Added Abby Dagger Spec
- Relocated Dark Beasts to the correct spot, the room next to abbys
- Total Slayer tasks completed should now save
- Fixed Bronze Defender Equip Slot
- Can now get defenders without actually wearing the defender.
[5/24/16]
- Fixed amulet crafting.
- Fixed a bug with spinning flax/wool.
- Some titles now cost a certain amount of gp along with the requirement to buy them
- Fixed some rocks not being able to be mined
- Added ava's accumulator to barb assault shop for the ironmen
- Added Abbysal Dagger Special, Regular, P, P+, P++
- Fixed Iron Dragon slayer task
- Lowered some slayer shop items' prices
[5/26/16]
- Runecrafting
- Pouch system redone.
[5/27-29/16]
- Runecrafting
- Rewriting abyss.
- Made custom Astral entrance in abyss and finished all teleports and runecrafting.
- Fixed Dag Kings Aggro
- Changed starting point of server
- Added a guide
- Spent 2 hours on zulrah. Npc doesnt null anymore but now switching stages is the problem. May try to get my friend to help
- Trivia system now works 100%, need to add some questions and change some.
- Fixed Dragon Pickaxe animation
- Added trivia points to quest tab and player files
- You can now make live updates to shops, npc spawns, item stats, and drops. So we dont have to restart server in order for these to go live.
[5/30/16]
- Finishing Runecrafting (fine tuning)
- TODO: Pure essence mining - involves mining skill
- Mining
- Skill Redone
- Mining/Smithing Guild revamp via cache
- TODO: Pure essence mining
[5/31/16]
- Smithing
- Fixed color depending on whether you have the required bars.
- TODO: Fix "Smith Anvil"
- Added a lot more questions to Trivia. Thanks Necroy
- Added some much needed items to shops.
- Quest tab will now update for trivia points
- Added the OSRS Boss killcount tracker
[6/1/16]
- Revamped all objects - All effects will take place in next client update
- Removed all unused objects
- Added all objects that are being using via cache.
- Revamped home bank + removed all un-used objects from home.
- Barb Assualt Room with banks has been added.
- Farming house has been revamped
- Other places have been modified as well.
- Mining
- Ore timings worked on
- Essence Mining finished
[6/2/16]
- Runecrafting has been finished
- Needs drop rates from abyss monsters for pouches
- Mining has been completed
- Timing will be modified as needed.
- New rock ids that are not mineable must be submitted as suggestions and they will be added.
[6/3/16]
- Runecrafting Bugs
- Added rune essence to runecrafting, you still cannot use them to store in pouches.
- Please report any other bugs for any skill that is "finished" on the forums.
- Smithing
- Smelting has been rewritten
- Added basic iron bar 50% failure, not dependent on level. Ring of forging to work in future.
[6/5/16]
- Runecrafting Bugs
- Had to rewrite parts of the skill guide due to errors with the "multiples" category, it is now broken up into x2, x3, and x4
- Smithing
- Finished left click on anvil
- Fixing up smithing interface and testing all smithing options
- Wasted time working on mining and smithing zones and scratched it all
- Finishing map for smithing/mining
- Fixed a dwarf multicannon glitch
[6/6/16]
- Mining
- Rewrote skill guide
- Skill should be done except for timer modifications
- Smithing
- Rewrote skill guide
- Removed parts of smithing that do not apply to the server.
- Added dragon square shield creation
- Fixed walking bug
[6/7/16]
- Cooking Finished
- Skill Guide
- Rewrote parts of the code
- Agility
- Gnome Course clipping errors have been fixed by checks.
- Fixed a lot of Barbarian Outpost Agility course
- Slayer monsters given as tasks will now have the correct ids and you will gain xp when you kill them.
-- Made sure all the slayer masters gave the same Npcs. Checked over all the npcs.
- Zulrah! Got past the nulling bug and he now changes stages. Melee stage still doesnt attack. That should be the only bug left with him!
- Snakelings are now aggressive.
- Zul-andra teleports will now work
- The boat in Zul-Andra should now start a zulrah instance
- Zul-Areth will give some basic information on Zulrah now. Will not start the battle though.
[6/9/16]
- Agility
- Finished Barbarian Outpost Agility Course clipping errors by checks.
- Fixed major bugs having to do with spam clicking obstacles.
- Fixed walking bugs unless you spam click x 20 which shouldn't happen as you get no gain from it.
- Enhanced wall jumping to be a little easier.. Should make you automatically walk enough to click on next wall instead of manually walking 1 space.
- Barbarian Outpost Agility Course now gives Marks of Grace
- Put cave horrors where they are meant to be. Added more spawns
- Added cave horror teleport to monster teleports.
- Added cave horrors to some slayer masters.
- Added 5 bosses to Duradels' slayer assignments.
- Decided to let people reset their slayer task for free straight from the quest tab. I found myself to enjoy slayer more when i was able to decide if i did not want to do a task. Better than grinding out on a hard npc that you hate killing.
- Added 2 more wilderness pking hotspots
- Added a message after every boss kill that will tell you your current killcount for that boss.
[6/10/16]
- Skills
- Experience Rates redone due to a major experience bug with double experience.
- Slayer Gem Options has been modified, will be finished when slayer skill is completed. (Next Client)
- Agility
- Started & Finished Wilderness Agility Course
- Made as many of the obstacles as possible you do not have to click it twice in order to complete. (All Agility Courses)
- Completed Skill guide and added teleport interface from gnome traveler.
[6/11/16]
- Shop Work
- Added tokkul shop
- Added autodonation system
- Added Abyssal Sire, still not right animations
- Clan wars advertisement at home. To make clan wars known to players.
[6/12/16]
- Spawned Skeletal Wyverns
- Added Skeletal Wyverns teleport
- Fixed Attack, Block, and Death Animations
-- Thermonuclear Smoke Devil
-- Yaks
-- Skeletal Wyverns
-- Giant Mole
-- Abyssal Sire
-- Giant Rock Crab
-- All 3 Experiments
-- Elf Warriors (Need Bow Animation)
-- Bandits
-- Dagannoth Level 92
-- Monkey Guards
-- Crawling Hand
-- Nechryaels
-- Cerberus (Not quite done)
- Skeletal Wyverns now spit fire
- Added teleport to Wilderness God Wars Dungeon. Place to get ecumenical keys
-- Still need to add npcs and drops
- Added 2 Mystery Boxes. Both for donators. One is a random good item(Not too good), and the other is a rare.
- Fixed the normal spellbook staves to opent he correct sidebar interface when choosing a spell.
- Zulrah is almost done. Just need to reenable Toxic SMoke and SNakelings after i disabled them while trying to figure out the bug. Finally found it lol.
[6/13/16]
- Agility
* Fixed a few obstacles with a glitch
* Skill "should" be complete dodn't have time to fully test
- Farming
* Completely revamped the farming process along with messages
* Created 4 instances of farming patches
* Used hop patch and turned into herb patch as it is better suited size wize
* Moved Farming to Entrana
* Recreated the building next to entrana hop patches (now herb patches)
* Fixed event processing bugs
* Herb farming works 100%. Not adding any other kind of farming unless I have time to kill down the road.
- Re-enabled all of zulrahs Toxic Smoke and Minion Waves. Still need to do extensive testing.
- Made Zulrah Boundary Multi so the Snakelings can attack you.
- Fixed Snakelings Attack, Block, Death Anims
- All Players Can Now Access Zulrah to Test It. Buy a Zul-Andra Teleport from the General Store.
-- Costs 25k
- Fixed Corp ENtrance Cave
- Moved Corp teleport to cave entrance in WILD
- The Bond under the settings tab will now open the donator store. (May find a better use later)
- Tested Zulrah Multiple times. Seems to work just fine! Few minor bugs ofcourse but you can now go test it. Please report bugs.
- Added a check to close the zulrah instance if you are not in the boundaries.
[6/14/16]
- Farming
* Saves all patches, made it compatible for any future added patches
* Compost Bin is done - Very simply not complex like Runescape
* Wait Time Break down for all herbs: - magic secateurs will reduce the time by 1/4 or 1/2 (still deciding) - Perk will remove wait time
** Guam, Marrentil, Tarromin, Harralander - .50 minutes or 30 seconds
** Ranarr, Toadflax, Irit, Avantoe, Kwuarm - 1.25 minutes or 75 seconds
** Snapdragon, Cadantine, Lantadyme, and Dwarf Weed - 2.5 minutes or 150 seconds
** Torstol - 5 minutes or 300 seconds
- Slayer tower door will not be a Mining Mineral now lol
- Fixing More attack, block, death anims
-- Penance Fighter and Ranger
-- Cave Crawler
-- Ice Giants
-- Ents
-- Glod
- All npcs should now have proper attack, death, and block animations. (Besides some bosses secondary attacks). :). Let me know if you spot some without proper animations
- Spawned Ents outside of corp cave
- Web and Advertisement Thread Work
- Spawned Glod - Added Teleport
- Fixed the stairs to enter glod area.
