Bump : )
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Anyone else with this issue?
bumppp
Updates from yeseterday:
- Abyssal dagger special attack animation has been fixed
- Granite maul update - to trigger the special, you have to click on your target after switching weapons. From a distance, it'll now trigger the spec rather than the normal attack
- [W2] Spec and teleport mechanic now only applies to the first 12 seconds of a battle, above 8 wildy.
- Some Zulrah items (serp helms, tridents, staffs and blowpipes) that somehow didn't get converted to uncharged can now be uncharged.
- Granite Maul and Dragon Thrownaxe specials now work on the max hit dummies.
- The Dragonfire shield can be uncharged using the 'uncharge' option to make it tradeable on GE. Get into combat to charge it (fighting a player or npc, you don't need to attack dragons)
- [W2] Zulrah now drops uncharged versions of blowpipe and serpentine helm
- Dragon spear fixed (where hits didn't queue up)
- Risk protection fixed - tier properly calculates and forfeits.
- Skulling patched - now when you skull, teleport out, remove skull (via death/safe cw portal) then return and attack again, you'll reskull
- [W2] New Granite Maul rush / spec and teleport mechanics now only apply in 8+ wildy rather than all over the game.
- Presets now will not store items with properties, such as charged Zulrah items
- Ancient spellbook teleports that go into the wilderness now check our anti-rag mechanics
- You can now use coins to imbue the Ring of Suffering on the economy worlds
- Telegrab fixed - ironmen restrictions now apply
- Ballista reverted back to 25% accuracy and damage bonus for the special attack
- [W2] ::giftprayer disabled - too easy to abuse. We DO NOT refund prayer scrolls, but we do transfer the prayers to alts upon request.
- Fixed Zulrah combat constantly restarting.
- Darkness set now has proper bonuses, as does runner boots
- Dupe with charged items has been patched
- Max hit dummies should no longer be poisoned/venomed
- Grand exchange has been rewritten and is much quicker
- Fixed issue where item loss occurs in GE
- Updated item prices according to Kindra's price guide
- Fixed issue where GE text would overflow on interface
- Typing coins will no longer change text to 'blood money'
- Fixed kalphite queen drop tables
- [W2] Zulrah & barrows no longer drop elites to keep the items uniquely from Blood Keys
I've played this for a while now... very friendly and helpful staff, bug-free server, and a very active community. I'd recommend this to anyone looking to kick back and enjoy some PKing.
You currently have a bug that's preventing any new members from joining (as far as I can tell) as you cannot register on your website properly.
This has been posted on the forum itself, but nobody seems to check that?? I also sent you multiple messages with no response. :/
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