I'm sorry but other than the drama between the staff and outside players, I agree that some of the people replying are not 'in the community' and our concerns may not be 'valid' but I also do believe countless people have said they'd love to play/experience your server if not for the XP rate. From the average player, the staff team being shit-heads *supposedly* would not bother them, but an XP rate would. I understand your opinion that the average player has already sunk their time in, but if you ever wish to attract a more wider base to actually play, which is what you'll eventually need because after xp rates I'm sure most of the problems remakes obtain is the idea that no one is in this giant game to populate it. To buy things, create an economy, make different skills easier. Only way to attract new players now is not updates, more content. Its XP rate to experience that content.
Also, as said by countless of users overt the almost 200 pages, I'd love to play if the XP rate was worth my time.
-someone who watched this project start