- You can now combine the following items
-- Fire Cape and Max Cape = Fire Max Cape
-- Ava's Accumulator and Max Cape = Avas Max Cape
-- Guthix Cape and Max Cape = Guthix Max Cape
-- Zamorak Cape and Max Cape = Zamorak Max Cape
-- Saradomin Cape and Max Cape = Saradomin Max Cape
- If you login and are at the zulrah place, you get automatically moved to home.
- Added 6 more bosses to keep track of killcount.
[6/15/16]
- Farming
* Farming has been revamped, you can now watch the herb grow into 4 different stages, 5 total for full herb.
** Video here:
[Only registered and activated users can see links. Click Here To Register...]
* Unofficial Skill Guide Completed
* Skill completed if nothing else is evident. (remove seeds from shop)
- Herblore
* Double checked all potions (all have correct level requirements & correct secondary requirements now)
* Semi-Detailed Skill Guide Completed
* Fixed Restore Potion, Combat Potion, Super Energy Potion, Energy Potion, Antidote+, & Antidote++
* Herblore has been partial rewritten again. You now make unf potion first before making real potion.
* Herblore shop has been revamped, max stock of 500 that will restock as time goes on. Puts a slight "limit" on herblore supplies. Will implement into npc drops.
* Attempted a fix for input box being annoying after exiting out of bank.
* Herblore "animation" added... Never did herblore so idk what it is supposed to look like.
- Fixed corp cave entrance and exit with a location check.
- Removed seeds from farming shop and added empty bucket. Left guam seeds in there though.
- Fixed the problem with npcs not attacking you back if you attack them from certain areas like behind them, on the side of them, and not near their initial spawn point.
[6/16/16]
- Fletching
* Fixed bolt tip crafting
* Fixed Willow Longbows, no longer make willow shortbows
* You can now fletch crossbows with the correct limbs and stock. Use bowstring to string the crossbows.
* New fletching shop at fletching teleport.
* Finished Skill Guide
* Fixed Broad Arrow fletching
- Removed a check in the process to end the zulrah instance and it will just be checked periodically. So it fixed the error.
- Added pcPoints to char files so it will save
- Added squire to open the rewards shop for pest control
- Spawned Adam and Paul at home as ironman instructors.
-- Added dialogue to each and they will open an ironman shop if you are an ironman.
- Made their second click "Armuor" actually give you the armour. Ironman and Ultimate Ironman Armour from Adam and Paul respectively.
- Made it so the ironman armour cannot be sold, traded(lol), dropped, or dropped on death.
- Removed Cerberus' different attack styles and animations to redo it because i have the correct anims now..
- Smithing
* Added Adamant & Runite Limbs to Runite Smithing interface. Rest are in shop for low quantity supply until further notice.
[6/17/16]
- Cache Folder & Profile folder have been combined to one folder on next client update. As a result, I believe profiles will reset depending on different variables.
- Magic
* Item Enchanting has been added.
* Important features for skill work, "nice" features will come later such as extensive spells.
* Magic Skill Guide Finished
[6/18/16]
- Attack Skill Guide Finished
- Strength Skill Guide Finished
- Fixed an item equipment bug where it checked for current level. Ex. 0 / 99 prayer you could not wear trident of the seas
- Prayer
* Fixed Prayer tab icons in order to center all of the icons as about half of them were offset too far to the top or left side of the glow (once you activate them). Small detail, but noticeable.
* Added Rapid Restore & Rapid Heal Prayers
* Skill Guide Finished
* Please request certain prayers if they do not work later, on a strict time schedule.
- Fixed Prestiging - Not Shop & Titles
- Made a globalized experience / total level method that is used now. (Also updates total level when prestiging now)
Sorry I didn't update yesterday, was busy :c
- Pest Control Progress
-- Fixed Animations for the Npc Mobs
-- Pest Control Npcs will now spawn at the beginning of a new game.
-- Added the portals to Npc Definitions
-- Changed respawn rate of the portals to 1000 because the unspawnable npcs method wasnt working 0.0
--- Still can't get the portals to not respawn.....
-- Made adjustments to Pest Control Rewards
- Fixed this quickly. This:
[Only registered and activated users can see links. Click Here To Register...] to this:
[Only registered and activated users can see links. Click Here To Register...]
- Fixed these clue scroll items meant to be limbs. You must've mixed a 4 with a 1 :P
[Only registered and activated users can see links. Click Here To Register...]
[6/19/16]
- Added Secateurs to farming shop.
- Fixed Farming Guide level mixup.
- Fixed all bracelets wear slots
- Moved Respawn coordinates to home.
- Made Warrior Guild Tickets Stackable to fix withdraw glitch.
- Fixed npc drops and npc definition fatal exceptions.
- Added dragon defender defence requirement and removed attack requirement.
- Firemaking area portals and teleporting from the area fixed.
- Barrows Minigame Progress
-- You will now go to chest room and have to defeat Dharok in the chest room for the reward
-- Started finding the attack animations. Fixed all death animations. Had to leave.
[6/20/16]
- Slayer
* Slayer Teleport System Finished. Allows selection of slayer teleport if you have no task.
* Slayer Task now says None in quest tab if you do not have one.
* Finished Slayer Guide
[6/21/16]
- Fixed a slayer bug
- Ranged Skill Guide Complete.
- Skills have been "FINISHED".
[6/22/16]
- Shop option removed from Teleports. They are located at home.
- Barrows brother animations fixed. Don't have some animations.
- Firemaking and woodcutting exp rates dropped by a little less then half.
- Crafting, Prayer, and Cooking experience rates boosted
- Fixed Slayer Stronghold Dungeon vines on next cache update.
- Barbarian Assault higher level monsters give 3 points not 2 now.
- Fixed Mining Guild. Added some copper, tin, iron, and 2 runite ores to the beginning and removed the door to rest of mine on next cache update.
- Fixed slayer tower wall clipping glitch in next cache update.
- Fire Altar works.
- Slayer skill guide teleport is now a dialogue that asks which location you would like to teleport to.
- Abyss & godwars npcs now walk around.
- Level 49 wildy gate should now work.
- Combat Bracelet will have a str bonus now. +6/1/16
- Changed some prices and alch values - Scimitars
- Disabled Wilderness GWD teleport until it is finished.
- Throwing knives now require a range level
- Desert Bandits Area is now multi
- Desert Bandits can now actully hit past 0 and have 100 hp now.
- Fixed Obelisks. They will now teleport you randomly to another obelisk
- Godwars killcount will now be reset when you teleport out of a boss room in the GWD.
- Zamorakian Hasta and Spear now have the correct attack options
[6/23/16]
- Fixed Trade Decline bug. (Double Check)
- Repaired Godwars grappling pillar. (Double Check)
- You can now cook Raw Beef
[6/25/16]
- Changed some barbarian assault item prices and health points of the npcs
- Barb points will now update upon the death of the npc
- Fixed barrows chest and DH crypt
- Fixed bolts, arrows etc for prayer bonus'
- Spawned more cave horrors
- Other small things
[6/26/16]
- Fixed Rapid Heal/Restore Glitch.
- Added a message saying how many compost you have in the bin when adding weeds or removing compost.
- Replaced frozen buckets with noted empty buckets, wrong id was put in originally.
- Removed lamps from slayer shop as they did not work. Will make them work soon
- Fixed Duradel Slayer Master Dialogue and giving task
- Fixed the enchanted gem's activate option.
- Fixed the corpse image in the mining skill guide as well
- Prayer pots now use the osrs equation. 7+(Level/4)
- Added rune pickaxe and rune axe to skilling shop
- Fixed Strength potion and Saradomin Brew making
- Added a message upon trying to autocast with lunar spellbook
- Ironman Fixes:
-- Fixed wielding ironman armour
-- Fixed ironman shop
-- Fixed Agility shop for irons
-- Fixed the ironman's rank in quest tab to say ironman now.
- Fixed fight cave npcs attack and def
- Fixed Broad Bolt Making and configured prices. Double Check
[6/27/16]
- Lowered tiara, holy, and unholy symbol exp.
- Added unholy mould to shop.
- Fixed herblore glitch that didn't allow you to make any normal potions (not unf) that required a primary ingredient to be a herb or previous potion.
[6/28/16]
- Fixed the wall problem at Monkey Guards (Next Client Update)
- Made right click Heal work on Dr Ford.
- Crafting interface now recognizes unholy symbol mould as well.
- Removed Talk and Pickpocket option on desert bandits. (Next Client Update)
- Eating food that has multiple slices should now show up in the same slot.
- Graceful defence requirement has been removed.
- Fixed another herblore glitch.
- Fixed warriors guild token deleting
- Spawned Dr. ford at home
- More forum work, userbars and new ranks
- Changed some starter items, made it so you receive less on second start(Not by much)
- Fixed the death animations and def animations for k'ril and his minions
- Nerfed Slayer Dart/Magic Dart Spell
- Nerfed Dragonfire Damage when your resistance = 1. Random damage between 0-10.
- Configured Barrows brothers defence and attack bonus'
- Noted the items in Herb Shop and changed to 1k quantities.
