Thread: ScapeRune #462 - Bringing back what you loved, piece by piece!

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  1. #1421  
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    Quote Originally Posted by runeman View Post
    Why would according to you increasing the experience rate be a requirement to grow the server? The point of this remake isn't to get faster to endgame. Consider that there is barely any endgame content in #462.
    Changing the exp rate will only prove one thing: that the server is unreliable and people who invest time in it can get fucked over any time. I don't think that's the reputation ScapeRune would want.
    Increasing the XP rate — even how cjay had suggested — somehow equates to the perception of unreliability, consequently affecting ScapeRune's reputation, how? All whilst, of course, ignoring the demonstrable fact, that ScapeRune's reputation has already been dragged into the mud via blatant mismanagement, deceitfully dogmatic arrogance and reverent stubbornness.

    You essentially pushed forth an unpalatable argument whilst telling us how you feel ScapeRune should be perceived. Thus, nothing more than a deflective self-fulfilling argument, likely predicated by your emotionally-narcissistic perception of ScapeRune.

    Quote Originally Posted by runeman View Post



    Thanks Jedi, I'll make sure to not 'bother' next time.
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    Further evidence of the aforementioned. Do you not have more to be concerned about?
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    Quote Originally Posted by Kool aid boy View Post
    I went on to give it a try but i saw it was dead af so i left. Is there ever peak time?

    Says like 7.5k accs registered on forums but only 2 people on?


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  3. #1422  
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    Quote Originally Posted by Kris View Post
    5x is not near enough to "skip the lower level content", maybe the very first few levels but it ain't worth doing that much further.
    With an experience rate as low as the current, this server will never succeed. Even if you'll spend ten thousand a month on advertisements, you won't even get to as high as 50 players. I can give you my word on that.
    You currently got like more than 140 pages of comments on this thread, I think it's safe to say around 70 of them are just people trying to encourage these developers to increase the experience rates. I have never seen anyone as arrogant as these developers though; that's coming from someone who's very arrogant to begin with.
    Quote Originally Posted by A Mage View Post
    Lets be honest it doesn't matter how many replies get posted on this thread giving suggestions to modify the xp rates, nothing will change. That's been made quite obvious.
    I guess growth isn't a priority.
    I hear you guys and I am not sure how we are being arrogant, I have addressed the problem several posts before it and for some reason it seems to have been missed...

    Quote Originally Posted by thing1 View Post
    We have discussed doing something similar like opening a separate world with a faster experience rate to attract a PKing community when we have more content (although nothing is official yet, just in discussion). It is just a bit hard to do right now because with an accelerated rate we fear that people would run out of content quicker.
    I do think Cjay's idea was well put together however.

    With the current state of the server, I am not sure that a bigger community is what we need right this moment. We are focusing hard on fixing more bugs and finishing more of the end game content before doing something like this. If we sink a lot of advertisement money into a faster experience rate server while there is no end game content, we would lose a huge portion of our newly gained players (as they could potentially max out within the first few weeks). I am not sure if you guys have played the server yet to know this but we are still missing huge portions of the members area. The only bosses in the game right now are like KBD and Chaos Elemental ... We don't even have the desert finished for release yet and are still missing skills from the game. The F2P segment of the game is 100% complete but with an accelerated experience rate the server would be extremely dependent on members content and having pk gear in the game (which would require quests like Desert Treasure, Monkey Madness, Fremennik Quests, etc).
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  5. #1423  
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    Quote Originally Posted by thing1 View Post
    I hear you guys and I am not sure how we are being arrogant, I have addressed the problem several posts before it and for some reason it seems to have been missed...



    I do think Cjay's idea was well put together however.

