Forum Link: [Only registered and activated users can see links. ]
Webclient Link: [Only registered and activated users can see links. ]
Highscores Link: [Only registered and activated users can see links. ] (I honestly don't know what is causing it, but it seems that everytime I have my server connect to the SQL database the pictures simply dissapere.)
Jar Link for anyone who wanna decompile and verify that we have no keylogger implented in our client since it seems some people are spreading that rumour: [Only registered and activated users can see links. ]
Features
100% Drama
Alot of Customs
Pretty good combat
100% Mining
90% Woodcutting
75% Agility
90% Cooking
Clipped Npc following.
Introduction
So recently I decided to bring back SabsabiOnline. I was trying to build up an economy, but let's face it. It's ALMOST impossible to build a fairly decent economy, dupes are always found. So I decided to bring back something like FrugooScape, but with better combat, slower training so that atleast there's a somewhat purpsoe.
You can spawn any item you want, you cannot max your skills on 3 days, but more or likely on a few weeks. The EXP rate is nearly equal too RuneScape. By doing this we trippled our player amount. From 17 - 25 onlien to 70(Normal Day) - 150(Weekends).
Just so people know before they start playing. There is no real "training" spots, I spawned a few NPC's at Varrock bank, because people kept asking where to train. You can train all over the world, NPC's are spread out, most of them located where they were located in RuneScape '04.