- Added a barrows chest counter
- Added a system that can be activated from Constants.java. The system is for dropping items, if enabled
a warning interface will show up when trying to drop an item telling you that the item will be destroyed.
Upon clicking yes, the item will be destroyed. This can be used if there is ever a bug abuse involving items.
[6/29/16]
- Fishing, Cooking, Woodcutting, Firemaking, Fletching, and Thieving experience modified.
- Fixed the spam clicking of crypts to spawn multiple barrows brothers
- Reworked the vote shop. More cosmetics instead of whips and b rings and what not.
- Right click trade on Obli(Vote shop)
- Configured some shops
[6/30/16]
- Fight cave npcs are now aggressive.
- Antifire pot messages for time remaining
- Started looking into prestige. Might do certain areas only accessbile to prestiges of different
levels and other content.
- Modified Prayer experience
- Fixed an issue with Abyssal Sire
[7/1/16]
- Agility Bugs Fixed
- Actually fixed fire altar.
[7/2/16]
- Created a new system for checking if a shop is an iron man shop.
* Fixed bug for normal players
[7/3/16]
- Fixed irit herblore bug.
[7/4/16]
- New Drop Rate System has been implemented.
* Please report any problems with the drop rate system on the forums.
[7/5/16]
- Raised Combat and Mining experience.
- Fixed helm of neitiznot requirement levels.
- Worked on Pest Control.
* Added Pest Control Interface.
* Removed doors in next client update.
Deadman mode had me busy but i died :(. Back now!
- Fixed a lot of drop rates because npcs were dropping 6-7 things at once! This was the problem with the drop rate
system we had last time. Everything drops pretty commonly so make sure you give each thing a little buff if its
dropping too frequently. Still a lot of npcs needed work on and added
[7/6/16]
- Tried fixing bones on altar glitch.
- Recompleted all options for npcs at home. Removed unused ones. Added ones for future use.
- Fixed xp of Manta Rays when cooking. Was the same as sharks
- Added Thermonuclear Smoke devil kc to playerserialization so it will now save on logout
- Tried to fix the xp counter. Drops not right on top of each other... Failed. The way it is currently handled
it may just have to be basically rewritten due to the fact that it does not support multiples atm. It needs to
be public int[][] expAdded = new int[10][3] to support 4 skills at once(shared xp) which will make usage
rewrite all the exp added variables. Its complicated
- Added Karambwan and Dark Crab to fish guide.
- Fixed ice burst freeze timer and it actually hitting multiple targets. Also the little iceberg being
only on the head of the npc i think?
- Fixed the seercull bow. Now requires arrows and you can not use bolts now, fixed weapon interface
[7/7/16]
- Barrows glitches
* Stairs now require verification if you have not finished killing the barrows brother.
* Added barrows brothers killed interface (on next client update)
- Pest Control
* Added damage counter. Red when you not have required damage, green once you do.
- Mining
* Experiences rates modified for coal and iron
* Runite respawn timer increased by 2 minutes
* Ores lower then Runite now have higher ore max capacity.
- Thieving
* Reduced White Scimitar sell price.
* Modified Runes Stall - No longer afkable (for the most part) Now gives basic staves and magic robes.
* Also made stalls that do not deplete less experience to differ using them. (More of money making stalls).
* Increased Experience Rate slightly.
[7/8/16]
- Fixed Yew Longbow level required.
- Fixed glitch causing cooking to stop every time you level up.
- Fixed clan chat so when you ban someone they cannot rejoin. (Haven't fixed glitch when you ban however)
- You can use magic on dagganoth mother now.
[7/10/16]
- Bumped up Mining, Smithing, and cooking experience
- Reduced agility and firemaking experience
- Item on object system modification
- Other bugs I cannot remember
- Some more clan chat bugs.
- Raised chance of rare seeds from master farmer by a little bit
- Added an achievements tab quest tab page. Didn't start adding the Achievements yet
- Added the time and date onto Achievement Page because of the auto updating time
- The "Answer with ::answer answerhere" message will not show up to someone who already has trivia points now
- Increased timer between trivias
- Fixed the percentage blood spells heal by. was 50, now 25
- Added Greater Demons, Lesser Demons, and Cerberus Drops. I hate adding drops :C
- Zulrah, Cave Kraken, Kraken all have their drop locations now changed to under the player.
- Added rc pouches to untradeable, undroppable, unsellable lists
[7/11/16]
- Changed part of the system for quest/acheievement tab handling. Used to allow left clicking on achievements in future.
- Achievement tab no longer says players online.
- Added a patch for drop system bug where you recieve 3-5+ items that are not 100% drops.
- Fixed the Sever/fatal area with disposing of instances? Tested a bit and no errors but we will see
- Added a delay on zulrahs magic and ranged attacks
- Changed farming level up message to Herblore one because the farming interface doesnt have the farming icon on it
- Cerberus can now hit half of its max hit when melee protection prayer is active
- Fixed kraken not being able to be attacked even on task
- Fixed safespots with KBD and Corp
[7/12/16]
- Verac can now hit through prayer
- Fixed the rest of Graceful's colored version wear ids. Want to incorporate these somehow
- Added Thermonuclear Drops
- Added Thermonuclear Smoke Devil and Abyssal Sire Boss Pets
- Fixed Runecrafting level shown to be correct on the check other players stats interface
- Fixed some wrong ids on smithing skill guide
[7/13/16]
- Fixed Skillcape emotes.
- Added Sell 100 to shops. (Next client update)
- Added a Vote System
-- Fixed ::vote command to redirect to vote site
-- 1 vote point per auth redeemed. ::auth authcodehere
-- Increased prices in vote shop due to the fact that you can get 4 vote points per 12 hours
-- TODO: Add a vote reward book for bonus xp for 20 minutes. 1 per auth so a total of 80 minutes
-- 4 Vote sites, may add more in the future
*******AND DISABLED BECAUSE THE STUPID VOTE WEBSITE IS BAD AND CAUSES SERVER TO CRASH IF THE VOTE WEBSITE IS DOWN************
- Lowered amount of wealth required to gain pk points
- Added tokkul drops to tokkul npcs(Only 1 atm lol)
[7/14/16]
- Server status on homepage of website now updates
- Profile avatar maximum upload size increased.
- Added Slayer Helmet effect for melee. Weird that this was only added for range and mage rofl
- Made it so range and mage slayer helmet effects only work if the slayer helmet is (i)
-- Nevermind ^ , the slayer helmet (i) has a clipping issue when wearing....
- Gave defense bonus' to pest control portals. Same weakness system as osrs(kinda). Purple weak to range, blue
weak to magic, and the red and yellow weak to melee.
- Lowered bandos chance of using a ranged attack, also lowered the max hit of his ranged attack
- Added Draynor Rooftop Course. Some of it still needs tweaking like animations. Need to add marks of
grace on completion, and set proper xp rates
[7/15/16]
- Dragon axe reduced to 1/128 chance. All dagganoth ring chances have been reduced to 1/200.
- Fixed Pest Control portals death.
- Repaired kraken respawning when killing tentacles.
- Fixed a bug that i probably created. Npcs that werent a boss would not attack back
- More draynor rooftop agility work. Animations are in a file called Useful Misc. in the tools folder
- Fixed the problem with run deactivation when you teleport. Happened when you were in combat
[7/17/16]
- Fixed starter limit. Should only allow 2 starters. (please confirm)
- Fixed an essence mine glitch, more to be done.. Didn't have the time.
[7/18/16]
- Fixed godwars grapple object to armadyl.
- Removed old achievement system.
- Npc drop system should now use the correct name for rare drop announcement.
- Partially fixed the problem with Clear Option when searching bank. It just clears search results atm.
- Added Total Experience to stat checking menu. (next client update)
[7/20/16]
- Fixed elemental staffs so now they do not take runes.
- Boosted crafting experience
- Bronze, Iron, and Steel dragons now have correct max hits.
- Fixed farming buckets, used the wrong id before.
[7/21/16]
- Zulrah Scales are now considered stackable, no more withdraw glitches.
- KDR in show stats interface has been fixed to round to nearest whole number.
- Show stats interface now shows PlayerLevel/RealPlayerLevel.. For example if you have 0/75 prayer, you will now see that.
[7/22/16]
- Attempt to fix multiple Zulrahs bug.
[7/24/16]
- Created an easy way to dump rare drops and all drops into a .txt format which will be posted on the website. May eventually dump into
.xml format and create a search form on the website.
[7/25/16]
- Created the basis for the new achievement system. Slayer Assignments achievement works as a test. Going to start creating the interface for achievements tomorrow.
[7/26-28/16]
- Finished Achievement interface.
- Finished Donation Redemption interface
- Started working on the achievement system
[7/29/16]
- Donation Redemption system started.
[8/2/16]
- Achievement coloring system completed.
[8/3/16]
- Continuing working on achievement system.
- Released new client + cache.
* Features I can remember off the top of my head *
- Pest control Interface (75% implemented) & New Barrows interface (100% implemented)
- New Achievement System Interfaces (Work in progress ingame)
- New Perk/Donation Redemption interfaces (not available ingame yet)
- Efficiency of client should be increased. Freed up a lot of memory from old client.
