Thread: ScapeRune #462 - Bringing back what you loved, piece by piece!

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  1. #1881  
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    Regarding the update earlier:

    * Fixed witch's house witch walking.
    * Temporarily disabled blackjacking.
    * Added teleblock.
    * NPC's should not attack you on magic carpet.
    * Your impact queue will now clear after the Jad waves to prevent possible Jad attack if you died.
    * Security Guard NPC is now non respawnable.
    * Monkey bars will now lock your player for an extra tick.
    * Fixed Jad attack speed.
    * NPC pathfinder has been patched (was previously causing clipping issues in some cases).
    * System Update will now close the interfaces before the termination.
    * Removed the crafting requirement for Fishing Trawler net repair.
    * Fixed the wealth timer for the party room
    * Fixed a dialogue with Rug Merchants to where it would go to the end case when trying to travel to Pollniveach.
    * Changed the sound list to support multiple names with same id and cleaned up some sounds in the server.
    * Surprise Exam will now teleport you out always on completion.
    * Prison Pete will force teleport now.
    * Added drunken dwarf animations
    * Readded the combat-time thing for checking if you are under attack...
    * Tourist trap dialogue patch.
    * Melee fix so npcs will always reach you.
    * Wilderness Trade Warnings.
    * NPC's under level 3 will not be aggro in wilderness.
    * Canifis Werewolfs now transform if you switch weapons mid attack.
    * Fixed the ghost animations.
    * Pyramid agility formula fix by re enabling old lvl check.
    * Removal of all magic carpet items after you get off the carpet.
    * Possible Mercenary dialogue fix related to Scimitars picture.
    * Agility Pyramid gap crossing fixed.
    * Fixed the removing of Ana when crossing the Desert in certain locations.
    * Fixed KQ drop tables.
    * Put in a more fair Agility formula.
    * You can now light logs on the ground by using tinderbox in inventory on them.

    I also completed Jungle Potion but I am trying to complete more of the area before putting it in game .
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  2. #1882  
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    Quote Originally Posted by thing1 View Post
    Regarding the update earlier:

    * Fixed witch's house witch walking.
    * Temporarily disabled blackjacking.
    * Added teleblock.
    * NPC's should not attack you on magic carpet.
    * Your impact queue will now clear after the Jad waves to prevent possible Jad attack if you died.
    * Security Guard NPC is now non respawnable.
    * Monkey bars will now lock your player for an extra tick.
    * Fixed Jad attack speed.
    * NPC pathfinder has been patched (was previously causing clipping issues in some cases).
    * System Update will now close the interfaces before the termination.
    * Removed the crafting requirement for Fishing Trawler net repair.
    * Fixed the wealth timer for the party room
    * Fixed a dialogue with Rug Merchants to where it would go to the end case when trying to travel to Pollniveach.
    * Changed the sound list to support multiple names with same id and cleaned up some sounds in the server.
    * Surprise Exam will now teleport you out always on completion.
    * Prison Pete will force teleport now.
    * Added drunken dwarf animations
    * Readded the combat-time thing for checking if you are under attack...
    * Tourist trap dialogue patch.
    * Melee fix so npcs will always reach you.
    * Wilderness Trade Warnings.
    * NPC's under level 3 will not be aggro in wilderness.
    * Canifis Werewolfs now transform if you switch weapons mid attack.
    * Fixed the ghost animations.
    * Pyramid agility formula fix by re enabling old lvl check.
    * Removal of all magic carpet items after you get off the carpet.
    * Possible Mercenary dialogue fix related to Scimitars picture.
    * Agility Pyramid gap crossing fixed.
    * Fixed the removing of Ana when crossing the Desert in certain locations.
    * Fixed KQ drop tables.
    * Put in a more fair Agility formula.
    * You can now light logs on the ground by using tinderbox in inventory on them.

    I also completed Jungle Potion but I am trying to complete more of the area before putting it in game .
    nice update but still no green drags lol
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  3. #1883  
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    It’s been 24 hours. Bump
    Add my new Skype: live:extremezgp

    Discord: Mr Extremez#3049

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  4. #1884  
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    Making progress with Fight Arena! Hoping to have this one wrapped up shortly.
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  5. #1885  
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    Bump
    Add my new Skype: live:extremezgp

    Discord: Mr Extremez#3049

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  6. #1886  
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    bump =)
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  7. #1887  
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    Always enjoy seeing the progress on quests.. such an under appreciated aspect of RS

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  8. #1888  
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    Happy to see more & more quests being added, keep up the good work.


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  9. #1889  
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    -Troll stronghold completed.
    -Law runes can now be crafted.

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  11. #1890  
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    Law rune crafting was a biggy, cheers guys.


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