    With the current state of the server, I am not sure that a bigger community is what we need right this moment. We are focusing hard on fixing more bugs and finishing more of the end game content before doing something like this. If we sink a lot of advertisement money into a faster experience rate server while there is no end game content, we would lose a huge portion of our newly gained players (as they could potentially max out within the first few weeks). I am not sure if you guys have played the server yet to know this but we are still missing huge portions of the members area. The only bosses in the game right now are like KBD and Chaos Elemental ... We don't even have the desert finished for release yet and are still missing skills from the game. The F2P segment of the game is 100% complete but with an accelerated experience rate the server would be extremely dependent on members content and having pk gear in the game (which would require quests like Desert Treasure, Monkey Madness, Fremennik Quests, etc).
    You could use that rationale — as an excuse to justify not increasing the experience rate — for however long you don't have a seemingly 'adequate amount' of perfected members-only content. ScapeRune may be long and forgotten about, by the time you achieve whatever peak perfection you desire.

    All you did here was further demonstrate the point I've been making.
    Last edited by Pertinax; 01-19-2018 at 12:26 PM.
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    Quote Originally Posted by Kool aid boy View Post
    I went on to give it a try but i saw it was dead af so i left. Is there ever peak time?

    Says like 7.5k accs registered on forums but only 2 people on?


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  7. #1424  
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    Yeah and also you can’t really decide to keep 2x for months or years, and then decide to switch to a higher rate, that wouldn’t be fair to the few players that you have now. Let’s say 6x exp rate, would be about 3 times as fast as it is now, but it would still be slow, with all the skills an quests that are currently out. Slayer on 6x would still take quite a while, RC would still take quite a while. Remember people still need to get things like essence, or logs, to train their skills. Prayer would take a very long time at 6x. You wouldn’t see anyone maxed for months. If you could come out with a new quest every week there would be content for quite a while.
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  8. #1425  
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    Quote Originally Posted by I Frozen I View Post
    Yeah and also you can’t really decide to keep 2x for months or years, and then decide to switch to a higher rate, that wouldn’t be fair to the few players that you have now. Let’s say 6x exp rate, would be about 3 times as fast as it is now, but it would still be slow, with all the skills an quests that are currently out. Slayer on 6x would still take quite a while, RC would still take quite a while. Remember people still need to get things like essence, or logs, to train their skills. Prayer would take a very long time at 6x. You wouldn’t see anyone maxed for months. If you could come out with a new quest every week there would be content for quite a while.
    I really wonder if you have played and if so how long cuz to me it seems like your the typa guy that played this for 20 mins then leave lol
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    Quote Originally Posted by DreamDesire View Post
    I really wonder if you have played and if so how long cuz to me it seems like your the typa guy that played this for 20 mins then leave lol
    No I played longer than that. But lately it seems like nobody is on. I added everyone from first page of high scores and nobody is ever on. Who would want to pay a server all by themselves?
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  10. #1427  
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    Lol I'll point this out one last time for this thread; "this is probably a great time investment hobby for you, just not in the practical sense of actually running things" in reference to thing1 and whoever his team is. This has been in the works for 8 years now, 8, with this thread being remade in '15. Minimal hope for change tbh or a realistic expectation to grow
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  11. #1428 The Grand Tree 
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    The Grand Tree
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    Coming soon!
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  13. #1429  
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    How many people actually play this? Like every time I log in there is nobody around. I just wanna know how many people are normally on at one time. I would play this server but I just don’t wanna invest all that time for nothing. Don’t get me wrong, this is probably the best server out there for a remake.
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  14. #1430  
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    Quote Originally Posted by I Frozen I View Post
    How many people actually play this? Like every time I log in there is nobody around. I just wanna know how many people are normally on at one time. I would play this server but I just don’t wanna invest all that time for nothing. Don’t get me wrong, this is probably the best server out there for a remake.
    Are you active in our discord? That is how most users communicate in the game at the moment. We are discussing adding Clan Chat and have a poll running for it right now! I will provide a join link below.

    https://discord.gg/YmbBp8U



    I have finally completed one of my favorite Random Events from this era, Surprise Exam! Hope you all are as excited as I am about it .

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