- Prayer Interface sprites positions adjusted to be as centered as possible (it was noticably off center before, for people with OCD)
- Stat check interface now displays Total level, total experience, and kdr.
- Repaired places that cause your client to freeze such as castle wars bank and Draynor bank.
- Desert bandits now have pointless right click interactions removed
- Most home npcs now have pointless right click interactions removed or have been renamed to better suite the shops or meaning they present.
[8/3/16]
- Continued working on adding achievements.
- Fixed armadyl killcount problem.
- Adding a door handling system. Lot of converting left to do...
- Had to start from scratch on the config files due to 108 data.
- Added Draynor Doors
[8/4/16]
- Continued working on adding achievements.
[8/5/16]
- Completed all the remaining achievements (All achievements and interfaces should be working correctly now).
[8/6/16]
- Nothing, had work and then went out of town.
[8/7/16]
- Finished the achievement shop and repaired Twiggy's dialogue for talk and right click on shop.
[8/8/16]
- Rewrote the way cooking works to implement a "how many" interface into it.
* Left clicking on the range/fire now works as well.
[8/9/16]
- Repaired a crafting glitch when you tried to create plain gold jewelry with no gems.
- Kalphite Hive added ingame and Kalphite Queen now teleports you there. Go to the end to go in the tunnel for kalphite queen.
- Editted the Smelting and Fletching interface actions from "Smelt/Make X" to "Smelt/Make All"
[8/11/16]
- Added a variable check in next client for numbers that are too high or invalid characters for input strings. (Prevents client freezing - next client)
[8/12-15/16]
- Working on a clue scroll system.
* Working on a method to check your bank and inventory.
* Used same clue scrolls as old Zelos.
* Clues are now undroppable, untradable, and unsellable.
* Disabled and discontinued working on the system. It will be put off until after release.
- Coding on the vps is so terrible so couldn't do muchhh.
-- Spawned the food and pots shop *Npc might need changing*
--- Fixed all the potion prices in there. Made them pretty high so it would be a money making method
of making pots still
-- Fixed god book equipment slots
-- Added all the products to donation webstore
--- Finished in-game code. All products should work now
-- Removed Robin and Rangers from Slayer rewards shop now that clues are being implemented
-- While using a toxic blowpipe, it will now lose darts and charge
[8/16/16]
- Fixed a bug with the crystal bow, it now will remove ammo if you try to wear crystal bow instead of just telling you that you cannot wear both. If you don't have space in your inventory, it will give you the warning.
- Fixed a few bugs with cooking and using bones on an altar.
[8/17-25/16]
- Took a "9" day vacation adjusting to my new load and schedule.
-- Added give donator commands
-- Lowered slayer task multiplier by a small amount so it can still be equally proportional while lowering boss tasks
multiplier
-- Added command ::dz2 for elite and vip donators
-- Configured ::commands command. Can add more commands now
[8/26/16]
- Made Changes to run drain.
- Continued working on the ingame perk redemption system.
* Created most functions and pseudocode for all other functions, ran out of time to finish the functions.
[8/28/16]
- Optimized how all the added perks worked, made it fewer lines of code or more efficient, etc.
[8/30/16]
- Continued working on donation system.
[8/31/16]
- Added new perks
- Fixed the cooking system to decrease burn rate as you near the "stop burning" level.
- Below 1/4 of the way to stop burn level you burn 1/2 of your fish.
- Below 1/2 of the way to stop burn level you burn 1/3 of your fish.
- Below 3/4 of the way to stop burn level you burn 1/4 of your fish.
- Below 4/4 of the way to stop burn level you burn 1/5 of your fish.
- Cooking Gauntlets will still have the effect: Lowers burning level by 7.
- Added corporeal beast amd turoths full osrs drop tables.
- Small Fixes/Tweaks
-- Moved vote npc and makeover npc a few squares because ocd
-- Added prestige points to quest tab
- Fixed the timing system for zulrah
- Added cleaning cloth + colored max cape = original max cape back
[9/1/16]
- Added rewards to achievement interface. - Serverside done.
- Fixed a quick prayers bug that didn't update what prayers you had selected when reloading client.
[9/4/16]
- Player Killing Fixes/Changes
-- Configured all of the random items that you have a chance at getting after every kill
-- Fixed the player killing messages involving extra pk tickets if opponent is on a killstreak
-- A kill will now only count if the other person's carried wealth is above 50k. Used to get
the kill no matter what which could be abused to get pk tickets easily.
-- Fixed some prices of items that needed to be done having to do with Pking
-- Tweaked killstreak system
-- Switched all pk tickets to pk points
-- Added server yells to promote pking
- Fixed the kdr on check stats of other players, was showing 1.0 always
- You can now buy amylase crystal packs from Grace
- Added sharks as drops to common training npcs. Players getting their combat leveled up can get these shark
drops so they have a decent food source until they can upgrade to a more efficient way
[9/5/16]
- Currency for trivia points completed.
- Perk purchasing saved in character files.
- Configured achievement shop prices
[9/6/16]
- Added a way for us to update full mask/helmets & platebodies with item definitions update (no restart required)
- Created the trivia point reward shop. More may be added in the future.
- Fixed a noclipping packet bug.
[9/7/16]
- Added a server uptime to info tab.
[9/8/16]
- Fixed a few bugs with the new noclipping check method (agility & home bank).
- All perks now are functional.
- Regular players can no longer yell
- Finished Abyssal Sire drop table.
- Item equipment slot issues
[9/9/16]
- Added mithril seeds functionality.
- Renamed a few objects and changed their options at home(next client update)
[9/10/16]
- Fixed the login message for "you are not safe", if you have an account pin, it will no longer pop up.
- Fixed crystal chest giving double of the same loot.
- Fixed godwars door (not sure which one it is).
- Ava's Perk should be fixed.
[9/11/16]
- Added a prestige store, fixed some dialogue with prestige.
- Fixed max cape combining
- Found the rest of the donator zones, made commands based on ranks. Started work on them.
- Mike did the rest of the npcs that needed drops :). All npcc should now have Osrs drops.
[9/12/16]
- Next client update prevents client from freezing when leveling up range - problem fixed.
- When purchasing crystal teleportation perk you receive a teleport crystal. You can later go back to the interface and "redeem" if you lose your crystal from death.
- Anti-dragonfire perk should be fixed.
- Started basis for blocking teleport areas for bank perk and teleport crystal perk
- Fixed a problem with the door system that may have effected other items
- Created a combat ring for donator zones, cleared donator zone.
- Added Vip dragon room
- Fixed a drop issue with fire giants
- Design God
[9/13/16]
- Fixed a few slayer teleports.
- Fixed dropping issues, wrong ids and what not
- Added regular slayer room - donators
- Added vip smoke devil room
[9/14/16]
- Changed the thieving perk a bit.
- Fixed up the random event interface. If you answer incorrectly, it does not teleport you. Instead, you must type in ::unlock *randomcode* to unlock your account.
- All donator only teleports have been configured according to rank
- Began adding coords to the room
- Finished adding all of the teleports
- Added Crystal Key pieces to a lot of npcs that should have them
- Spawned the Wyverns at Elite Wyvern Zone
- Added more "quest" items to drops basically. D scim, Drag Daggers, Ancient staff, etc..
-- Removed these from the shop as we planned for release.
- Ironman now have access to Herblore secondaries shop since there is no drops for them at the moment.
- Removed Evil Dave Pots and Food shop
[9/15/16]
- Started working on highscores.
[9/16/16]
- Finished an optimized version of our last highscores.
- Repaired the theme of highscores & added ingame ranks to high scores. Owners and admins are not recorded.
[9/18/16]
- Fixed wall safes in donator zone
- Packed all donator objects to cache (disregarding thieving stalls, as they are server spawn verified).
- Also started working on verifying locations of new donator skilling objects.
- Released new client + cache; also setup server again along with dns domain for future use.
- Fixed the centering of highscores, changed the nav bar text size and color.
[9/19/16]
- Made Agility obstacles work in donator zone
- Changed the way the spinning wheel works. Making it a better system.
- Fixed spinning wheel on next cache/client update
- Added 4 new patches to donation zone. Not sure if it is completely implemented.
- Cerberus, Abyssal Sire, and Smoke Devil will now hit half when melee prayer is activated
- Nerfed bosses that were reported by dawson.
-- King Black Dragon
-- Bandos Minions
-- Zamorak, now drains 1/4 prayer as well(was 1/2)
-- Bandos
-- Saradomin Minions
- Disabled Glod teleport for now.
- Configured drop rates
- Fixed a problem where you couldnt teleport to "Other Teleports"
- Removed some godwars npcs because client performance drops when there.
- Fixed bandos hammer door
- Added the double exp tickets to vote reward after redeeming auth.
-- Added a deleting of the ticket after it is used
-- Added a quest tab refresh if you are on the quest tab and not achievement tab.
- Owners can now trade untradeable items. This is so we dont have to make a giveitem command and its easier.
[9/20/16]
- Fixed a bug with running
- Added furnace doors and clipping around the furnace
- Upped prices in slayer shop, barb assault shop.
- Added rune boots, rune 2h, and rune battleaxe to yak drops
- Began working on Sire, Cerberus, and Thermo Smoke Devil Mechanics.
[9/21/16]
- Fixed the barrows bug "You have already searched in this sarcophagus" when teleporting or going upstairs.
- Fixed the boss system. It never looked for the animations based on attack type. Like, you could have
the determinenextattack doing the right thing with switching to mage attacks or ranged or a different
animation and it would still always show the first animation based on npccombatdata, not the boss file.
- Ironmen can now access trivia shop
- Fixed the damage output of bosses
[9/22/16]
- Fixed a npc respawning glitch for warrior's guild animated armours, pest control npcs, fight caves npcs, and barrows brothers.
If any other instances occur where a npc should not respawn, but they do, please let us know.
- Working on a fix for a bug having to do with running through doors or running through brimhaven vines.
- Renamed all donator ranks & fixed some rights.
- Pretty sure the prayer protection is now fixed.
- Configured all boss and minions damage output based on prayer. Need all of these tested so i can
adjust. You can no longer solo corp, or afk sire, etc. Still didnt add boss mechanics for cerberus yet
[9/23-30/16]
- Donator Zone Work
- Wall safes
- Agility obstacles
- Replace spinning wheel id and make sure it works.
- Added Farming Patches
- Fix Furnace problems (add doors & make sure clipping works like one at smithing zone)
- Removed Farming Patch from Donation Tower and add to Farming Zone. (Legendary)
- Added 8K Thieving Stall to Rogue's Den (Legendary)
- Add and modified runecrafting interface and added functionability for legendary donators only.
- Added Runecrafting Interface to Donation Teleports option. (Legendary)
- Wasted a ton of time trying to kill tentacles off once Kraken dies.
- Fixed the barrelchest turning into giant scarab
- Fixed barrelchest animations
- Added proper prayer bonus' to a ton of items.
- Fixed Cerberus mechanics, didnt add ghosts or lava circles yet
- Fixed Smoke Devil Boss
- Nerfed Bandos Boss
- Sped up blowpipe
- Added Glory Teleports
[10/2/16]
- Added shop value to double xp and ecumenical keys in vote shop
- Removed cash stack from starter, added cash reward to redeeming an auth. SO when people join, they can
vote for a quick 500k(all 4 auths together)
- Enabled death store to ironmen and women, added zulrah teles to iron shop
[10/3/16]
- Added the boundaries for the NoBankZone for bosses.
- Added a giveamount command to give donation amount and credits
- Added animations to the ghosts of the hween event. Different attacks for variation. They are now aggressive
- Fixed up the reward system for the hween event. Double check this, i might be wrong about it
- Added donator guy
[10/6/16]
- Released some clipping fixes.
- Removed the piece of coding rounding certain skills to the nearest K or M.
- Removed/opened all wilderness gates
- Updated drop list database.
- Fixed some item definitions for unknown items
- Added giveitem command
[10/8/16]
- Fixed a bug with the rare drop system announcement
- Fixed seers ring (i) equip spot.
- Ironman accounts can now access vote shop & achievement shop.
- Fixed The cooking range in advanced skilling donation room.
- Fixed the furnace in basic skilling donation room.
- Added animations to White Knight - Satanical
- Added Drops to White Knight (Initiate for Ironmen, coins and bones) - Satanical
- Spawned White Knights in Falador Castle. - Satanical
- Added Sign Next to Crystal Chest, (Will eventually bring up interface to show all rewards from Crystal Chest) - Satanical
- If you redeem an auth with a full inventory, it now sends your money to your bank.
- Fixed a bug with dismantling items on death that caused a crash - rewriting - disabled for now.
- Cleared Wildy resource zone for renovation.
- Fixed up highscores formatting further & added game mode and rank to player cards.
- Might have fixed the crashes. we'll find out
- Fixed the thieving skillcape bug
- Shortbow was able to be fletched at level 1, now 5
- Added babydragon bones to blue baby dragon
[10/9/16]
- Added crystal bow and crystal shield to elf warriors drop tables
- Increased the xp for wyvern bones
- Fixed the shield equipping of clue scrolls for the clue scrolls being used in the new system
- Fixed draconic visage drop rates for each dragon to the right way it should be.
- Fixed the donator teleports, now based off of amount donated so irons can use it too.
- Fixed the you're already viewing another players bank problem
[10/10/16]
-Fixed all Skill Cape Hoods so they no longer clip - Satanical
- Fixed Crystal Shield from Equipping in Ring Slot to Shield Slot - Satanical
- Added +100 Range to Crystal Bow, had no bonus at all. - Satanical
- Change Helm of Nietiznot to not register as a full helm, fixed the issue with beards being hidden when you wear it. (10/10 most important update) - Satanical
- Fixed spinning flax & wool.
- Fixed a bug that did not allow more then 1 player to be cooking, using bones on altar, hard leather making, or using spinning wheel.
- Fixed a bug with the note hides perk that prevented you from getting a drop other then hides.
- Donators no longer have a 3 second clan chat delay timer.
- Added 114 Items to Crystal Chest - Satanical
- After a bug rewrote the crystal chest to have 3 tiers, normal - 7/10, medium - 2/10, & rare - 1/10.
- Tried fixing trivia shop giving everyone reward points.
- Fixed barbarian assault door clipping glitch.
- Fixed Crystal Chest Rewards to go in certain rarities. Much better system now. - Satanical
- Added Crystal Key To Vote Shop - Satanical
- Changed Price of Crystal Key in Vote Shop to 2 Points. -Satanical
- Made Bobble Scarf equip in right slot. - Satanical
- Added +4 Prayer to all skillcapes
- Removed all pets from the drop system so you can not get 2 of each type of pet. The other system handles pets
- Disabled zulrah timing system until fixed.
- Added pickaxes to some npcs, steel - rune
- Added all the itemcombinations for ornament kits
- Fixed a few drops
[10/11/16]
- Fixed attack interface for trident
- Fixed the Brimhaven Vines Clipping Problem
- Made Barrows Gloves untradeable
- Added proselyte to shops
[10/12/16]
- Added Proselyte Armor to White Knights at Falador Castle.
- Added Barrows Box and Rare Box to Crystal Chest. Have not added them to the luck system as i did not feel like I would be able to modify the luck system
even though I can read and understand it. Barrows Box needs to be 1/500 and Rares Box needs to be 1/5000. And both should have a message when you get it.
- Fixed a bug having to do with interacting with shops when you shouldn't be able to.
- Fixed rock crab and black demon max hits
- Updated default forums theme to a halloween based theme.
[10/13/16]
- Highscore filters now work, searching through pages once in a filter does not yet work.
- Key Master perk has been revalued at $10.
- Added the Mage Arena Minigames
-- Talk to Kolodion for shop(Temporary until next client update)
-- Start by slashing through the webs in deep wild into the arena. Pull the lever and go to the center and
start attacking the battle mages
-- Get points to use in the shops to get magic gear
- Lowered alch prices for mole claws/skin and crystal shield.
[10/14/16]
- Reduced respawn rate of Runite Ore by 1/4.
- Changed alch prices to be based off of item_definitions instead of the .75 of shop value.
- Modified a few server support rights through staff panel.
[10/15/16]
- Updated homepage of website to include 1xtramouse's Introduction video. Thank you to him for that.
- Fixed blood altar glitch
- All game modes can now use noted items on a bank to unnote or use unnoted items on a bank to note.
- Shilo Village Gem mining has been added!
- High Alch prices have been changed to represent 2007scape high alch prices. Let us know if any were missed.
[10/16/16]
- Started working on old barrows system
- All brothers now have desired effects. Feel free to suggest changes, these effects will be active until release of old barrows.
- Fixed some max cape problems, requirements and untradeable
- Added Helper commands: Mute, Kick, Staffzone
- Added cannon to slayer shop
- Lowered price of b gloves in slayer shop. Added Mith - Addy Gloves in Barb Assault shop. Added Dragon Gloves in Slayer Shop
- Added (Wild) at the end of KBD teleport as you do teleport into wild initially.
- Added Dragon Arrows and Dragon Arrowtips to Dark Beast. Arrows 1/50 and Arrowtips 1/30 chances.
- Boosted Wyvern Bones XP.
- Changed Dragon Boots Drop Rate at Nechryaels to 1/400 since we have Spiritual Mages in game (1/500 now).
- Disabled Bounty Hunter Store and PK Point shop until we can rebalance the items and stop PK point farming completely.
- Coded in a Slayer Coin Casket (Have not added to NPCs yet, will be done soon)
- You can purchase max cape from Wise Old Man.
[10/17-18/16]
- Fixed a few cannon bugs
- Fixed a problem with prestige skill requirements (Used to check current level not actual level)
- Old Barrows System
- Added chest to ground level.
- Increased rarity of barrows items to 1/10 instead of 1/8 - row does not influence this (yet)
- Spawned all npcs in an organized format
- Added barrows points to the interface & added the barrows shop to Weird Old Man
- Prices still need to be set.
- Tested and works fine. Ready for release after fixing prices.
- Diamond amulet now enchants to amulet of power.
- Fixed using items on bankers to note/unnote items. Please let me know if I missed any bankers.
- Ava's Max cape should work now.
- Created 2 new commands - Should be easier to report uncomplex bugs for us to fix.
- Please try to use these commands when standing next to the location of the suggestion or bug
- ::suggest - This command is used as (::suggest please add in another npc)
- This command records your exact position & suggestion sends it to us in a document.
- ::reportbug - This command is used as (::reportbug I cannot cut through this web)
- This command records your exact position & bug report and sends it to us in a document.
- Skilling pets are now added: Rock Golem, Heron, and Beaver from Mining, Fishing, and Woodcutting respectively.
- 1/5k chance
- Added Item Combinations of: Trident of the Swamp
- Removed ::checkinv commands because of a dupe associated with it with pets. No use for players anyways.
- Kaqemeex at farming/heblore teleport no longer gives you the guide each time you login.
- Rewrote most of the clue scroll system
- Handled all clue scroll actions in the clue scroll class
- Most clue riddles were found in another source because I was too lazy to write them from scratch (Work smart, not hard)
- Many alch prices were fixed. Please let us know of any items that are still 0 or 1 gp.
- Fixed agility shortcut in taverly dungeon
- Fixed magic trees in advanced skilling zone.
- Renamed some wall objects inside of taverly dungeon
- Other fixes I cannot remember.
[10/19/16]
- Fixed a barrows bug + added a checklist when clicking on barrows chest without all brothers killed.
- Added a nice explaination of barrows via Weird Old Man at barrows.
- Updated drop rates database.
[10/20/16]
- Added further explaination of barrows to Weird Old Man (Describing shop sell back)
- Set prices for barrows shop.
- All godwars bosses/minions should now switch targets.
- Setup a daily source/character backup protocol - Doesn't use server to prevent lag.
- Fixed a game breaking glitch related to barrows shop & all other specialized shops.
- Ultimate Iron Man mode dropping item/pickup item bug fixed.
- Warrior's guild stairs should be fixed.
[10/22/16]
- Fixed a few bugs related to barrows. Doubled cost for barrows pieces noticed they were too common to buy from shop.
- Ring of Wealth combining with Ring of Wealth (i) scroll now works.
- Worked on new "Other" donation tab, not yet released but you can see the tab name.
- Created the nomination system
- Fixed the Moderator Yell crown issue
- Can now use chisel on Serp Visage to make Helm
- Added Tokkul and Barrows shop to Ironman Accessible
- Experience now stacks in donator zone for all donators (including iron man, ult iron man, & staff members)
- Fixed a dupe and checked the economy everything checked out ok.
[10/23/16]
- Fixed overload & super combat potion decanting.
- Donator teleports can now be seen by normal players and when left clicking tells them what rank is needed.
- Yew Longbow & Shortbow alch prices fixed. Didn't change snakeskin alch price, it was only 29 gp difference, not worth the runes.
- Changed halloween event to specify location names instead of location numbers.
- Crystal Chest announcements modification.
[10/24/16]
- Updated Staff List
- Didn't have time to do much else had to finish a group project.
[10/25/16]
- Chicken pen gates fixed.
- Fixed Dragon chainbody id in drop rates.
- All crossbows should now function correctly.
- Added a secret special attack to Zulrah.
- Fixed email sending through website.
[10/26/16]
- Added Amulet of glory to baby blue dragons 1/40 drop rate.
- Attempted to require Kraken to have a kraken task in order to attack.
- Modifications to the pk system have been made, I still need to test them.
- Planted out the code for a future update relating to mass voting.
- Black mask no longer makes your head invisible.
- White Platelegs now wield in correct slot.
- Fixed Ipbans, mac bans, and added ip mute command / system.
- Boosted Crafting, Smithing, Mining, Herblore, Agility, Slayer, Farming, & Runecrafting all ~ 15%
[10/27/16]
- Fixed battle mage animations
- Fixed dragon bolts slot
- Fixed prices for a bunch of different items
- Armadyl Chestplate
- Armadyl Plateskirt
- Armadyl Crossbow
- Tanzanite helm
- Magma Helm
- Godswords
- Hilts
- Dragon boots
- Ring of wealth & (i)
- Finished Halloween event and fixed some last minute bugs.
- Event is now released view the guide here:
[Only registered and activated users can see links. Click Here To Register...]
- Added a command ingame to the simple halloween guide. ::hguide
[10/28/16]
- Players can now combine a serpentine helmet with a magma or tanzanite mutagen.
- Magma and Tanzanite helmets now the correct stats (same as serpentine helmet).
- Fixed two dialogue options on Nieve that would cause her chat to stall.
- Fixed Duradel’s slayer requirement check when asking for a task. Duradel now has a correct slayer level requirement of 90.
- When combining potions, you will now never receive an empty vial. (No chat message will appear, you can thank me later).
- Snakeskin now alchs for 750 and sells to the general store for 650. Have fun at Zulrah! :)
- You can now wear adamant gloves (and lower) with one defense. Rune gloves requires 35 defense, barrows and dragon gloves require 40 defense.
[10/29/16]
- Added a ::discord command which shows the official Zelos discord information
- Added a ::prices guide, this guide is a post on the forums that will be updated regularly by forum mods. If you see something wrong with a price let a staff member know!
- For the price guide, I am looking for unbiased people (2-3) who will regularly report what the current market price of items are. These people will have full control over the price guide and will be able to edit the guide when they please. For this, I will be making an additional group on the forums and assigning board permissions accordingly.
- Updated ::commands, half of the old commands didn't do much or didn't work.
- Wearing a slayer helmet now gives bonus points on tasks equivalent to 1\2 of the normal slayer points. [Explained below]
- The following bosses have had their damage reduced: Abyssal Sire, Callisto, Cerberus, Chaos Elemental, Chaos Fanatic, Commander Zilyana, Corporeal Beast, Crazy Archeologist, General Graador, Kree Area, Kril Tsutsaroth, Scorpia, Thermo Smoke Devil, Venenatis, and Vetion.
- Added a slayer countdown for how many kills you have left in game.
[10/30/16]
- Drop messages to moderators are now Admin+, less spam and you don’t need to know when a player drops an item anyways.
- Demoted Exp
- Fixed halloween event dialogue glitch
[11/1/16]
- Money Spoilers
- You receive 1m for every 99 you receive from this point on.
- You receive 15m for every time you max.
- Added slayer boxes that can be received when doing a slayer task. It gives 100k-200k per box.
- Boosted all money drops by x2-3 and bumped all boss money drops to 1-150k
- Added Contributor rank on the forums.
- Players with this rank will manage the ::prices post. Please apply if you would like to be a contributor!
- The Draynor Village Agility Course is now live!
- To access this course, simply click the agility skill.
- This course requires 85 agility to complete.
- You will be rewarded 75,000 agility experience when completing the full course (compared to 50,000 agility experience at the Wilderness Course).
- You will also receive 5 marks of grace upon completion
- This course will count towards the agility achievement as well.
- Zulrah teleports have been reduced from 25k to 10k
- Boss pets are now protected on death
- Slayer helm and boss pets are now untradeable.
- Ring of wealth (i) Boss Tracker works.
- Nerfed Corporeal Beast. (FOR STAFF ONLY: I left the original integers in the file with osrs’ stats)
- Fixed an issue on the slayer helm dealing with Syntax.
- Fixed an issue with tele tablets
- Fixed an issue the the brand new Draynor Village Agility Course..
- Removed all test accounts from high scores.
[11/2/16]
- Abyssal Tentacle attack speed increased
- Started on very basis of Pvp mode.
- Highscores now are sorted by Total Level and then by Total Experience
[11/3/16]
- Patch attempt at the teleport after death glitch. You can no longer teleport away if you are dead. (Will see if it fixes "anti-death" item removal)
- Patch attempt for Zulrah stacking venom.
- Halloween Event extended to November 7th (to account for advertisements weekend).
- Ticket system was enabled because email system for webhost was fixed. Use ::ticket ingame to be directed to the system.
[11/5/16]
- Attempted to fix losing cannon when picking up in wilderness.
- Staff Application system is now working on the forums.
[11/6/16]
- Fixed venom stacking + antivenoms now work correctly.
- Dragon 2h is now two-handed.
- Prestige Updates
- Partyhats have been removed from the game. We apologize for the inconvenience.
- Prestige points now upped to 2 per prestige.
- You receive 10m each time you prestige (separate from the 15m from maxing).
- Increase of drop rates by 0.05% for each prestige that will end in a 21% increased drop rate with row (i) + 30th prestige.
- Added boosted exp rates for each prestige. Experience rates are boosted 0.1% per prestige. By 30th prestige you will have x3 experience rates by DEFAULT. This does not include the other bonuses like double exp tickets/weekends + donator zone.
- An example of boosted exp rates for 30th prestige: Wall safes give 35k experience per steal (not including x2 for double exp or x3 for double exp + donator zone) - That would total to x6 experience rates with donator zones.
[11/7/16]
- Corporeal beast has been nerfed, no longer hits 65’s.
- Added mage arena & prestige shop to iron man accounts.
[11/8/16]
- Working on a future update.
[11/9/16]
- Fixed cave kraken spawning
- Disabled presets while I redo the interface.
- Donator lobby fountain now restores prayer & hp (prayer altar/doctor effects) + allows special restore once every 2 minutes.
- Fixed a bug where it did not load your weapon animation when you first logged in.
- Added special bar to dragon 2h sword interface. The special is not 100%, it may be redone in the future. Not a big deal now.
- Current special: Increases accuracy by 1.9 & damage by 1.34 for that one attack.
- Increased crystal chest chances by a bit in preparation for new donator items.
- Fixed magic book sprite glitches for Monster teleport & fire strike:
[Only registered and activated users can see links. Click Here To Register...] (Next Client Update)
- Added abyssal bludgeon weapon animations & customized special attack (May nerf if too OP)
- Players:
- If other player's prayer if less then half: x2 accuracy & x1.75 damage.
- If other players' prayer is greater then half: x1.50 accuracy & x1.50 damage.
- Npcs
- x2.0 accuracy & x.175 damage
[11/10/16]
- Created the interface part of the Deposit/Withdraw system for donation credits (used to create a market for donation credits)
[11/11/16]
- Worked on pvp mode functionality
- Added safe zones, every thing else is a pvp zone
- Added x5 experience rate boost - also redid the system to be able to stack different experience rates more easily
- Added in the method to prevent saving to highscores.
- Worked on fixing a problem with displaying the game mode in quest tab, had to revamp some things.
- Worked on the clue scroll system
- Separated it into different classes for organization sake (class was a bit large)
- Reviewed staff applications & applicants game logs.
- Started the Boss Nerf’s community poll
- Currently running a regression analysis on the boss stats in excel to see how low I could get them without making them wimpy
- Revamped highscores to sort correctly when viewing specific skills. Also removed prestige from the bar, please let me know if you would like prestige to be visable when looking at specific skills.
[11/12/16]
- Infernal Axe & Pickaxe now work correctly.
- Modified from osrs: 1/4 chance to burn / smelt the log / ore you are cutting / mining.
- You do not need coal - This makes it pretty op.
- You also receive the full amount of experience as if you were burning a log or smelting a bar.
- You receive no achievement points for it however.
- Infernal Axe effect stacks with woodcutting perk and burns both logs.
[11/13/16]
- Added Long bones & Curved bones sacrificing to altar. Has very high experience rates 100k & 250k per bone with double exp respectively. That does not include advanced skilling zone experience rates.
- Fixed cannon experience rates it now uses the range base experience.
- Vote should be fixed now.
[11/14/16]
- Fixed legendary donator "Runecrafting" interface.
- Fixed veracs walking and standing animations - possibly a fix for run.
- Patch for the update with prestige experience rates increase.
[11/15/16]
- Pvp Mode
- Added a red skull at all times.
- Added a red skull with bones underneath when you are skulled in pvp mode
- Got rid of the source's two different game mode systems and made one system for game modes.
- Modified the owner crown to a developer symbol, as owner rank has been removed as we are now only having administrators instead of owners.
- Staff that have administrator rank will have certain responsibilities whether that be content developing, website management, staff management, or community management
- Added a few interfaces and sprites.
- Finally added clan chat logs.
- Revamped account selection menu.
[11/16/16]
- Fixed Kalphite Queen prayer icons
- Still need to redo boss
[11/17-20/16]
- Added Mage Arena to minigames teleport (sends you to Mage Bank)
- Clue Scrolls Developments
- Added teleports to get to the locations of certain clue scrolls.
- Added npcs for the clue scrolls - in respective places in old school runescape.
- Emote clue scrolls now work.
- Fixed dig location scrolls to be the general area and not an exact spot.
- Changed scroll ids for medium and hard scrolls so they match their difficulty.
- Created different rarities for rewards. Started on the rewards.
- Added clue progress for all current clue scrolls.
- All halloween event items are now tradable and still saved on death (except for pumpkins).
- Wilderness Resource Zone
- All objects spawned for Wilderness Resource Zone
- All NPCS spawned for Wilderness Resource Zone
- Patched a bug with infernal pickaxe.
[11/23/16]
- Completely revamped Vote Shop Rewards.
[11/24/16]
- Happy Thanksgiving!
- Added Dragon Scimitar and Black D Hide to Shops
- Increased Herblore Secondaries supply in shops to 1k of each
- Added a potion shop, configured all of the prices. Located by jungle skiller
- Added the effects of the black mask when slaying
-
[11/26/16]
- Moved over the skill icons for experience dropped, so you can see almost all experience rates. Let us know if you can't see any skill id (Next Client).
- Made Ring of Stone work (Took longer than I expected, sorry about that!)
- Lowered the drop rate of Dragon Boots to 1/125 from Nechreals and 1/200 for Spiritual Mages. Will be lowering other items as we go on to make game easier.
[11/29/16]
- Worked on new home. Added npcs and objects. Cleared out a few buildings and made it a much easier place to navigate.
- Nerfed the rarity chances on Crystal Chest. Items should be a little bit easier to get instead of junk all the time.
- Updated ::home and Start Location to bring you to Draynor Village.
- Added many skilling features to Draynor Village to make it an all in one home/skilling area.
- Reduced the amount of coal needed to smelt bars! A lot of you were complaining about this, so I have dropped the coal requirements in half.
-Rune now requires 4 Coal.
-Adamant now requires 2 Coal.
-Mithril now requires 1 Coal.
-Steel now requires 1 Coal.
- Reduced catch times on all fish! Also fixed a bug where sharks were insta-catchable. I believe this should help with the problem that fishing was too long.
- Started to fix the problem where "dragons hit too hard". There is no current bugs in the code, the problem is even with dfs perk or actual item, you still need to use an antifire potion in order to protect yourself from the dragonfire breath,
the maxhits on dragons work as intended.
-Added a second shop to Lowe's Archery for Armor, took armor out of first shop.
-Added more ammunition and bows to Lowe's Bow shop for organization.
-Added Theiving Stalls at Thieving Area and Donator Thieving Stalls to Cache for faster load times & added a object verification for them.
-Increased XP rates by 25%.
[11/30/16]
-Made Thessalia NPC open up Fancy Clothes shop and Makeover your character.
-Updated Trivia Reward Shop with New Items.
-Fixed Altar @ Home.
-Changed ::home location and Home teleports in Spellbook to bring you between bank and shops of Draynor Village.
-Start location is still in the marketplace of Draynor for newcomers.
-Removed Pigpen from home (RIP) and added in Well for Well of Goodwill. (Will be in future update)
-Added Dyes to Trivia Shop (Will be in future update to work on Graceful, Whips, Dark Bows, and more).
-Also added some Emote Enhancer Items (A Powdered Wig, Sleeping Cap, and Flared Trousers)
-Completely revamped Achievement Shop and added in new rewards.
-Added Dragon Armor to Slayer Store. Hopefully, this will help new players gear up for starting to boss without being able to just buy it at a shop at home.
-Added all recolored Graceful Items. (They can be crafted by using the corresponding dye on any graceful peice)
-Yellow Dye for Lovakengj Graceful
-Blue Dye for Piscarilius Graceful
-Red Dye for Shayzien Graceful
-Purple Dye for Arceuus Graceful
-Green Dye for Hosidius Graceful
-Unfortunately we do not have Osten's Graceful set, so white dye will not work with Graceful sets.
-Added Recoloured Dark Bows (White Dye, Blue Dye, Green Dye, Yellow Dye) - Use the corresponding dye to get the color dark bow you would like.
[12/1/16]
- Gem Thieving Stall now gives pure money. Requires 80 thieving and gives the respective amounts:
-4k For Regular Donator
-6k For Super Donator
-8k For Extreme Donator
-10k for Legendary Donator.
-Added the right animation to Abyssal Bludgeon's attack.
-Fixed a bug with the Crystal Chest. Medium Items were impossible to get on the rarity system, and hard items were a bit harder than I meant for them to be.
-Decreased drop rates of all items with a rarity of 160+ by 20%.
-Added a new tab called Other to donation manager
- Ring of wealth & Ring of wealth (i) scroll added for 10 credits each
- Firecape added for 5 credits
- Each void set added for 20 credits each.
- Crystal Keys 100x for 10 Credits.
-
-Added Dragon Bolts (E) to Lowe's Ammo/Bows shop, Removed from Donator Shop.
[12/3/16]
-Removed Berets from Crystal Chest, added to Thessalia.
-Removed swear filter temporarily. I am allowing cursing in clan chat ONLY for exclamations and exaggeration. Any derogatory use or flaming with curse words will still be treated with an immediate warning and a mute if it continues on after the warning.
We are all adults here, so be sure to act like it. I am giving you this option against my wishes, but more for the server's request.
[12/3/16]
-Removed Berets from Crystal Chest, added to Thessalia.
-Removed swear filter temporarily. I am allowing cursing in clan chat ONLY for exclamations and exaggeration. Any derogatory use or flaming with curse words will still be treated with an immediate warning and a mute if it continues on after the warning.
We are all adults here, so be sure to act like it. I am giving you this option against my wishes, but more for the server's request.
-Changed the potions required for making Overloads in Dave's Shop to be the 3 Dose options instead of 4 Dose.
[12/4/16]
-Changed White Dark Bow Paint to White Dye and updated the model to match the other dyes in Trivia Shop.
-Added a bunch of new recolored items!
-Abyssal Whip, Ranger Boots, and Robin Hood Hats can all be recolored with the dyes from Trivia Shop. All the colors in trivia shop work for these items!
-Added Requirements, animations, and walk animations for all new colored Abyssal Whips, Ranger Boots, and Robin Hood Hats.
-Added 5 New Skin Colors that can be changed to at the Makeover Mage or Thessalia.
-Green
-Blue
-Red
-White
-Black
- Added Higher Level Runes to Aubury's Magic Store
-Nature Runes, Cosmic Runes, Astral Runes, Law Runes, Death Runes, Blood Runes, and Soul Runes.
-Added Dark Mystic to Aubury's Magic Store (It bugged me that all three versions weren't in there.)
- Fixed the values for Royal Outfit in Achievement Store (They were at 2147M Points)\
- Changed Max Prestige to 10.
- Added Black Partyhat to Donation Manager for 20 Credits.
- Added Sled to Donation Manager for 10 Credits.
- Added Abyssal Whip to Donation Manager for 5 Credits.
- Added Dark Bow to Donation Manager for 4 Credits.
- Added consumables to Donation Manager
-x100 Runite Bars for 4 Credits.
-x500 Magic Logs for 3 Credits.
-x200 Dragon Bones for 6 Credits.
x1000 Cannonballs for 5 Credits.
[12/5/16]
//Images for update log
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[12/6/16]
[12/13/16]
- Updated a fishing spot in Wildy Resource Zone for Dark Crab Fishing.
- Made Dark Crabs able to be cooked.
- Added in all Items to the Crystal Chest Sign + Turned the sign on.
- Pvp mode will no longer trade normal players. (Unreleased)
- Jad fire cape sacrifice has been dropped from 1/20 to 1/13.
- Revamped client login screen.
- Fixed all possible clue scroll rewards to have the correct Wear Requirements.
- Fixed a bug where arrows/bolts/knives were giving prayer bonus when they shouldn't have been. (Also Ahrim's Robetop)
[12/15/16]
- Boss tasks now give 5 more slayer points per task
- Allegiance has been demoted.
- Disk of Returning are now stackable (future content)
- Disk of Returning now teleport you
inside the Wilderness Resource Zone. This will bypass the need to pay the entrance fee and walk from Mage Bank.
- Slayer Experience has been increased by 1-2% depending on the NPC’s difficulty (hit points, max hit, defense, etc.)
[3/2/17]
= Getting ready updates(For my use only, as a checklist) =
- Setup dropbox on vps and my desktop to code from my computer
- Deleted all character files
- Renamed Everything(I think?)
- Fixed the website/forums. All database issues, logos, renaming, npc drop system, and homepage issue.
- Fixed donation system
- Fixed highscores updating
- Changed the javaCup and background of client
- Changed all Ips and allowed the server to connect to our website for highscores.
- Changed cache name and all links for cache updating(still not up-to-date cache)
- Figured out how to obfuscate :D
- Still need to fix voting - DONE
- Still need to make an adv thread - DONE
[3/5/17]
- Ironman Npcs can now revert ironmen back to regular players
- Readded the pk store npc
- Wilderness Resource Zone
-- Giles will now note all resource skilling items, cannot un-note. Right click to access option
-- Gate now works to enter(50k gp) and exit(free)
-- Still can not buy items there.. HMMMMMMM
- (Check shop handler in buy method, it is prevented in wildy. Need an exception)
- Removed skilling items from donator store. Added Amulet of Fury to Items Tab.
- You can now dismantle Toxic Staff of the Dead and Trident of the Swamp
- Boss tasks will now give you 1 million gp upon completion. Sent to Bank
[3/8/17]
- Finished putting all items into clue scroll reward tables
- Made kill npc clue scrolls work
- Fixed the vote website problem
- Added some items to shops that were requested
- Fixed rockrab multi boundary
- Fixing clue scroll process beings
[3/12/17]
- Fixed a bug with clue scrolls having to do with having a full inventory
- Fixed a bug with clue scrolls having to do with getting a reward with too little spots.
- Fixed the kill a goblin clue scroll. (Debugged, worked)
- Clue scrolls now drop on the ground instead of appearing in your inventory/bank. (Requested)
- Haven't debugged or tested any of these updates.
- Reduced the rate of sharks when thieving at the fish stall
- Added a cape shop, located by Grace at home
- Decreased mining xp a little bit
- Dag mother spawn issue... Fixed
- Slayer tasks now cost 10k coins to reset. Will be introducing donator slayer perk soon
- Added dag mother killcount variable, wont be counted until next update.. Did this after most recent update
[3/13/17]
- ::support. Do this command in-game and write a nice reply on the advert thread to help attract players
- Fixed nieve slayer point gain.. It just had a message but no adding of slayer points
- Added brimhaven teleport for clue scrolls (Denulth)
- Added the door system back for specific doors. (Attempt to fix seer's village task)
- Fixed the full inventory patch so it only happens when you are to receive a reward.
- Fixed up donator item tab. Replaced max gear with barrows sets
- Made it so using a pack on the bank booth will now unpack it. Used for barrows sets mostly
- Sped up some npc's respawn rates as requested
- Changed some teleport location coords. Fight caves and kalphite queen, why walk? No reason to
- Fletching shop should be easier to understand now. The stocks that go with the limbs are right by each other for ease.
- Lowered 1m cash reward from boss tasks to 500k
[3/14/17]
- Fishing
-- You can now fish Karambwanji and Karambwan fish(Located at wildy resource zone)
--- Bring a small fishing net, and a karambwan vessel. Fish for karambwanji first as this is used for bait. Once you get some
use the raw karambwanji on your vessel and begin fishing for Karambwans
-- Added the new fish to Gile's noting list.
- Added Oziach npc. He can craft a dragonfire shield for you for a small fee of 10m gp
-- Also added a little shop to him
- Added Queen Sigrid npc and Etceteria teleport for clues.
- Double xp ticket when voting. Tear it to gain 30 minutes of double experience
- Barrows gloves can now be acquired through barrows
- Switched over to the new donation system
[3/15/17]
- Removed a clue scroll with no usage interactions.
[3/18/17]
- Removed all godwars npcs from the center so you don't get destroyed. Moved them to their corresponding rooms.
- Removed godwars boss minions. Caused a big problem with the difficulty of godwars.
- Minor Yell mishap fixed
- Added an npc to create the crystal halberd for 3m coins
- Fixed Crystal Halberd Attack Styles, no spec yet
[3/19/17]
- Dag Mother can now hit through prayer a little bit + added her to boss system for easy fixing
[3/21/17]
- Godwars dungeon doors now take 10 kills instead of 20
[3/22/17]
Godwars Boss Fix:
- Bandos
-- Made it so Melee attack happens more than his ranged attack. Was the opposite way around before..
-- Prayer protection now does 1\2 of damage instead of 1\3
-- Accuracy has been decreased
-- Played with his max hits, shouldn't hit too high but not too low now
- Saradomin
-- Removed her three hit combo... Made it only two hits since she's using a saradomin sword(special)'
-- Configured max hits
-- Magic protection prayer will now cut the max hit in half
- Zamorak
-- Configured max hits
-- He now hits slower
-- Prayer drain was reduced to 1\6 of level when the attack hits
-- Prayer drain special attack occurence has been lessened
- Armadyl
-- Configured max hits
-- Configured prayer protection fractions
- Fixed the helper commands, they used to be able to spawn hahhahah
[3/23/17]
- Presets are now disabled - there is a major bug with this, I don't remember what - Tyler (I think you lose items)
-- Gotcha.. thanks, i thought it was just that you wanted to redo the interface
- Added cannonballs to general store
- Added a restriction to cannons so you can't place them at bosses and in wilderness
- Added 131 data for: Items, Objects, and Npcs
-- Errors with Animations
- Fixed a clue scroll dialogue problem when talking to other npcs first
- Added more functional doors for clue scroll reasons
- Fixed more clue reward tables - Removed some rare items from common tables
- Removed a few clue scrolls that had no way of completion
[3/24/17]
- Added new 131 data maps, was able to keep custom zones :) Thank you Tyler for reminding me about those
[3/26/17]
- Poisoned rune knives will work now
[3/27/17]
- Upped the xp rates on all combat skills.. Melee is now 1250 xp per hit, ranged is now 1000 per hit, and magic is now 1000 per hit
No one wants to sit training all day